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1. "Erhöht die Rüstungsdurchschlagwertung um" is missing for Armor Penetration2. Armor Penetration -> 2 times translated to "Rüstungsdurchschlag"3. double space removed 3 times :-)
@@ -2626,7 +2626,8 @@ ["Erhöht Eure Waffenkundewertung um"] = {"EXPERTISE_RATING"}, ["Rüstungsdurchschlagwertung"] = {"ARMOR_PENETRATION_RATING"}, ["Erhöht den Rüstungsdurchschlagwert um"] = {"ARMOR_PENETRATION_RATING"},- ["Erhöht Eure Rüstungsdurchschlagwertung um"] = {"ARMOR_PENETRATION_RATING"}, -- ID:43178+ ["Erhöht die Rüstungsdurchschlagwertung um"] = {"ARMOR_PENETRATION_RATING"},+ ["Erhöht Eure Rüstungsdurchschlagwertung um"] = {"ARMOR_PENETRATION_RATING"}, -- Exclude ["Sek"] = false,@@ -2728,9 +2729,9 @@ ["RANGED_CRIT_AVOID_RATING"] = {PLAYERSTAT_RANGED_COMBAT.." Kritvermeidung "..RATING, PLAYERSTAT_RANGED_COMBAT.." Kritvermeidung "..RATING}, ["SPELL_CRIT_AVOID_RATING"] = {PLAYERSTAT_SPELL_COMBAT.." Kritvermeidung "..RATING, PLAYERSTAT_SPELL_COMBAT.." Kritvermeidung "..RATING}, ["RESILIENCE_RATING"] = {COMBAT_RATING_NAME15, COMBAT_RATING_NAME15}, -- COMBAT_RATING_NAME15 = "Resilience"- ["MELEE_HASTE_RATING"] = {"Hast "..RATING, "Hast "..RATING}, --- ["RANGED_HASTE_RATING"] = {PLAYERSTAT_RANGED_COMBAT.." Hast "..RATING, PLAYERSTAT_RANGED_COMBAT.." Hast "..RATING},- ["SPELL_HASTE_RATING"] = {PLAYERSTAT_SPELL_COMBAT.." Hast "..RATING, PLAYERSTAT_SPELL_COMBAT.." Hast "..RATING},+ ["MELEE_HASTE_RATING"] = {"Hast "..RATING, "Hast "..RATING},+ ["RANGED_HASTE_RATING"] = {PLAYERSTAT_RANGED_COMBAT.." Hast "..RATING, PLAYERSTAT_RANGED_COMBAT.." Hast "..RATING},+ ["SPELL_HASTE_RATING"] = {PLAYERSTAT_SPELL_COMBAT.." Hast "..RATING, PLAYERSTAT_SPELL_COMBAT.." Hast "..RATING}, ["EXPERTISE_RATING"] = {"Waffenkundewertung", "Waffenkundewertung"}, ["DAGGER_WEAPON_RATING"] = {"Dagger "..SKILL.." "..RATING, "Dagger "..RATING}, -- SKILL = "Skill" ["SWORD_WEAPON_RATING"] = {"Sword "..SKILL.." "..RATING, "Sword "..RATING},@@ -2744,7 +2745,7 @@ ["BOW_WEAPON_RATING"] = {"Bow "..SKILL.." "..RATING, "Bow "..RATING}, ["FERAL_WEAPON_RATING"] = {"Feral "..SKILL.." "..RATING, "Feral "..RATING}, ["FIST_WEAPON_RATING"] = {"Unarmed "..SKILL.." "..RATING, "Unarmed "..RATING},- ["ARMOR_PENETRATION_RATING"] = {"Armor Penetration".." "..RATING, "ArP".." "..RATING},+ ["ARMOR_PENETRATION_RATING"] = {"Rüstungsdurchschlag".." "..RATING, "ArP".." "..RATING}, --------------------------------------------------------------------------- -- Tier2 Stats - Stats that only show up when broken down from a Tier1 stat@@ -2792,7 +2793,7 @@ ["BOW_WEAPON"] = {"Bow "..SKILL, "Bow"}, ["FERAL_WEAPON"] = {"Feral "..SKILL, "Feral"}, ["FIST_WEAPON"] = {"Unarmed "..SKILL, "Unarmed"},- ["ARMOR_PENETRATION"] = {"Armor Penetration(%)", "ArP(%)"},+ ["ARMOR_PENETRATION"] = {"Rüstungsdurchschlag(%)", "ArP(%)"}, --------------------------------------------------------------------------- -- Tier3 Stats - Stats that only show up when broken down from a Tier2 stat
Added the diff in r94.
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