HandyNotes: Warlords of Draenor (Treasure Hunter + Rares)
A HandyNotes plugin to show the Draenor Treasure Hunter items on your map.
They're rare spawns, so they're not guaranteed to be there... but at least you'll know where to look.
Also includes a number of items which don't qualify for the achievement, but are still nice to find.
Items that you've already collected won't be displayed. (This uses the "flag" quests that the game relies on to keep track of the items. Sometimes these glitch; generally if they do so, you also won't have gotten achievement-credit, so you'll likely still be interested in the item.)
Requires HandyNotes.
To edit the settings, visit the HandyNotes config panel, expand the "Plugins" section, and click on "TreasureHunter". You can then choose which achievements to show, and whether to show ones you've already found.
What else might help me find things?
- Handy Minimap Arrow will make your player-arrow on the minimap appear above all the notes I'm adding to it
- What's On The Map? will show a list of the vignettes currently up nearby
- Minimap Range Extender will make map vignettes visible from further away
-
View User Profile
-
Send Message
Posted Nov 23, 20241x ...tes_DraenorTreasures/HandyNotes_DraenorTreasures.lua:1507: attempt to call global 'IsQuestFlaggedCompleted' (a nil value)
[string "@HandyNotes_DraenorTreasures/HandyNotes_DraenorTreasures.lua"]:1507: in function `?'
[string "@Details/Libs/AceTimer-3.0-17/AceTimer-3.0.lua"]:55: in function <...ceDetails/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>
Locals:
self = <table> {
modules = <table> {
}
defaultModuleLibraries = <table> {
}
nodes = <table> {
}
baseName = "HandyNotes_DraenorTreasures"
name = "DraenorTreasures"
orderedModules = <table> {
}
db = <table> {
}
enabledState = true
defaultModuleState = true
}
(*temporary) = nil
(*temporary) = 36386
(*temporary) = "attempt to call global 'IsQuestFlaggedCompleted' (a nil value)"
nodes = <table> {
garrisonffhorde_tier1 = <table> {
}
NagrandDraenor = <table> {
}
Talador = <table> {
}
garrisonsmvalliance_tier1 = <table> {
}
SpiresOfArak = <table> {
}
garrisonsmvalliance_tier3 = <table> {
}
BladespireFortress = <table> {
}
TanaanJungle = <table> {
}
FrostfireRidge = <table> {
}
Gorgrond = <table> {
}
garrisonffhorde_tier3 = <table> {
}
garrisonffhorde_tier2 = <table> {
}
VaultOfTheWardensDH = <table> {
}
SoulEngine = <table> {
}
garrisonsmvalliance_tier2 = <table> {
}
CrypticHollow = <table> {
}
MardumtheShatteredAbyss = <table> {
}
ShadowmoonValleyDR = <table> {
}
}
-
View User Profile
-
Send Message
Posted Aug 2, 2024Update for 11.0.0?
-
View User Profile
-
Send Message
Posted Jan 28, 2024Just updating my earlier comment from last year. The addon no longer shows the Hardened Thornvine or the Odd Boulder treasures in Gorgrond.
-
View User Profile
-
Send Message
Posted Sep 21, 2023Please update for version 10.1.7
-
View User Profile
-
Send Message
Posted Jun 22, 2023For several months your addon no longer shows the treasures in Gorgrond that are lootable once you choose either the lumber mill or gladiator arena.
-
View User Profile
-
Send Message
Posted May 8, 2023Please Update for Version 10.1.0
-
View User Profile
-
Send Message
Posted Mar 26, 2023Please update for version 10.0.7 Thank You.
-
View User Profile
-
Send Message
Posted Jan 27, 2023Please update for 10.0.5
-
View User Profile
-
Send Message
Posted Nov 2, 20221x [ADDON_ACTION_FORBIDDEN] O Addon 'HandyNotes_TreasureHunter' tentou chamar a função protegida 'UseAction()'.
[string "@Interface/AddOns/!BugGrabber/BugGrabber.lua"]:480: in function <Interface/AddOns/!BugGrabber/BugGrabber.lua:480>
[string "=[C]"]: in function `UseAction'
[string "@Interface/FrameXML/SecureTemplates.lua"]:364: in function `handler'
[string "@Interface/FrameXML/SecureTemplates.lua"]:690: in function <Interface/FrameXML/SecureTemplates.lua:672>
[string "@Interface/FrameXML/SecureTemplates.lua"]:704: in function <Interface/FrameXML/SecureTemplates.lua:697>
[string "@Interface/FrameXML/SecureTemplates.lua"]:746: in function `SecureActionButton_OnClick'
[string "@Interface/FrameXML/ActionButton.lua"]:109: in function `TryUseActionButton'
[string "@Interface/FrameXML/ActionButton.lua"]:144: in function `ActionButtonDown'
[string "ACTIONBUTTON12"]:2: in function <[string "ACTIONBUTTON12"]:1>
-
View User Profile
-
Send Message
Posted Aug 25, 2022Please update for 9.2.7
-
View User Profile
-
Send Message
Posted Aug 2, 2022Not super important or anything but the tooltip for the Snow Hare's Foot in Frostfire Ridge (55,36) says the other part to combine with the treasure is at 63,48. It's actually at 63,14 and there is no handynotes marker for the other part.
-
View User Profile
-
Send Message
Posted Nov 21, 2022In reply to Darkrayne:
Oh, thanks, I updated the note.
-
View User Profile
-
Send Message
Posted Jan 4, 2021I cannot find the option to make Draenor Treasures display on my mini-radar map. Other territories are fine.
Nevermind... I finally found it lol.
-
View User Profile
-
Send Message
Posted Dec 9, 2020Some time in the last week, my Draenor treasures seem to be missing. NPCs are still visible. But I don't see the Voidtalon portals, for example.
-
View User Profile
-
Send Message
Posted Dec 13, 2020In reply to wendelloni:
It was the change from v19 to v20 that has impacted my Voidtalon portals. If added a bogus "npc", "follower", or "junk" argument to a Voidtalon structure in Treasure.lua, the portal icons appear on the map. I hope that is indicative to you.
-
View User Profile
-
Send Message
Posted Dec 29, 2020In reply to wendelloni:
Ah, thanks, I didn't check it in zones where I had the treasure-map purchased.
-
View User Profile
-
Send Message
Posted Oct 14, 2020-
View User Profile
-
Send Message
Posted Oct 18, 2020That's a different addon. This one is fine for that. :D
-
View User Profile
-
Send Message
Posted Oct 18, 2020In reply to Kemayo:
My bad, I forgot that I was running both.
-
View User Profile
-
Send Message
Posted Dec 3, 2020In reply to Kemayo:
Tried to post a normal comment, but received a site error. Anyway-bit of feedback for you. Very useful addon; however, the location for Dekorhan is incorrect. He is not next to the Preservation Society's hideout. He's actually up on a ridge next to two huge trees at 64, 30, not far from the location marker for Thek'talon.