1.5.16a

Details

  • Filename
    IceHUD-1.5.16a.zip
  • Uploaded by
  • Uploaded
    Mar 23, 2010
  • Size
    722.28 KB
  • Downloads
    1,016
  • MD5
    7bcba1abb0ffd1652db940a75cfbdd5d

Supported WoW Retail Versions

  • 3.3.0

Changelog

PLEASE NOTE: this is a VERY temporary stop-gap solution to fix IceHUD for the short term. This updated forces ALL users to use the RivetBar texture as it's the only one that's currently functioning (since it's a vertical bar it's easy to fake). There WILL be another update once the mod is back in full working order, but everyone has been so generous and supportive so I wanted to get something out. Other changes included in this update are:

- hopefully fix a bug where the cast bar could sometimes try to access nil
- added user-submitted modifications to the threat bar so that mirror image and fade will display the threat the player will have when they wear off. this is largely untested by me
- added user-submitted "reverse direction" option that lets bars fill top to bottom instead of bottom to top
- added user-submitted horizontal position slider to lacerate count module
- added vertical offset option to the mirror bar handler
- close the config window if the user tries to open it when it's already open (http://www.wowace.com/addons/ice-hud/tickets/33-toggle-ice-hud-on-and-off/)
- added user-submitted PlayerCC and Target/PlayerInvuln classes
- added user-submitted root and silence groups to the CC modules
- filled out CC list a bit more with user-submitted spell id's
- (by: Phanx) Added support for CUSTOM_CLASS_COLORS (ticket #26)

All users are forced to use the RivetBar texture until a solution can be found.

Additional Files

Type Name Size Uploaded Game Version Downloads
423.66 KB Mar 23, 2010 3.3.0 28