kgPanels
Create panels for customizing your UI, sucessor to eePanels
OnClick now provides a pressed and released variable you can check for.
if pressed then -- do mouse down actions elseif released then -- do mouse up actions end
This means your script will get called twice when someone clicks the panel.
Here is a youtube link to a video Tutorial
Ive created an Example Texture Pack.
This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.
if you write a script
Anyway to make a panel show if "target=pet"?
However I've never raged so hard over a UI before.
So many times have I logged in to find the entire UI based on the panel art has completely broken because the panels have resized/moved/scattered themselves all around the screen for no apparent reason.
It always manages to save these messed up settings too, so there is no going back, only spending loads of time again.
try setting the anchors and parents in a script and set pitbull as a dependancy. Part of it maybe how pittbull is creating those frames. Also may have todo with pittbull frame crcycling as well.
I noticed this too. You have the frame names right, and if they get thrown off your screen when you try to parent them / anchor them, just reload and do it again.
Took me a long time of trial and error, and not sure whats causing it. But if i reload ui and recreate the frame, it works.
Basically, if it gets thrown off the screen when you try to parent it, reload ui, try again. If that doesnt work, remake whatever you were trying to attach to the pitbull frame, and then try to parent it. Took me a few tries, but its working now for me.
Only have this issue with Pitbull also. Never had an issue parenting to Omen, Recount, Minimap, etc.
[19:21] kgPanels: Background Texture helminimapsmoke(\\Interface\Gigantic Texture pack\Hellsing\minimapsmoke.tga) failed to load.
Just came back to WoW and updating my UI and kgpanels is the last thing keeping me from having the old look back. The problem I'm having is I cannot get the boxes I create to attach to my unit frames (using Pitbull4). Before the update I was using Pitbull 3 and all I did was use the Parent and Anchor Frame setting to attach to PitbullUnitFrame. Now I'm using Pitbull4 and updated kgpanels and used moveanything to find out the pitbull frames are now labeled Pitbull4_Frames_whateverframelikeplayer/target. I tried using the old label and new label and when I do that the box I created just disappears.
Here is what my old UI looked like and what I had around the unit frames http://www.wowinterface.com/download...WarriorUI.html
Looking forward to an update.
The directory is wrotten perfect however the textures do not show. The ones I imported from eepanels2 show up fine however
Any advice?