IceHUD
IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
- Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and much more
Short feature list
- Lots of different bar shapes and patterns to make the HUD look like you want
- Class-specific modules such as combo point counters, Slice'n'dice timers, druid mana trackers, Eclipse bar, Holy Power monitoring, Warlock shard tracking, and more
- Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
- Lots of DogTag-supported strings for extreme customizability (with the option to completely disable DogTag support for those that dislike the CPU toll that it takes)
- Cast lag indicator (optional)
- Alpha settings for in combat, target selected, etc.
- Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify. The custom health/mana bars will even work with crazy unit specifications like "focustargettargetfocustarget" if you want!
- Highly configurable (can totally re-arrange all bars, change text display, etc.)
Slash commands
- /icehud - opens the configuration UI to tweak any setting
- /icehudCL - command-line access to tweak IceHUD settings (for use with macros, etc.)
Frequently Asked Questions
How do I hide the default Blizzard player, target unit frames and party unit frames? Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)
How do I turn off click-targeting and menus on the player bar? Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.
How do I hide the HUD or change its transparency based on combat, targeting, etc.? Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why? Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors? Yes, check the "Combo Points" and "Sunders" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)
What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red) That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.
Is there a bar that shows breath underwater and if so, how can I adjust it? Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.
There's a long green bar that sometimes shows up below everything else. What is it? That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.
IceHUD needs a bar or counter for buff/debuff X! Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud, select one of the custom module types in the drop-down at the top of the settings page, and press the Create button. This will create a custom module and automatically select it in the list. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later.
How do I turn off the resting/combat/PvP/etc. icons on the player or target? Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.
How do I turn off buffs/debuffs on the player's or target's bar? Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), select Buff Settings or Debuff Settings, and un-check "show buffs" (or "show debuffs").
How do I turn off these big huge bars that pulse whenever one of my abilities procs? This isn't IceHUD - it's Blizzard's Spell Alerts they added in 4.0.1. Interface options => Combat => "Spell Alert Opacity" to turn them off or search for a mod to tweak their positioning/size/etc.
I don't like where some of the bars are placed. How do I put the health/mana on the left/right? Type /icehud, expand Module Settings, expand whatever module you want to move (e.g. PlayerHealth, PlayerMana), and adjust the "Side" and "Offset" settings. "Side" controls whether it's on the left or the right and "Offset" controls how far from center it is.
Which module displays Monk Chi power? Prior to v1.11.2, this module was called HarmonyPower. Harmony was the original name for Chi back when 5.0 was in beta, so I used Blizzard's name for it while I was developing for Cataclysm. IceHUD v1.11.2 changed this module to be called Chi.
How do I add commas/periods into big numbers like health? If you have DogTags enabled, you can open the Text Settings for the module in question and add SeparateDigits() around the tag you're trying to split up. To display Health/MaxHealth with commas, use: [(SeparateDigits(HP):HPColor "/" SeparateDigits(MaxHP):HPColor):Bracket]. To use periods instead of commas, use: [(SeparateDigits(HP, "."):HPColor "/" SeparateDigits(MaxHP, "."):HPColor):Bracket]. Use the /dog help menu to build your own similar tags for Mana, etc.
The countdown timers on buffs and debuffs completely obscure the icon. How do I disable or adjust the text? IceHUD is not responsible for this countdown text and cannot control it. The 6.0 patch added an option in the game client to display counts on top of cooldowns. Look at the Action Bars menu under the game's Interface options. You can turn the text on or off there. Mods like OmniCC or CooldownCount will generally give you the same feature but allow you to control when, where, and how the text shows up.
When I rotate some modules 90 degrees, such as the castbar, the bar appears to wiggle up and down as it fills or empties. How do I fix this? This is a side effect of the animation API that I'm co-opting to force a rotation without having to provide duplicates of every bar texture in the mod. Any bar moving sufficiently quickly and updating rapidly will cause this. IceHUD is intended to be a vertically-oriented mod, so the rotation feature is there for people who are willing to accept the side effects that come with it. My suggestion is to use one of the many horizontally-oriented bar mods out there if you're wanting horizontal bars. Quartz is a good castbar replacement that you can use and disable IceHUD's built-in castbar, for example.
How do I get rid of the bars that showed up beneath the player in the 7.0 patch? Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You can disable it in the Game options -> Interface -> Names -> Personal Resource Display.
Why is there no target castbar for Classic? The Classic game client doesn't offer a reliable way to show castbars for anyone except the player. You can install the LibClassicCasterino addon to enable support, but it's a best guess and not at all accurate.
Why do buff/debuff timers not work in Classic? The Classic game client doesn't provide this information to addons because it wasn't a feature when the game first released. You can install the LibClassicDurations addon to enable support, but it's a best guess and not at all accurate.
See here for a user-created guide to creating new IceHUD textures.
Hello. Is there a way to make the range check for "Shockwave" work? I created an icon for this spell, that pops up when the spell comes off cd. Unfortunately, the icon is displayed all the time, regardless of range. It disappears when the spell is used though, as it should. The rest of the time, it shows, no matter what. I'd be grateful for any ideas how to fix that.
P.s.: On my druid I have a similar problem with "tiger's fury". The icon for this also shows all of the time, even though I am not in-fight and have not targeted anything. Some other spells with the same issue: Frost Nova, Cone of Cold, Tiger's Fury,..... I know, those do not have a range requirement but is there some way to make them disappear while out of combat?
Is this the "shockwave" you're referring to? http://www.wowhead.com/spell=46968 If so, the spell itself doesn't have a range requirement, so there's no API to ask the game if you're in range of your target for it. The same is true of Tiger's Fury, Cone of Cold, etc. etc.
There's currently no option to restrict visibility of a custom cooldown bar based on whether you have a target or not.
could you pls provide a option to re-arrange the holy power bar? i mean display them just as blizzard does - 3 original on top and 2 extra under. it will look more comfortable for me... and i think for quite a number of people
Thanks for the request, but I have no plans to do this in the very short term. If you prefer Blizzard's holy power display, then I'd recommend that you use Blizzard's holy power display. I always accept code submissions from users if you'd like to add it to IceHUD yourself, though.
Any progress on text outlines, pretty please?
Hah, and I then I notice youve added it after i posted this. kudos for good work, so much easier to see stuff! :)
For anyone else who's interested: DogTag strings (by default: player/target health/mana, etc.) have always supported outlines with the [Outline] or [ThickOutline] tag, so you'll have to enable outlines on those on a per-module-per-text-line basis. IceHUD v1.8.4 added a global outline/shadow toggle for all non-DogTag text (by default: casting text, custom counter text, class power text, etc.) under the "Module Options" entry in the /icehud settings.
For some reason after I updated today I lost my maelstroms and lacerates modules. Where these removed or is there a way to regain them.
Nevermind I guess it just deleted them. I had to make new ones. They seem to be working fine. Thx though for all you hard work Parnic. Love the addon
Glad you figured it out. For anyone else curious: the dedicated Lacerate and Maelstrom modules went away a very long time ago and have been superceded by the "(de)buff watcher" custom bars instead.
I'll look into it. Thanks.
Fixed in v1.8.6.
Awesome, thanks!
I seem to have an issue with the graphics for warlock power (burning embers in my case) vanishing when I hearthstone, or return from a dungeon. The numeric display seems to be ok, and not vanish, but the circles or fire emblems or whatever all seem to valnish (not every time, but often).
I should mention that reloading the UI seems to fix it.
I replied to the email you also sent about this. The short answer is that I don't know and can't debug a game crash. Maybe try resetting your game cache or something. Addons shouldn't be able to crash the game.
Ya i tried that. I just did a bunch of BGs no problem, then I changed IceHUD...the bar settings.....spacing them out, making them bigger, soon as I did that the next BG I enter crashed.
Seems if I leave IceHUD to the default. settings everything works fine but if I try to customize it it crashes a BG.
Sorry, I really don't have a clue what to tell you. I can't fix a crash in the WoW client because I can't even know what's causing it.
I am pretty sure that IceHUD is crashing my game when attempting to zone in to BGs. I am using Bartender4, Prat, Chinchilla, Sunnart and IceHUD. Some BGs I enter with no problem, others the progress bar on the loading screen slows down then the game crashes. When I am able to get back in to the game my IceHUD is reset to the default settings. Any help is appreciated!
I use ability bars. What I like to do is nest my ability bars alongside of my "main" bars. I use Clean Curves Out for my HP and my Mana, then I nest the Round Bar inside of the Clean Curves Out (Clean Curves Out are the curved bars that appear as an outline with the center empty) These Round Bars show Target HP and Target Mana so now you have 4 bars taking the space of only 2 bars. Then I make a bar for an ability and I make it smaller and nest it right next to the HP bars so that it fits into the curves of that bar. Usually I use "expanding" bars set to reverse so that these bars shrink from the top and the bottom. When the bar has completely shrunk out of view I know the abilty is ready for use. This is so when I am not casting I dont have bars on my screen getting in the way. For instance when I cast Mind Blast a bar appears and slowly shrinks from top and bottom till its gone away. Then I know it can be used again. Every time I add a new bar I make it smaller than the last one so that as the curved bars get closer to my character they get smaller. Bars that remain visible come first, bars that shrink out of sight come next. You should really just spend an hour or so experimenting with all the options.
Hi. I just started using this add-on and I love it! One question ,though. Is it possible to sort ones cooldowns by expiration, e.g. next ability that comes of the cd, on top? "TargetInfo" has such an option by default, but I can't find such an option for "ability cooldowns". Any suggestions?
That is not an option at this time. Thanks for the request.