HudMap
HudMap is still beta!
I'd love for people to start using it, chewing on it, trying it out. Tell me what you like, what you don't, what breaks, and what you'd like to see. Bugs are to be expected, though it's fairly stable at this point. There are a lot of directions that the mod could go, and I'd love feedback.
Additionally, if you play WoW in a non-English language, you're invited to help by localizing HudMap into your client's language. We need translators!
What is it?
HudMap is an addon that provides a true heads-up tactical display of an encounter, with raid member positions, range data, debuff area-of-effect indicators, and more.
Additionally, HudMap ships with totem radius indicators. In general, if you want to do range or player-to-player directional stuff, HudMap's your huckleberry.
FAQ
How do I toggle the HUD?
Left-click the LibDataBroker icon, or set a key binding in the HudMap options to toggle the map on and off.
Can I move or resize the HUD?
Absolutely. Right-click on the LibDataBroker icon, or go to Interface Options -> AddOns -> HudMap -> Adaptive Zoom -> Set Area. This will let you define the location and size of the map.
Can I turn [specific feature] off?
Yes! HudMap is very flexible. Though it comes with some functionality turned on, there are lots of options and you can tweak it to your preferences to show as much or as little as you'd like.
How do I request a new feature?
Just create a feature request ticket. That's the best way to ask for new functionality!
Can I use this in to replace AVRe? Possibly. You can use it in a similar manner, though it definitely takes a very different approach to information display. HudMap is designed to give you proximity awareness of your partymates and areas that are potentially hazardous due to proximity or some other effect that boss mods generally warn you about. In that sense, yes, it's a replacement.
However, HudMap is not going to let you annotate the world, add additional data over physical locations, or let you draw obscene pictures on Arthas before you pull him. HudMap does nothing to emulate or project 3D data, and never will. Additionally, feature parity is not a goal of the project - some information is better presented in AVR than it will ever be in HudMap, and I'm not going to try to replicate that. Other data will fit HudMap better naturally, and those pieces will be actively pursued.
Is this addon going to get banned because Blizzard doesn't like AVR?
To head off the inevitable, I've already asked Blizzard directly if this is kosher in light of the AVR breakage. They have not indicated that it is a violation of the rules. Until they indicate otherwise, HudMap will be developed and updated. The impression I get is that Blizzard's primary complaint was with AVR's ability to draw pseudo-3D images over the game world, which is outside of the scope of what the UI was intended to be able to do. HudMap doesn't do any of that.
Extending HudMap
Have an idea for a range feature? It's easy to implement one. Just see modules\example.lua for a simple framework upon which you can build your own modules.
Is this still possible?
It's a shame this addon is no longer alive. mikeztm sounds very nice i would check it out if there was a download link.
I want to take over this project.But I don't know how to do that. If any one want a 6.0 compatible version, I have a test build.
Why was this project abandoned? I see great potential here.
Got an "okay" from the addon author to continue HudMap for patch 5.4
first preview for 5.4 : https://github.com/Sudos/HudMap-5.4 (please read the readme file on github)
when I got an working alpha version, I will move it to curse. But got zero experience with svn.
Any kind of issues in 5.4 are welcome.
Most of my commits done before 5pm GMT +1 on workdays are untested, since I did them from my work :)
@sudos If I was you I'd offer to work with the people working on VEM. Which incorporates HudMap and many other features. And it is fully working. This way you can apply changes and fixes to a already working version of HudMap. Just a suggestion. You might be a great addition to that team. =)
I checked, and VEM doesn't use HudMap at all. I think you're thinking of the DBM Range Radar, which is something else entirely ( and not nearly as useful ).
HudMap forever!
Working currently on a version for 5.4. (done so far: no lua errors, party/raid members are shown, compass is working, updated libs)
For me personally the encounter feature is important so I focus at this at the beginning.
Will post you an alpha version after I got the creators permission.
edit: saw below that some guys already tried to update it without success. It isn't hard. Most parts are only changed WoW API functions, changed events etc. Personally I need this asap since my guild need a raid addon like this for SoO progress. Hope to get it working this week.
i would kill to have this addon on Leishen H 25 man >,<
Check out our Voice Encounter Mods .
I know thus far a lot of the fights haven't been as essential to have this addon.. but regardless I do miss it
Yes, I removed it because the wowace packaging doesn't works and produces only a nolib and no standard-version of the addon. I use it for my own now and if someone of the developers are interested I send them the sources.
I too miss this addon
Repository removed. maybe something wrong with wowace's repostiory 'upgrade' work.
whats this i see HudMap-mop-v1.4b-nolib.zip
Hi Zwixx it's great you are trying to get this working me and alot of others i am sure miss this addon.
It's got so much potential and it's just ignored by the original author maybe because the original creator exspected people to make the moduals that run with this. i am sure like me that to most it's just like an alien language
an ingame menu just to add ids for boss and spell would make it so people could change and edit it to work with new content i would have done this if i was abel to please keep up the good work
a download link would be awesome and an english version too or just a new project page:)))
Yes, I tried it. I cloned the project and made the changes. But I don't know why, the lib-version of the package are not created. I write a ticket and must now wait.
If the nolib-version is useful for somebody, its availible in: http://www.wowace.com/addons/hudmap/repositories/mop/files/
but without the libs, so most people can't use it.
If you work on this addon, maybe you could include the features of this addon?
http://www.curse.com/addons/wow/arh#t1:description
It is very similar, just shows dig sites and lets the user place some indicators on the hud.
(If you keep the chat commands a short as those I could even continue using my macro for digging.)
No. I see this addon is working (with a library update) and seems to work.
And its not my intention to extend this addon. It's good because it's small and not bloated like other addons.