ItemSync
--- A ItemSync update for wow client 4.1.0 is coming the next days! Please be patience! ---
What is ItemSync? ItemSync is an item collection and manipulation mod. ItemSync will gather items from many different sources. Many features are available to you such as a search feature for items that were gathered and even a favorites window to keep track of items you really would like to have. ItemSync also comes bundled with several other useful tools that will be described below.
ItemSync will always maintain an updated list of items and names. Its all automatic and you dont have to do a thing. Just let ItemSync work its magic.
What features do I get with ItemSync? There are tons of features are your disposal! ItemSync comes complete with the following abilities: -Filtering -Search -QuickBag (a portable inventory bag with easy to read item prices) -Favorites (a window to keep track of all those favorite items youve wanted) -ItemID (a window to allow you to manually input item ids for items you havent seen) -Optimizer (a feature that allows you to always keep a clean and efficient database.) -Validater (a feature that allows you to validate those invalid items in your database) -And so much more!!!!
ItemSync will gather items from almost every possible location. This includes locations such as the Auction House, Bank, Inventory, Inspect Window, Chat Window, and more.
ItemSync also stores the prices of items when you visit a Vendor. Not to mention it even grabs the items that the Vendor has to sell!!!
Favorites Window: A neat ability that is available to you when you use ItemSync. It allows you to store those items you come across and have always wanted. The Favorites window makes it easy for you to remember items. No more writing down items and then forgetting what they were called or what stats they had.
QuickBags: QuickBags is a portable inventory bag, which displays prices of items in a simple to read format. No more having to hover items in your bags to view what each item is worth. Selling items to a vendor has never been easier!
Search Window: ItemSync comes with a very power search capability. You can search by items by location, rarity, level, and even resistance.
ItemID: ItemID is a very nifty tool which allows you to manually input items by their item id to your database. This is a great way to add items you havent come across yet. Filtering: ItemSync can store items based upon your filtering settings. Want ItemSync to only collect blue items and above? Its easy with the Filter window. You can even purge the database by a specific rarity.
Fetch Links: Fetch Links is a very handy feature in ItemSync that allows you to quickly and easily add items to chat by using partial names. For example typing [*ore*] in the chat window would replace it with the actual link for [Copper Ore]. Fetch Links is a very powerful tool and has many applications.
Can I see prices of items in the tooltips?
YES! ItemSync has the ability to display both the Vendor Price and the Sell Price for an item within the tooltip. You can select which features you wish to view within the Options window.
Do I ever get disconnected linking an item? You shouldnt ever disconnect while linking an item from ItemSync. ItemSync has been programmed to prevent any such actions from occurring. If however in the event you do disconnect then you should take caution when linking that item in the future. The creator of ItemSync takes no responsibility for any disconnections that may occur while using ItemSync.
Can I see the items across servers? Yes, this option is available to you. It isnt recommended as item ids are different across servers. This means you will always have a constant list of invalid items if you merge them across servers. By default ItemSync separates item collection by server.
Can I convert my data from LootLink/KC_Items/ItemsMatrix?
NO! I repeat NO! This ability has been removed from any future version of ItemSync. This is just to time consuming. If other folks wish to make converters then they are allowed to. I will post links to them as they become available.
If you guys and gals could be so gracious as to spread your views and acknowledgement and acceptance of ItemSync to your friends and family. I would be truely in all your debts.
Also your votes would be truely kind and will repay me for all the work i've put into this mod.
Sincerely Yours, Derkyle
can you explain what the key are so I can write a web parser?
["Elegant Cloak of the Owl"] = "
Hi,
I was about to write the same thing you did Ije... I got this problem and a disconnect also !!!
Drakma
>Hi. > >To my understanding valid items become invalid with every update on >WoW (1.9.2 -> 1.9.3 and so on). >In 1.9.2 my ItemSync had abount >
Hi.
To my understanding valid items become invalid with every update on WoW (1.9.2 -> 1.9.3 and so on). In 1.9.2 my ItemSync had abount 9000 valid items and 0 invalid items listed. After the 1.9.3 patch, I had about 700 valid items and abount 6000 invalid items. My problem is, that 6000+700 is smaller than 9000. There seem to be more than 2000 items, which are neither valid nor invalid. How is this possible?
When I ran optimize, ItemSync will optimize about 9000 items - so I think they are still all there. So what happend to the 2000 "lost" items?
Second topic:
Does anybody know, how to safely check whether the current server knows an item? GetItemInfo() only queries your local cache, which is save, as long as you only play at a single server (the client's local cache is wiped with every WoW patch), but if you play at multiple servers, GetItemInfo() will return data for items, that the current server may not know.
Backrount of this question: when I started using ItemSync, my client's cache knew about 7000 items, while ItemSync had recorded 900 items so far.
I wrote a script which feeds the complete client's cache into ItemSync by calling ISync:ProcessLinks(link) for every item in the client's cache. I've attached the script, a call to FL_ISync_Update() will feed the complete cache into ItemSync.
function FL_ISync_Update() local idx, link; for idx = 1, 99999 do link = GetChatLink(tostring(idx)); if (link) then ISync:ProcessLinks(link, nil, nil, nil); end end end
function GetChatLink(sItem) local d, sName, sLink, iRarity, sColor; sName, sLink, iRarity = GetItemInfo(sItem); if (sName) then d, d, d, sColor = GetItemQualityColor(iRarity); return sColor .. "|H" .. sLink .. "|h[" .. sName .. "]|h|r"; else return nil; end end
I love the "/is s blabla" feature. I use it whenever I know what I'm looking for and need to see it fast. However, I still use Lootlink for everything else because lootlink uses all text that describes an item as search criteria and not just the name. I just love it when I search for a ring with the word "agility" and find all the rings that have agility as a stat, including rings without "agility" in the name such as the Ocean's Breeze.
What about searching the DataBase for information like "+8 fireresistance" Some kind of fulltext search i'd like to see in one of the future versions, can't be that hard do code, does it ? ;)
Last night suddenly while in ZG the ReagentInfo data stopped appearing on the mouseover tooltips, but when I opened the ItemSync database the ReagentInfo data appeared twice in the tooltips.
I'm not sure it's an ItemSync problem, but I hadn't noticed it before I installed it. The problem rarely occurs, but when it does I have to restart the game to fix it. ReloadUI() doesn't fix it.
@Derkyle Thanks for reply. Too bad you dislike bots, because it would be a very useful function. If someone says "Hey, can you link me [Item]?", and I could do a quick search, and link it.
Well, thanks for this addon. It still rocks!
I'm curious to know what event causes Itemsync to store an item. I've been using this program for a month now and have had numerous items linked to me, linked in chat, I've inspected them on people and still they are not in my itemsync database.
the invalid items seem to have been caused by the latest patch (1.9.3) because a lot of the items have had their stats changed, as kylobatta said, over time it removes the invalids and replaces them with valids, this isnt itemsync's fault for blizzard have changed the stats, you will need to select the button to erase the invalid items and add them again over time, wasnt that bad for me, went from 15k to 9k. now im at 13k again. doesnt take very long
the patch make my links gone..
I am having a problem similar to dezined_agreshon. I had a little over 16k items, and not long after the most recent patch it's been acting funky. Now ItemSync says I have 6622 Valid/5073 Invalid (new links are still added correctly and invalid ones become valid when the link is seen again); but when I click "Show Invalid Items" the number switches to 9422 Invalid; the items are still in the SavedVariables and when I click Optimize it process 16,132 items. Is this just some complication with the patch, or is it something else?
hm didn't read them well idd does the converter still work for converting from lootlink 1.9.1 to the new is? tried to convert a ll db of 25k items today, didn't work, yes i restarted wow after it and yes i have enough memory for it on it's this db which i changed to make it work on my server: http://ui.worldofwar.net/ui.php?id=2011
Question on disappearing links in IS. A couple days ago, I had a db of 19K+ itmes...now I'm down to 8k? Why is this? I've been losing items off and on since this mod came out. No point in having it, if my links are all of a sudden gone. Great mod, don't get me wrong, just wondering whats goin on
Yes, I read the patch notes, however I was referring to an input field, sort of like the search field in Firefox, if you know that one.
@tomsommer: Do you read the patch notes at all?
@Fogel: Open (ISync_Search.xml) scroll down till you find <EditBox name="ISync_TextEditBox" inherits="ISync_EditBoxTemplate" autoFocus="false">
Change the autoFocus="false" to autoFocus="true"
That's it :) Save and restart your WOW client :)
Would be REALLY nice with a quicksearch option, so you don't have to open the search window when you want to do a simple search
@Derkyle : Yeah I'd like that. ;)
@NeverwinterX: Do you read the patch notes at all?
@ImmortalDragon2: Already working on that ;) Don't expect it real soon though.
@Fogel: I used to have it that way, but many people complained that they didn't always want to search by name. So it was set to nonfocus. I can show you how do it, if you want it so badly :)
Hey, I think this might have been asked before, and I think it was there in ItemsMatrix. Could you set the focus on the search zone when you click on the Search button, so we can type right then?
Seems like a really small thing but it would be really appreciated.
Thanks!
any lead way on being able to search for bonus'? Like fire resist or +crit to spells, etc?