Magic Targets 2
Addon Support Statement
NEWS: I'm back in WoW. I'll try to update addons after catching up, especially if they are bugging out.
Addon Description
Magic Targets is a simple set of frames that shows the current targets of the members raid or party. It's meant primarily for use in raiding to keep track of all the mobs currently engaged in combat. Feature list:
- Optionally marks your current target and focus target with green respectively blue arrows.
- Lists the number of people who's currently targeting each mob.
- Colors each bar based on target status (crowd controlled, tanked, untanked or idle).
- Shows the icon(s) of the crowd controll methods a mob is currently affected by and optionally shows a countdown timer for the longest duration remaining crowd control method.
- Automatically adds new mobs as members of the raid targets them.
- Automatically removes mobs after when they die or when they haven't been actively targeted by someone, or seen in the combat log, for a small period of time. Crowd controlled mobs are always kept on the list.
- Uses oRA2 and buff detection (defensive stance, bear form and righteous fury) to determine if a player is a tank.
- Customizable font and font size, bar texture, color and size, and more.
- Optionally able to listen to events from Magic Marker to prepopulate the list with mobs, including the assigned crowd controlled methods.
- Optional tooltip shows mob level and type, health percentage, current target, status and Magic Marker assignment. It also lists all players targeting the mob.
Recent Changes:
Changes in 2.0.119:
- MoP compatibility / raid scanning fixes.
Changes in 2.0.106:
- Fixed 4.1 bug with growing or shrinking bars hopefully.
Changes in 2.0.104:
- Combat log parser fix for 4.1 + toc bump
About Magic Targets 2.0
MT2 is a major refactoring of the original addon. The layout of the bars is now much more flexible. Not only can you freely decide which data to show on the bars, there are also multiple layouts to choose from. Best of all, the transition to Magic Targets 2 should be transparent. Note that the default layout of Magic Targets 2 is different. If you prefer the Magic Marker 1 layout, go into the configuration options => Bar Labels and select the classic Bar Layout. Comments are welcome!
Configuration and use:
Configuration is done using the Blizzard configuration UI. You can use the FuBar/Minimap button or the slash command /mgt config to open it. To get access to a larger number of fonts and textures you need to install the SharedMedia addons.
Note: The bars are not clickable. Due to the secure templates added in WoW 2.0, this is no longer possible. PvP specific addons get around this limitation by making macros that target players by name. Since NPC names are not unique, this is not a viable solution for Magic Targets.
AddOn developnent updates:
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Yeah !
Thanks a lot
Yes that's it.
What i really want to know when i lead a raid is who is not targetting the skull, i dont really care of who is doing it right ;)
Think you could add it as an option ?
You mean essentially negating the data in the tooltip? Sure, that wouldn't be very hard.
Hi,
This is a great addon, however i would like to know if you could make possible to just show peoples who are NOT targetting the target ?
Thanks
The functionality of targeting by clic should improved your addon
You can target the targets of the tanks by clicking on the bar of the both addons.
So there is a way to do it ^^
The functionality of targeting by clic should improved your addon
The only way to make an arbitrary set of frames target is to set a macro "/targetexact Unit Name". This could:
1) only be set out of combat severely limiting what can be displayed.
2) prevents any movement of frames which means that even if you create "normal" non-clickable frames during combat, they could never take the place of the ones that could be clicked, nor could the "clickable" frames be sorted in any way.
3) would only ever be somewhat useful if each of the mob you encountered had a unique name. This is rarely the case so most of the time you'd likely just target the wrong mob anyway.
So yes, it would be a very nice feature to have but no it's not remotely doable in a way that would be satisfactory. The only way to make a truly clickable "raidXXtarget" set of frames is to make a grid with everyone's target.
- Static units for each frame (i.e raidXX for raid frames, raidXXtarget and raidXXtargettarget for MT frames, pet for pet frame, focus for focus frame). This is not at all possible to use for an addon like Magic Targets since there is no "enemy1" type target. raidXXtarget is also not useful since that's a fixed frame for what that one person is targeting.
- A macro bound to a secure button. This would work but as per the previous post would not be changeable during combat, would result in the bars not being movable (thus sortable, or removed) during combat, would not work for any units added during combat and would not be useful if there was more than one unit with the same name present.
- Any secure frame or secure button use would require the frames to be set up prior to entering combat (try setting the main target frames during combat sometime - notice how they don't show up until you're out of combat).
Giving the rather limited usefulness of being able to target via a /targetexact <name> macro in a secure button, I don't expect to try to implement it. I might but really it'd so rarely be useful that I might as well not do it.
It works in PvP simply because you have a predefined set of named targets and the addon can set a macro that does /target when out of combat. Sorry, this really can't be fixed.
If the bars can detect who is targeting a mob, that person has a target UI already, so I think u can use that target UI... the mod has to do something like: u click on the bar, the mod finds who is targeting that mob and targets it and then uses the target target function or something like that.
Would this work???
For those who had given raid icons might be able to target by their icons.
eg. target skull.
Thanks.
I'm personally impressed with your patience. I for one, would have stopped responding after having 3-4 people ask the same question.
But I guess, this is not possible, just a thought from someone who has no clue about the real functioning of all this awsome Addons ;)
- Can't remove frames during combat.
- New (clickable) frames can't be added during combat.
- Can't sort (move) frames during combat.
- No unique name to /target.
I have considered it but I don't think this addon is the right one for that. It would significantly diminish the functionality today or give inconsistent behavior (sort-of-targetable if targeted out of combat, not at all if targeted in-combat).