ItemSync
--- A ItemSync update for wow client 4.1.0 is coming the next days! Please be patience! ---
What is ItemSync? ItemSync is an item collection and manipulation mod. ItemSync will gather items from many different sources. Many features are available to you such as a search feature for items that were gathered and even a favorites window to keep track of items you really would like to have. ItemSync also comes bundled with several other useful tools that will be described below.
ItemSync will always maintain an updated list of items and names. Its all automatic and you dont have to do a thing. Just let ItemSync work its magic.
What features do I get with ItemSync? There are tons of features are your disposal! ItemSync comes complete with the following abilities: -Filtering -Search -QuickBag (a portable inventory bag with easy to read item prices) -Favorites (a window to keep track of all those favorite items youve wanted) -ItemID (a window to allow you to manually input item ids for items you havent seen) -Optimizer (a feature that allows you to always keep a clean and efficient database.) -Validater (a feature that allows you to validate those invalid items in your database) -And so much more!!!!
ItemSync will gather items from almost every possible location. This includes locations such as the Auction House, Bank, Inventory, Inspect Window, Chat Window, and more.
ItemSync also stores the prices of items when you visit a Vendor. Not to mention it even grabs the items that the Vendor has to sell!!!
Favorites Window: A neat ability that is available to you when you use ItemSync. It allows you to store those items you come across and have always wanted. The Favorites window makes it easy for you to remember items. No more writing down items and then forgetting what they were called or what stats they had.
QuickBags: QuickBags is a portable inventory bag, which displays prices of items in a simple to read format. No more having to hover items in your bags to view what each item is worth. Selling items to a vendor has never been easier!
Search Window: ItemSync comes with a very power search capability. You can search by items by location, rarity, level, and even resistance.
ItemID: ItemID is a very nifty tool which allows you to manually input items by their item id to your database. This is a great way to add items you havent come across yet. Filtering: ItemSync can store items based upon your filtering settings. Want ItemSync to only collect blue items and above? Its easy with the Filter window. You can even purge the database by a specific rarity.
Fetch Links: Fetch Links is a very handy feature in ItemSync that allows you to quickly and easily add items to chat by using partial names. For example typing [*ore*] in the chat window would replace it with the actual link for [Copper Ore]. Fetch Links is a very powerful tool and has many applications.
Can I see prices of items in the tooltips?
YES! ItemSync has the ability to display both the Vendor Price and the Sell Price for an item within the tooltip. You can select which features you wish to view within the Options window.
Do I ever get disconnected linking an item? You shouldnt ever disconnect while linking an item from ItemSync. ItemSync has been programmed to prevent any such actions from occurring. If however in the event you do disconnect then you should take caution when linking that item in the future. The creator of ItemSync takes no responsibility for any disconnections that may occur while using ItemSync.
Can I see the items across servers? Yes, this option is available to you. It isnt recommended as item ids are different across servers. This means you will always have a constant list of invalid items if you merge them across servers. By default ItemSync separates item collection by server.
Can I convert my data from LootLink/KC_Items/ItemsMatrix?
NO! I repeat NO! This ability has been removed from any future version of ItemSync. This is just to time consuming. If other folks wish to make converters then they are allowed to. I will post links to them as they become available.
If you guys and gals could be so gracious as to spread your views and acknowledgement and acceptance of ItemSync to your friends and family. I would be truely in all your debts.
Also your votes would be truely kind and will repay me for all the work i've put into this mod.
Sincerely Yours, Derkyle
Does the invalid Cleaner still now work for people? Or is it just me?
suggestion- add a featue to search the AH, and add all the items in it if your data dosnt have an item in there
"You can download the fixed version of EnhTooltip in the DevZone below until they release the fix"
Where is this "DevZone" you speak of?
Would it be possible to add a storage function for enchantments?
Like the [Enchant Weapon - Crusader] thingy one can link in the chat since Patch 1.x In my opinion it'll be very nice if you want to know what materials you need for an enchantment and so on.
Interesting. I have exactly that problem, but let me describe:
Whenever an item in my inventory/equipment changes - which goes down to even a poison with charges proccing (since the amount of charges changes) - my game gets a spike of ~100kb memory, and stutters for a brief moment. Use 2 30% poisons like Deadly, and you have a slideshow, and garbage collection every 40s or so.
I have tried for ages to track this, no luck. I tried disabling ItemSync - no luck, from what I can tell. Is that problem in any way related to what you are trying in the newest version?
I know that sounds stupid, but I really got 0 knowledge of addon-coding, I'm just going crazy from this stupid stutter ^_^
is there a way to manually select the Search for Item levels like in the Auction house?
how can i merge multi player's datebase?
why does my ItemSync (v12.3) dont collect every item i got in the chat? its with realy many items .. *bad english off* ^^
It's only occasionally broken. Sometimes it actually cleans out all the invalids on mine, other times it does nothing at all. =/
i'm using an other mod that transforms hyperlinks in an klickable object, but this link breaks itemsync.
the function ISync_ToolTip_GT_SetHyperlink does not check, if the link is an itemlink. i fixed it this way: function ISync_ToolTip_GT_SetHyperlink(this, link) if( link ) then local _,_,id = string.find(link, "^.*item:([0-9]+):.*$"); if (id) then ISync_lOriginal_GameTooltip_SetHyperlink(this, link); ISync:AddTooltipInfo(this, link, 1); end end end
as well as the invalid cleaner seem to skip the invalids and think their done, the optimisation process seems to do a similar thing, i have nearly 30k items in IS and when i optimise it will only do about 8.7k of the items.
The invalid cleaner is borken...
I loved linking my [Jasper Link] of nothing in Ironforge. Most worthless ring ever. :P
I wouldn't update, but the mouse-over inventorying is just too cool.
/sigh
Does it even work properly? I run it, it "completes the process" in less than a second, and the Invalid Item count drops like 1 or 2...
I end up having to use ItemID to validate every invalid item myself...
Hi! with every maintenance all items should be invalid at first.. but sadly i also cant find the items when i search in my invalids. AND although i know ppl in my raid have the items they dont show up in valid OR invalid, although i had them in IS before. (f.e. the AQ colored mounts)
where is the invalid cleaner tool gone? there is no progress bar anymore
Unfort its not a problem with the databases programs...ie lootlink, itemsync and such. Blizzards the problem...they hate these type of programs and caused the issues of losing items every big patch.
Also is the problem with mass quantities of repeat items in the database gonna be fixed soon? i've got nearly 3 of each green item....database has like 5k....but with all the dups its over 20k
Hi, how can I update to a newer Version without losing all items from the database?
My Invalid Cleaner option is not actually starting the process. No bar appears and none of the items are validated. Any help??
I use another addon called Atlasloot created by Daveish.
There is a issue he found that causes some major problems when it involves tooltips and invalid items.
Here is a response by the mod author concerning how Lootlink vs Itemsync handles this specific issue.
Problem: The way ItemSync handles invalid items, mouse over twice and it tries to get the game tooltip.
Lootlink on the other hand is much smarter, if it is not in the local cache, it generates a fake tooltip with all the data there from the lootlink database with the a label at the bottom saying <Generated by Lootlink>. That is why in the options menu I have lootlink as recommended, so that people get as many tooltips as possible. ItemSync is only really for people that use it all the time and have extra data associated with the tooltip.
The reason I added Lootlink support was that I wanted at least some kind of tooltip on items not seen recently by the server, and it works REALLY well. ItemSync support was added as a request here, but I really dont like the way it handles things. In its defense though, ItemSync does give a warning the first time you try and get a tooltip. Its not a security flaw, just incomplete patch 1.10 support.
There anything you can do to address this possible issue?
Thank you
Urlryn