Addon Description Magic Runes is a set of bars displaying rune cooldowns. It's meant as either a replacement or addition to the normal Blizzard rune display.
Hey i was wondering if it would be possible to have a bar added to track Horn of Winter time remaining? It would be very helpful since i am always looking at magic runes
Not thinking I will add this for a couple of reasons. First of all there are plenty of addons to track buffs, that can warn when they expire etc. Secondly, nowadays HoW is a natural part of your rotation (free runic power) so it should never expire, even for soloing.
I don't want this mod tracking my diseases - but it keeps doing it anyway. Since 1.0.62 I have to hide the BP and FF bar every time I login or reloadUI.
That should definitely not happen. The only thing I did in the recent release was to remove the unholy blight bar. Not sure why the other ones should come back on reload.
I loved everything about this mod, except I wanted it to track my disease timers too. Turns out it was supposed to. I tracked down the issue, and here is the fix for anyone that wants to use it. It just turns out the spell IDs for Blood Plague/Frost Fever have changed.
Go to line 238-239 in MagicRunes.lua.
Change FROM:
CacheSpellInfo("BLOODPLAGUE", 55078)
CacheSpellInfo("FROSTFEVER", 55095)
TO:
CacheSpellInfo("BLOODPLAGUE", 59879)
CacheSpellInfo("FROSTFEVER", 59921)
I'm experiencing a similar problem with the Rune Bars, I set them to the bottom left of my screen and after a relog they default to the upper left which overlaps other display mods in a raid.
Is there any temporary fix to the coding you can suggest to remove the default setting until an updated version is available?
Every time I log on I get new rune bars in middle of my screen even if they are disabled. I have to enable and disable them again to get rid of it. Is there a way to correct it?
Sorry didn't get a chance to reply sooner. It's release 61 (the latest one). I don't use an automated downloader, I grab the zip, delete the old folders and unzip the whole thing. So it should be the latest version.
Not sure what you mean by new bars/old bars. It looks like the first example, except I switch them to vertical and change the size.
No one find out that there is little area u can't see about in the middle of the screen that blocking u using ur mouse, such as clicking, turning around?
Noticed today that the disease bars were no longer tracking only my diseases.
Inspection of MagicRunes.lua shows that on line 813, the code is still expecting a boolean value for isMine. This return value changed in 3.1 to a String representing the unitId.
I see the release and a note saying the bug was fixed so I'll try this out next time I'm on. Thanks for the rapid fix.
Go to line 238-239 in MagicRunes.lua.
Change FROM:
CacheSpellInfo("BLOODPLAGUE", 55078)
CacheSpellInfo("FROSTFEVER", 55095)
TO:
CacheSpellInfo("BLOODPLAGUE", 59879)
CacheSpellInfo("FROSTFEVER", 59921)
And it is fixed.
When using the Rune Bars module how do I unlock or move them?
Edit: Nvm, when I reload with them enabled and the bars unlocked I get the bar to move them.
Is there any temporary fix to the coding you can suggest to remove the default setting until an updated version is available?
Thanks
Every time I log on I get new rune bars in middle of my screen even if they are disabled. I have to enable and disable them again to get rid of it. Is there a way to correct it?
Is this the new bars or old bars?
Not sure what you mean by new bars/old bars. It looks like the first example, except I switch them to vertical and change the size.
Inspection of MagicRunes.lua shows that on line 813, the code is still expecting a boolean value for isMine. This return value changed in 3.1 to a String representing the unitId.
Reference: http://www.wowwiki.com/UnitId
Line 814 changed
FROM:
if name and isMine then
TO:
if name and isMine == "player" then