IceHUD
IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
- Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and much more
Short feature list
- Lots of different bar shapes and patterns to make the HUD look like you want
- Class-specific modules such as combo point counters, Slice'n'dice timers, druid mana trackers, Eclipse bar, Holy Power monitoring, Warlock shard tracking, and more
- Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
- Lots of DogTag-supported strings for extreme customizability (with the option to completely disable DogTag support for those that dislike the CPU toll that it takes)
- Cast lag indicator (optional)
- Alpha settings for in combat, target selected, etc.
- Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify. The custom health/mana bars will even work with crazy unit specifications like "focustargettargetfocustarget" if you want!
- Highly configurable (can totally re-arrange all bars, change text display, etc.)
Slash commands
- /icehud - opens the configuration UI to tweak any setting
- /icehudCL - command-line access to tweak IceHUD settings (for use with macros, etc.)
Frequently Asked Questions
How do I hide the default Blizzard player, target unit frames and party unit frames? Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)
How do I turn off click-targeting and menus on the player bar? Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.
How do I hide the HUD or change its transparency based on combat, targeting, etc.? Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why? Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors? Yes, check the "Combo Points" and "Sunders" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)
What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red) That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.
Is there a bar that shows breath underwater and if so, how can I adjust it? Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.
There's a long green bar that sometimes shows up below everything else. What is it? That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.
IceHUD needs a bar or counter for buff/debuff X! Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud, select one of the custom module types in the drop-down at the top of the settings page, and press the Create button. This will create a custom module and automatically select it in the list. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later.
How do I turn off the resting/combat/PvP/etc. icons on the player or target? Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.
How do I turn off buffs/debuffs on the player's or target's bar? Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), select Buff Settings or Debuff Settings, and un-check "show buffs" (or "show debuffs").
How do I turn off these big huge bars that pulse whenever one of my abilities procs? This isn't IceHUD - it's Blizzard's Spell Alerts they added in 4.0.1. Interface options => Combat => "Spell Alert Opacity" to turn them off or search for a mod to tweak their positioning/size/etc.
I don't like where some of the bars are placed. How do I put the health/mana on the left/right? Type /icehud, expand Module Settings, expand whatever module you want to move (e.g. PlayerHealth, PlayerMana), and adjust the "Side" and "Offset" settings. "Side" controls whether it's on the left or the right and "Offset" controls how far from center it is.
Which module displays Monk Chi power? Prior to v1.11.2, this module was called HarmonyPower. Harmony was the original name for Chi back when 5.0 was in beta, so I used Blizzard's name for it while I was developing for Cataclysm. IceHUD v1.11.2 changed this module to be called Chi.
How do I add commas/periods into big numbers like health? If you have DogTags enabled, you can open the Text Settings for the module in question and add SeparateDigits() around the tag you're trying to split up. To display Health/MaxHealth with commas, use: [(SeparateDigits(HP):HPColor "/" SeparateDigits(MaxHP):HPColor):Bracket]. To use periods instead of commas, use: [(SeparateDigits(HP, "."):HPColor "/" SeparateDigits(MaxHP, "."):HPColor):Bracket]. Use the /dog help menu to build your own similar tags for Mana, etc.
The countdown timers on buffs and debuffs completely obscure the icon. How do I disable or adjust the text? IceHUD is not responsible for this countdown text and cannot control it. The 6.0 patch added an option in the game client to display counts on top of cooldowns. Look at the Action Bars menu under the game's Interface options. You can turn the text on or off there. Mods like OmniCC or CooldownCount will generally give you the same feature but allow you to control when, where, and how the text shows up.
When I rotate some modules 90 degrees, such as the castbar, the bar appears to wiggle up and down as it fills or empties. How do I fix this? This is a side effect of the animation API that I'm co-opting to force a rotation without having to provide duplicates of every bar texture in the mod. Any bar moving sufficiently quickly and updating rapidly will cause this. IceHUD is intended to be a vertically-oriented mod, so the rotation feature is there for people who are willing to accept the side effects that come with it. My suggestion is to use one of the many horizontally-oriented bar mods out there if you're wanting horizontal bars. Quartz is a good castbar replacement that you can use and disable IceHUD's built-in castbar, for example.
How do I get rid of the bars that showed up beneath the player in the 7.0 patch? Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You can disable it in the Game options -> Interface -> Names -> Personal Resource Display.
Why is there no target castbar for Classic? The Classic game client doesn't offer a reliable way to show castbars for anyone except the player. You can install the LibClassicCasterino addon to enable support, but it's a best guess and not at all accurate.
Why do buff/debuff timers not work in Classic? The Classic game client doesn't provide this information to addons because it wasn't a feature when the game first released. You can install the LibClassicDurations addon to enable support, but it's a best guess and not at all accurate.
See here for a user-created guide to creating new IceHUD textures.
In reply to Dzendrieh:
Does anyone know how i copy my Icehud profile so i can share it with you guys and my friend i made a really nice very casual set up with just health mana bar then with a small target and its cast, on the left very small and a focus target with cast and its cc if casted on the right, spent a couple hours perfecting it came out so good
Copy the IceHUD.lua file from your SavedVariables folder in your wow directory. If someone replaces their file with yours, they will have your settings.
1.14.9 for Classic WotLK seems to cause the target-of-target health bar to display permanently, and always full, regardless of whether a target is even selected. The text status updated with damage, but the bar didn't seem to. Reverting to 1.14.8 fixed it.
I will check it out.
In reply to Parnic:
Thanks man! I think you said you don't play classic so I just wanna make sure you get made aware of it, it's no injustice having to roll back a bit. Thanks for continuing to support this gorgeous mod!
I'm not seeing any problems with v1.14.9 on Wrath Classic. If you'd like to email your SavedVariables\IceHUD.lua file to [email protected] maybe there are some answers there.
edit: nevermind, I found the combination of settings that caused the problem. Will be fixed in the next version.
In reply to Parnic:
Wow you are good, I don't even know off hand what the settings might be could be because Icehud does so much. I'm sorry I didn't see your message, thank you very much!
왼쪽 세로 바 아군,적군 꾸문이 왔다 갔다 합니다.
오른쪽 새로 바 검은색 적군(대상,캐스팅) 못 고칩니다.
If Google Translate is giving me correct information, it sounds like you're having trouble moving a bar from the right to the left. Which bar is it? I have CastBar on the left and TargetCast on the right and it works fine.
Is there a fix for the color player Health Bar by % it would be a major plus. The target health bar does it already
Can you explain what needs to be fixed? The player bar's health % coloration has always worked fine for me. Maybe show me a screenshot of your PlayerHealth settings so I can see what is different about our setup?
In reply to Parnic:
Like how it shows in the given images of the addon the player Health changes color with health % it’s not doing that even if it’s selected in player health to be colored by health percentage
I'm asking for you to show me a screenshot of your PlayerHealth configuration page in the /icehud options so I can see what options you have set. That way I can try and reproduce the issue on my side. When I play, if the "color by health %" option is set, my PlayerHealth bar changes color as it goes down.
In reply to Parnic: this is what it is doing currently, and made sure i targeted myself to see what the player side color should look like and not Green like it is even with the check box checked for it to do the color gradient
Ok. The problem here is that "low threshold color" and "color bar by health %" don't work together. I'll get that fixed for the next release. In the mean time, if you want to fix it on your end, un-check "low threshold color".
In reply to Parnic:
The new "fix" to Color bar by health % is great for those who want to color the bar by health % but kind of screwed us over who want the bar to be one color until the treshold kicks in. As now you can't have one without the other. If you uncheck Color bar by health % then the Low Treshold color is greyed out and thus turned off.
Can you perhaps add an option to have the Low Treshold Color without Color bar by health %? Or add a new color setting for the Low Treshold color instead of it sharing the MinHealthColor. That way you could have the bar one color until the Low Treshold color kicks in even if you have checked the Color bar by health %.
target frames are messed up again in classic after last update (the Icehud target frames are no longer working and game is displaying vanilla target frames instead)
What version of IceHUD?
edit: it looks like Curse inexplicably re-released v1.14.0, so I'll get it fixed up.
In reply to Parnic:
I was wondering about that, it showed me that too when I went to roll back. Had v1.14.6 listed as from the 20th, and then then v1.14.0 as the new version that was just released today(23rd). It also did not show me any patch notes from v1.14.1 and above in the changelog, even though it had 14.1-14.6 still listed in patch history.
Thanks for the quick fix, and continued support!
(also I just realized *why* this specific thing seemed familiar, incredible job curse client, couldn't have trolled better on my best day)
hello i got this error often
Message: [ADDON_ACTION_FORBIDDEN] L'AddOn 'IceHUD' a tenté d'appeler la fonction protégée 'GuildControlSetRank()'.
Time: Mon Nov 21 21:34:43 2022
Count: 1
Stack: [ADDON_ACTION_FORBIDDEN] L'AddOn 'IceHUD' a tenté d'appeler la fonction protégée 'GuildControlSetRank()'.
[string "@Interface_Wrath\FrameXML\FriendsFrame_Wrath.lua"]:239: in function `GuildControlPopupFrame_Initialize'
[string "@Interface_Wrath\FrameXML\FriendsFrame_Wrath.lua"]:156: in function `FriendsFrame_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Locals: <none>
withe the dongeon search, i got an similiar error (called search)