kgPanels
Create panels for customizing your UI, sucessor to eePanels
OnClick now provides a pressed and released variable you can check for.
if pressed then -- do mouse down actions elseif released then -- do mouse up actions end
This means your script will get called twice when someone clicks the panel.
Here is a youtube link to a video Tutorial
Ive created an Example Texture Pack.
This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.
Ok here is the issue, when you login and ARENT in a party the group unit buttons are size 0,0 so a percentage is gonna give you size 0,0 hence why they arent visible. To work around this what you could do is add a OnLoad script that adds a OnSizeChange script to resize your kgpanel when pitbulls frame resizes. OR add a OnEvent script that looks for party size changes and resize it yourself.
Hey, i'va got a quite interesting idee of coloring FrameBorders. I use kgpanels quite much in my UserInterface (http://www.wowinterface.com/downloads/info14170) and atm the borders are colored by classcolor (before, they were light-grey). But now i'm getting requests to add apossibility to add a feature, to change the Color easily.
There i've got some questions: 1.) Can i attach severel frames to a synonym? e.g.:
2.) Can i change the OnLoadScripts via a button-a-like frame? So, if i click this frame, it changes the OnLoadScripts of the frames? 3.) Is there a possibility to show a color-pick-circle (the same thing you can see if you color a border via kgpanels config), pick the specific color and then to add the values somewhere?
So, my idea is like this: I create two frames - same size, same position and both clickabe, one shown, second hidden. If i click the shown frame, the little window with the color-circle appers, i pick a color and the framebordercolors are changed. at the same time, the button-frames hides and the other button is shown. if i click this button, the border is again classcolored, the button is hiidden and the first button is shown.
Ideas? :D
ill see whats going on, i dont use pitbull4 myself so will require some legwork.
Hi, after the newest releases of kgPanels, I'm having some trouble with frames that are parented to Pitbull 4 party frames. I'm not sure if this is an issue with PB4 or kgPanels so hopefully one author is able to recognise where the problem lies.
If I parent a panel to a party frame, for example PitBull4_Groups_PartyUnitButton1, and then set the size values to a percent (I'm using 105.6% and 137%), the panel will successfully attach and move to the panel and fit itself to the correct size. However, if I log out and then back in again, the frame will never return unless I click the activate button every time I enter the game. This does not occur for anything other than the party frames and switching from a percentage size to a standard number fixes this.
It's a very specific problem so I understand it may be hard to fix and even then something you won't add until the next version of kgPanels but it is rather annoying having to click specific gui buttons whenever I enter the game. I can provide more info if needed.
Edit: After more testing, the panel only starts to hide after relogging if the panel is actually anchored, so it seems to be more likely this is down to kgPanels.
I hope this gets updated soon as this super awesome addon puts the finishing touches to my UI - i cant breath without it!!!
Thanks again for wonderful addon!
but this however fails, as uiscale fucks up, when using
this mode in 4.0.1. Further explaining in this video:
kgPanels: Background Texture HalM(\\Interface\Addons\\SharedMedia\\HalM.tga) failed to load.
what can i do to fix it?
- Go to active panels
- Fold out the panel you want to change
- Texture options
- On top at Name, change to solid instead of none!
Now you can fiddle again with the background color style in the panel itself and works like before.
I even uninstalled kgPanels and installed it again, and theres still no background...