IceHUD
IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
- Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and much more
Short feature list
- Lots of different bar shapes and patterns to make the HUD look like you want
- Class-specific modules such as combo point counters, Slice'n'dice timers, druid mana trackers, Eclipse bar, Holy Power monitoring, Warlock shard tracking, and more
- Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
- Lots of DogTag-supported strings for extreme customizability (with the option to completely disable DogTag support for those that dislike the CPU toll that it takes)
- Cast lag indicator (optional)
- Alpha settings for in combat, target selected, etc.
- Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify. The custom health/mana bars will even work with crazy unit specifications like "focustargettargetfocustarget" if you want!
- Highly configurable (can totally re-arrange all bars, change text display, etc.)
Slash commands
- /icehud - opens the configuration UI to tweak any setting
- /icehudCL - command-line access to tweak IceHUD settings (for use with macros, etc.)
Frequently Asked Questions
How do I hide the default Blizzard player, target unit frames and party unit frames? Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)
How do I turn off click-targeting and menus on the player bar? Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.
How do I hide the HUD or change its transparency based on combat, targeting, etc.? Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why? Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors? Yes, check the "Combo Points" and "Sunders" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)
What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red) That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.
Is there a bar that shows breath underwater and if so, how can I adjust it? Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.
There's a long green bar that sometimes shows up below everything else. What is it? That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.
IceHUD needs a bar or counter for buff/debuff X! Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud, select one of the custom module types in the drop-down at the top of the settings page, and press the Create button. This will create a custom module and automatically select it in the list. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later.
How do I turn off the resting/combat/PvP/etc. icons on the player or target? Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.
How do I turn off buffs/debuffs on the player's or target's bar? Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), select Buff Settings or Debuff Settings, and un-check "show buffs" (or "show debuffs").
How do I turn off these big huge bars that pulse whenever one of my abilities procs? This isn't IceHUD - it's Blizzard's Spell Alerts they added in 4.0.1. Interface options => Combat => "Spell Alert Opacity" to turn them off or search for a mod to tweak their positioning/size/etc.
I don't like where some of the bars are placed. How do I put the health/mana on the left/right? Type /icehud, expand Module Settings, expand whatever module you want to move (e.g. PlayerHealth, PlayerMana), and adjust the "Side" and "Offset" settings. "Side" controls whether it's on the left or the right and "Offset" controls how far from center it is.
Which module displays Monk Chi power? Prior to v1.11.2, this module was called HarmonyPower. Harmony was the original name for Chi back when 5.0 was in beta, so I used Blizzard's name for it while I was developing for Cataclysm. IceHUD v1.11.2 changed this module to be called Chi.
How do I add commas/periods into big numbers like health? If you have DogTags enabled, you can open the Text Settings for the module in question and add SeparateDigits() around the tag you're trying to split up. To display Health/MaxHealth with commas, use: [(SeparateDigits(HP):HPColor "/" SeparateDigits(MaxHP):HPColor):Bracket]. To use periods instead of commas, use: [(SeparateDigits(HP, "."):HPColor "/" SeparateDigits(MaxHP, "."):HPColor):Bracket]. Use the /dog help menu to build your own similar tags for Mana, etc.
The countdown timers on buffs and debuffs completely obscure the icon. How do I disable or adjust the text? IceHUD is not responsible for this countdown text and cannot control it. The 6.0 patch added an option in the game client to display counts on top of cooldowns. Look at the Action Bars menu under the game's Interface options. You can turn the text on or off there. Mods like OmniCC or CooldownCount will generally give you the same feature but allow you to control when, where, and how the text shows up.
When I rotate some modules 90 degrees, such as the castbar, the bar appears to wiggle up and down as it fills or empties. How do I fix this? This is a side effect of the animation API that I'm co-opting to force a rotation without having to provide duplicates of every bar texture in the mod. Any bar moving sufficiently quickly and updating rapidly will cause this. IceHUD is intended to be a vertically-oriented mod, so the rotation feature is there for people who are willing to accept the side effects that come with it. My suggestion is to use one of the many horizontally-oriented bar mods out there if you're wanting horizontal bars. Quartz is a good castbar replacement that you can use and disable IceHUD's built-in castbar, for example.
How do I get rid of the bars that showed up beneath the player in the 7.0 patch? Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You can disable it in the Game options -> Interface -> Names -> Personal Resource Display.
Why is there no target castbar for Classic? The Classic game client doesn't offer a reliable way to show castbars for anyone except the player. You can install the LibClassicCasterino addon to enable support, but it's a best guess and not at all accurate.
Why do buff/debuff timers not work in Classic? The Classic game client doesn't provide this information to addons because it wasn't a feature when the game first released. You can install the LibClassicDurations addon to enable support, but it's a best guess and not at all accurate.
See here for a user-created guide to creating new IceHUD textures.
Use the "/dog" command to see all the options available to you for formatting text.
hi, ty for your quick reply, but i looked through the dog tags and i am still unsure how to go about configuring this. i looked back to page 10 where someone had asked if icehud could track stagger for brewmaster monks and you said:
stagger is: you shrug off physical attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 seconds as a dot. the video i posted shows icehud displaying stagger's dot as a percentage of a player's total health. the display also changes color from green to red depending on the amount of damage being staggered. i'm not sure which dog tag would make this work or even which custom icehud to make. i saw an option for color changing in the custom health options, but not in the custom aura options.
Sorry, I didn't realize that's what you were referring to. There's entirely too much happening in that video and on his screen for me to follow :).
I wish I could help, but I don't know what his setup looks like to accomplish that. If Stagger is a buff or debuff, then I don't know how you'd get it to change color based on the buff's status. The bar he has to the left of his health looks like another unit's health bar to me.
Love the addon, but a few complaints:
1. Can't rotatate mirror bar 90 degrees like every other bar, also can't change the horizontal positioning of the mirror bar. Not totally sure why every other bar has these options and mirror bar doesn't, but I have no use for it in the middle of my screen.
2. Unable to move pet info all the way to the left or right of the screen. The farthest it goes still leaves 2 inches or so between the edge of the screen and my pets name.
3. Cast bar fills up weirdly. The bar that fills it comes in at an angle, it's small but still an annoyance that has caused me to just stick with the blizzard cast bar.
Sorry if any of these seem nit-picky, again love the addon, great work!
Thanks I'll look into it.
I can't ever seem to make settings that make everyone happy all of the time ;). Feel free to open up modules\PetInfo.lua and add something like:
This is a known issue with the "rotate 90 degrees" feature. IceHUD is a vertically-oriented mod and the 90 degree rotate is there as a "use this at your own risk" feature. If you find a way to fix the bug, please send me the patch because I'd love to integrate the change. Alternatively, I recommend finding a dedicated castbar addon that's intended to be oriented horizontally.
Thanks for the quick reply
Im playing a blood dk tank and ive been having a lot of trouble trying to have my absorption shown. I dont think it is possible to effectively show an absorb bar using this addon just yet. You can have it tell you what your current absorb is through text but not through a bar. It will just show the bar being full based on how big the current blood shield buff has gotten recently.
Please make it so I can have my current absorption show up on the health bar like it shows in the basic wow health bar, or have it so I can set a bar amount for the absorption bar so I can have some kind of idea how big my current absorption is.
The point of the absorption bar in the latest version of IceHUD is to report the information provided by the WoW API. If you're unhappy with that information, my recommendation would be to install an addon that focuses on the absorption feature. The absorb bar in IceHUD shows your current absorb value out of the total that was available to you using data returned by the client.
The addon already has incoming heals included like the basic blizzard frame. It feels like the next logical step would be to include current absorb bars as well like the blizzard frame already does. I like the blizzard frame its just I cant be bothered to have something so big stuck to the middle of my screen.
Feedback noted. I don't have a lot of time to add the same support to the health bar in a way that works cleanly alongside incoming heals, but if you manage to get it working please submit a ticket with a patch and I'd be very happy to integrate it :).
Hi.
How can i implement mage "icicles" count.
thanks
See FAQ #9. Just type in whatever the name of the buff is that you want to track.
Tryed but dont work, "Mastery: Icicles" is that proc whem mages use Frostbolt and stack 5 times. this dont apear as aura so i dont think we can use the FAQ #9
http://img716.imageshack.us/img716/7897/fovr.jpg
Hover over the buff when you have it and type the name exactly as it appears in the tooltip. I can try to get a Mage on the PTR later today to attempt to reproduce this.
Okay I logged into the PTR and did some research online and there's currently no API to get the number of icicles available for a frost mage. Until there's an API in place, IceHUD won't support this.
The current LibDogTag formating for the health points is: [FractionalHP:HPColor:Bracket]. Is there a way to show the health in the following format (123456789 => 123,456,789) with FractionalHP? Maybe using SeparateDigits function?
I can't say off hand since I'm not the author of LibDogTag. Use the /dog command in game to dig around for options and interactively find new tags you can use :).
Is there a reason why when showing the runes for DK's, the CD timer for the runes stopped showing up after 5.4 came out or was there a change to the addon from previous versions that I'm not able to find?
No, nothing about the Runes module has changed in IceHUD in a very long time. Cooldowns should still be showing.
Well my runes don't show the timer. Should delete the addon folder and install it again?