1325x ...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:148: bad argument #1 to 'bit_band' (number expected, got string)
[C]: ?
...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:148: in function `ProcessActor'
...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:114: in function `?'
...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:97: in function <...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:96>
Locals:
self = <table> {
guardians = <table> {
}
GetLevel = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:270
GetSex = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:290
callbacks = <table> {
}
update = <table> {
}
names = <table> {
}
GetFaction = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:286
PLAYER_FOCUS_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:211
units = <table> {
}
GetNPCID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:254
ProcessActor = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:132
PLAYER_TARGET_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:206
UnregisterAllCallbacks = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:200
UNIT_LEVEL = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228
GetCreatureType = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:278
GetClassification = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:274
COMBAT_LOG_EVENT_UNFILTERED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:113
reg = <table> {
}
GetRace = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:266
GetName = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:258
RegisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:116
GetClass = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:262
GetGUID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:243
UnregisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:179
UNIT_NAME_UPDATE = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228
UNIT_CLASSIFICATION_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228
frame = <unnamed> {
}
RAID_TARGET_UPDATE = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:216
GetCreatureFamily = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:282
}
GUID = false
name = "Player-131-062BEF55"
flags = "Crankin-Drak'thul"
update = <table> {
}
bit_band = <function> defined =[C]:-1
COMBATLOG_OBJECT_TARGET = 65536
units = <table> {
}
processUnit = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:119
lib = <table> {
guardians = <table> {
}
GetLevel = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:270
GetSex = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:290
callbacks = <table> {
}
update = <table> {
}
names = <table> {
}
GetFaction = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:286
PLAYER_FOCUS_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:211
units = <table> {
}
GetNPCID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:254
ProcessActor = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:132
PLAYER_TARGET_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDR
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1325x ...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:148: bad argument #1 to 'bit_band' (number expected, got string) [C]: ? ...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:148: in function `ProcessActor' ...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:114: in function `?' ...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1-1.lua:97: in function <...stry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:96>
Locals: self = <table> { guardians = <table> { } GetLevel = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:270 GetSex = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:290 callbacks = <table> { } update = <table> { } names = <table> { } GetFaction = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:286 PLAYER_FOCUS_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:211 units = <table> { } GetNPCID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:254 ProcessActor = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:132 PLAYER_TARGET_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:206 UnregisterAllCallbacks = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:200 UNIT_LEVEL = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228 GetCreatureType = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:278 GetClassification = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:274 COMBAT_LOG_EVENT_UNFILTERED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:113 reg = <table> { } GetRace = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:266 GetName = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:258 RegisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:116 GetClass = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:262 GetGUID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:243 UnregisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:179 UNIT_NAME_UPDATE = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228 UNIT_CLASSIFICATION_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:228 frame = <unnamed> { } RAID_TARGET_UPDATE = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:216 GetCreatureFamily = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:282 } GUID = false name = "Player-131-062BEF55" flags = "Crankin-Drak'thul" update = <table> { } bit_band = <function> defined =[C]:-1 COMBATLOG_OBJECT_TARGET = 65536 units = <table> { } processUnit = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:119 lib = <table> { guardians = <table> { } GetLevel = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:270 GetSex = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:290 callbacks = <table> { } update = <table> { } names = <table> { } GetFaction = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:286 PLAYER_FOCUS_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:211 units = <table> { } GetNPCID = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:254 ProcessActor = <function> defined @LibGUIDRegistry-0.1\LibGUIDRegistry-0.1\LibGUIDRegistry-0.1.lua:132 PLAYER_TARGET_CHANGED = <function> defined @LibGUIDRegistry-0.1\LibGUIDR