Addon Description Magic Runes is a set of bars displaying rune cooldowns. It's meant as either a replacement or addition to the normal Blizzard rune display.
Made an account just to comment, This Mod is a godsend. Thank you so much for your work on it! I was really hurting without it, and now, I can prep for MoP in earnest!
everything seems to be working fine now, thanks a lot, now I just have a small problem, there is a werid border display aroud rune icons that wont go away! I just locked the frames and adjusted the border icons, but no, here is a ss shot
Reason why there are no comments is because we're all too busy using the addon! I couldn't play my DK properly without Magic Runes! Thank you for adopting this addon! Thank you again!!!
I literally can't play without this addon, so I'll need someone to recommend me some rune bar tracking addon for DK to replace it; one that shows you bars for each rune in several rows (not several columns).
Runic Power bar does not seem to work for me on the base module. I have both disease bars disabled because I use NeedToKnow, could that be an issue...?
Great addon, but it seems colors aren't working atm. Also, I'd like to see individual flashing and alpha settings for each bar. Right I'm unable to set my Blood Plague bar to remain visible when the disease falls off. And when it falls off, I would like the bar to start flashing until I reapply BP. If this is already possible, please let me know how to set it up that way, otherwise I am unable to find the option in the current build.
Edit: I had to log out and back in for the colors to take effect.
The beta version works fine for me on live, if you're using Curse client to update, be sure to right click the addon and select preffered release: Beta
Sweet got it working. Thanks snoutmate. One question tho, how do I get rid of the little red lines next to my runes. It's just a thin red line next to every one that I didn't have before. Thanks in advance
This mod can be fixed for beta use by changing the following -
line 243 in \AddOns\MagicRunes\MagicRunes.lua:
CacheSpellInfo("UNHOLYBLIGHT", 49194)
The spell id has changed. The new spell id (for MoP only!) is 115989.
Update the line to:
CacheSpellInfo("UNHOLYBLIGHT", 115989)
save, and you should be all set. Once again, this is for beta use only. You can do a search for this line if using notepad since you don't have line numbers.
This mod can be fixed for beta use by changing the following - line 243 in \AddOns\MagicRunes\MagicRunes.lua:
CacheSpellInfo("UNHOLYBLIGHT", 49194)
The spell id has changed. The new spell id (for MoP only!) is 115989.
Update the line to:
CacheSpellInfo("UNHOLYBLIGHT", 115989)
save, and you should be all set. Once again, this is for beta use only. You can do a search for this line if using notepad since you don't have line numbers.
Made an account just to comment, This Mod is a godsend. Thank you so much for your work on it! I was really hurting without it, and now, I can prep for MoP in earnest!
everything seems to be working fine now, thanks a lot, now I just have a small problem, there is a werid border display aroud rune icons that wont go away! I just locked the frames and adjusted the border icons, but no, here is a ss shot
http://imageshack.us/f/525/magicrunetrouble2.jpg/
DHEDBOR! You are Awesome!!! (^_^)
Reason why there are no comments is because we're all too busy using the addon! I couldn't play my DK properly without Magic Runes! Thank you for adopting this addon! Thank you again!!!
Runic power and dot tracking should work now. Weird issue.
I literally can't play without this addon, so I'll need someone to recommend me some rune bar tracking addon for DK to replace it; one that shows you bars for each rune in several rows (not several columns).
UmberRunes works great.
Runic Power bar does not seem to work for me on the base module. I have both disease bars disabled because I use NeedToKnow, could that be an issue...?
update this plz
I can't seem to get the disease bars to work. They're just constantly full, always showing and yellow..
Great addon, but it seems colors aren't working atm. Also, I'd like to see individual flashing and alpha settings for each bar. Right I'm unable to set my Blood Plague bar to remain visible when the disease falls off. And when it falls off, I would like the bar to start flashing until I reapply BP. If this is already possible, please let me know how to set it up that way, otherwise I am unable to find the option in the current build.
Edit: I had to log out and back in for the colors to take effect.
what i need to do for use it if i dont have curse client?
get the curse client only way I was able to update it to the beta version for sure
Not working since the patch today. Please help dhedbor! I can't play my dk without your amazing mod.
edit: tried playing without magic runes. It's not gonna happen. Please help!
The beta version works fine for me on live, if you're using Curse client to update, be sure to right click the addon and select preffered release: Beta
Sweet got it working. Thanks snoutmate. One question tho, how do I get rid of the little red lines next to my runes. It's just a thin red line next to every one that I didn't have before. Thanks in advance
Hey guys. I've uploaded a beta version that's MOP ready. Give it a whirl. Thanks.
thanks a lot! Worked very nice!
This mod can be fixed for beta use by changing the following - line 243 in \AddOns\MagicRunes\MagicRunes.lua:
CacheSpellInfo("UNHOLYBLIGHT", 49194)
The spell id has changed. The new spell id (for MoP only!) is 115989.
Update the line to:
CacheSpellInfo("UNHOLYBLIGHT", 115989)
save, and you should be all set. Once again, this is for beta use only. You can do a search for this line if using notepad since you don't have line numbers.
This mod can be fixed for beta use by changing the following -
line 243 in \AddOns\MagicRunes\MagicRunes.lua:
CacheSpellInfo("UNHOLYBLIGHT", 49194)
The spell id has changed. The new spell id (for MoP only!) is 115989.
Update the line to:
CacheSpellInfo("UNHOLYBLIGHT", 115989)
save, and you should be all set. Once again, this is for beta use only. You can do a search for this line if using notepad since you don't have line numbers.
I have tried this solution, but I still cannot get Magic Runes to work on Beta.