r83
Details
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FilenameLibFail-2.0-r83.zip
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Uploaded by
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UploadedAug 27, 2011
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Size50.90 KB
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Downloads148
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MD58004b22197103e47dd945cae17f3ff99
Supported WoW Retail Versions
- 4.2.0
Changelog
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r83 | oscarucb | 2011-08-28 04:17:58 +0000 (Sun, 28 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add a missing ZA spell ID
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r82 | oscarucb | 2011-08-27 03:51:46 +0000 (Sat, 27 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
fix dispell fail reporting
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r81 | oscarucb | 2011-08-26 00:12:43 +0000 (Fri, 26 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
third times a charm
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r80 | oscarucb | 2011-08-26 00:08:48 +0000 (Fri, 26 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
more comment updates
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r79 | oscarucb | 2011-08-25 23:35:49 +0000 (Thu, 25 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
docucomment updates
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r78 | oscarucb | 2011-08-25 06:02:38 +0000 (Thu, 25 Aug 2011) | 6 lines
Changed paths:
M /trunk/LibFail-2.0.lua
Internally give every event in failEvents an Overkill Only setting: true / false = user-settable with that default, nil = disabled
Add user-tweakable Overkill Only options to all events that were previously overkill only - default behavior remains the same.
Add fail events for all the Cata 4.0 5-man dungeons and heroics
A few minor fixes to ZA/ZG fails
Remove a duplicate copy of lib:SPELL_AURA_REMOVED()
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r77 | Maat | 2011-08-21 19:18:03 +0000 (Sun, 21 Aug 2011) | 1 line
Changed paths:
M /trunk/LibFail-2.0.lua
add wrath of ragnaros
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r76 | oscarucb | 2011-08-21 04:46:50 +0000 (Sun, 21 Aug 2011) | 9 lines
Changed paths:
M /trunk/LibFail-2.0.lua
Add support for fail reporting in 5-man instances
Add fails for Zul'Aman and Zul'Gurub
Add fails for Baradin Hold
Rewrite a number of library query functions, removing unnecessary loops for improved performance
Fix the docucomments on the arguments to GetLocalizedZone and GetLocalizedBoss to match the behavior they've always had
Add spam throttling to GeneralDamageFail
Fix a typo in GeneralDamageFail introduced in r75 that caused spurious reports for Council_Thundershock, Council_Quake, Ragnaros_Molten Seed without overkill
Upgrade library auto-activation/deactivation so we only activate in supported zones
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r75 | oscarucb | 2011-08-08 18:21:54 +0000 (Mon, 08 Aug 2011) | 4 lines
Changed paths:
M /trunk/LibFail-2.0.lua
performance optimizations!
optimize the performance of lib:SpellIdCheck using an index table to provide constant-time performance in the common case
factor duplicate calls to lib:SpellIdCheck to reduce overhead
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r74 | oscarucb | 2011-08-08 09:35:14 +0000 (Mon, 08 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add spellids for Fail_Firelands_Ragnaros_Sulfuras Smash
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r73 | oscarucb | 2011-08-08 07:48:32 +0000 (Mon, 08 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add some trash fails
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r72 | Maat | 2011-08-07 19:59:31 +0000 (Sun, 07 Aug 2011) | 1 line
Changed paths:
M /trunk/LibFail-2.0.lua
immolation trap is only a fail if you take damage
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r71 | Maat | 2011-08-07 08:33:05 +0000 (Sun, 07 Aug 2011) | 1 line
Changed paths:
M /trunk/LibFail-2.0.toc
toc update
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r70 | oscarucb | 2011-08-06 04:25:16 +0000 (Sat, 06 Aug 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add Fail_Firelands_Majordomo Staghelm_Burning Orb with a tick constraint
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r69 | oscarucb | 2011-08-06 01:36:56 +0000 (Sat, 06 Aug 2011) | 4 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add Staghelm 10-man searing seed
add Rhyolith Magma (the stationary pools in crushed volcanoes)
add Hand of Ragnaros (AOE silence)
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r68 | Maat | 2011-08-02 20:57:01 +0000 (Tue, 02 Aug 2011) | 1 line
Changed paths:
M /trunk/LibFail-2.0.lua
add some engulfing spellIds
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r67 | oscarucb | 2011-07-29 15:37:00 +0000 (Fri, 29 Jul 2011) | 2 lines
Changed paths:
M /trunk/LibFail-2.0.lua
Fail_Firelands_Alysrazor_Harsh Winds
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r66 | Maat | 2011-07-22 09:16:59 +0000 (Fri, 22 Jul 2011) | 10 lines
Changed paths:
M /trunk/LibFail-2.0.lua
add:
Alysrazor Brushfire
Ragnaros Engulfing Flames
Baleroc Tormented
Ragnaros Sulfuras Smash
Ragnaros Living Meteor
fix:
lot of fails only fails if you actually take damage
make some fails only fails if you die from them
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