LilSparky's Workshop
LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.
Supported Auction Scanners:
- Auctioneer
- AuctionLite
- AuctionMaster
- Auctionator
Optionally Requires:
- Informant (for vendor availability)
LibPeriodicTable (for vendor availability)
Trade Skill Interfaces Supported:
- GnomeWorks
- AdvancedTradeSkillWindow
- Skillet
- Blizzard's Standard UI
- Doublewide Tradeskills
- Tradeskill HD
Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).
The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.
The Cost column simply sums up the costs for each reagent and reports the total.
Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.
Tooltips for each column give more details about the price breakdowns LSW is considering.
A note regarding vendor availability:
LSW utilizes supplied item databases to determine when an item is readily available from a vendor. Occasionally this may not be accurate, usually because the item is a trade in for another item and not buyable with gold. I have provided a simple way to over-ride the vendor database:
/script LSWConfig.vendorOverride[item#] = (true/false/nil)
The item# is the item ID for the specific item. It is a single number. For example, 2589 is Linen Cloth.
Setting the value to "true" means the item is available at the vendor.
Setting the value to "false" means the item is not available at the vendor.
Setting the value to "nil" means to use the provided databse.
There is now also a right-click option to override the vendor availability and also to hand enter specific prices for items.
A note about frame/auction support:
LSW utilizes a plug in scheme to handle support to handle pricing and frame support. I am unlikely to add additional plugins directly into LSW. The goal of the plugin system is to provide basic templates that other addon authors could employ to provide LSW support on their end while at the same time providing functionality for a base set of common mods. Addon authors are free to contact me regarding the plugin system if issues arise or the system doens't make sense.
Is it possible to hard code the values of items that you buy from vendors to show if there are cheaper than show the AH value?
for example Enchanted Vial is shown as 5g (value from AH) and not the vendor value 34s
or maybe I'm doing something wrong in configuration?
just found out about your addon and I'm already in love but I have a problem:
when testing the cost and value columns I noticed that some of the mats had higher values then currently listed on AH. for instance cost of some flasks was inflated due to overpriced frost lotus (while in reality it was available on AH for much lower price)
I am using Auctioneer for AH, did a complete rescan of the prices and your addon still listed frost lotus for higher prices.
Sparky, what am I doing wrong? Did I miss something obvious? please help :)
For some reason, I've lost the nice progress bar underneath my skill level that shows me how much longer a skill will be orange, yellow, green, etc. Is that coming from a different addon that I've disabled, or something inside LSW?
I found your mod, and it really rocks! I have a request for you that I think will be easy and make your mod perfect. Can you add a profit percentage column? Basically (AuctionValue - Cost)/Cost, expressed as a percentage. This way, you can easily glance through your list, and see what nets you the most profit for the money involved to create it.
Thanks again for your work!
Сould you please add Value Module: Enchantrix ?
Currently it's not detecting me+my alts power of creating titanium bars from saronite ore through melting and transmutations (without CD) and finally selling them as titansteel bars (without CD again :P)
Ideally it would be: Saronite Ore (Mining->) Saronite Bar (Alchemy->) Titanium Bar (Mining->) Titansteel Bar
Which is ~doubling the value of bought saronite ore. (i have also tried to select 'always craft')
you mention prospecting works but i'm not sure the personal craftability check works with prospecting and milling since those are not "real" tradeskill recipes...
also, you can't scan mining for another toon which is kinda dumb since mining isn't linkable. so the only way to know about mining recipe conversion is to log in with a miner... this is blizzard's fault for not letting you link smelting.
Other than that - great job, I don't know how I made money without this thing =)