LibReforgingInfo-1.0
LibReforgingInfo-1.0 provides information about the reforging applied to items, i.e. which stat was converted into which stat.
LibReforgingInfo-1.0 API
:GetReforgeID(itemString)
Returns
The reforging ID applied to the item.
Arguments
- itemString
- Item string or item link
:IsItemReforged(itemString)
Returns
true if the item is reforged, false otherwise.
Arguments
- itemString
- Item string or item link
:GetReforgedStatIDs(id)
Returns
Returns nil, nil if the item is not reforged. Otherwise, returns two numbers for the changed stats. The first number is the ID of the stat which was decreased, the second number is the ID of the stat that was increased. See below for a list of stat ids.
Arguments
- id
- Reforging ID (obtained by GetReforgeID)
:GetReforgedStatNames(id)
Returns
Returns nil, nil if the item is not reforged. Otherwise, returns two strings - the first is the name of the stat which was decreased, the second string is the name of the stat that was increased. The stat names are automatically localized.
Arguments
- id
- Reforging ID (obtained by GetReforgeID)
:GetReforgedStatShortNames(id)
Returns
Same as GetReforgedStatNames, but shorter names (e.g. "Mastery" instead of "Mastery rating").
Arguments
- id
- Reforging ID (obtained by GetReforgeID)
Stat IDs
As returned by GetReforgedStatIDs.
ID | Stat |
---|---|
1 | Spirit |
2 | Dodge rating |
3 | Parry rating |
4 | Hit rating |
5 | Crit rating |
6 | Haste rating |
7 | Expertise rating |
8 | Mastery rating |
Usage example
local ReforgingInfo = LibStub("LibReforgingInfo-1.0") local item = GetInventoryItemLink("player", 1) if ReforgingInfo:IsItemReforged(item) then DEFAULT_CHAT_FRAME:AddMessage(item .. " is reforged:") local minus, plus = ReforgingInfo:GetReforgedStatNames(ReforgingInfo:GetReforgeID(item)) DEFAULT_CHAT_FRAME:AddMessage(minus .. " -> " .. plus) end
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