MasterLoot
Master Loot Menu replacement
Sorts the loot targets by class instead of by group and adds random and self loot options.
Master Loot Menu replacement
Sorts the loot targets by class instead of by group and adds random and self loot options.
Does it work for 5.3?
Just FYI, the recent "taint fix" commit has zero effect on tainting, positive or negative. The loop variables in a 'for' statement are inherently local to the loop. Declaring them before the loop only makes them visible past the loop's end. It increases visibility, not decreases it.
I uploaded an alpha for MoP beta/ptr.
Not compatible with WoW 4.x.
Includes Farmbuyer's changes posted below though I didn't note that on the changelog, apologies.
(I had applied his patch to my local copy of Masterloot for 4.x earlier and forgot about it when I used it as base code for the MoP update)
I've submitted a patch which sorts the classes (and player names, in the class submenus) by alphabetical order, for those of us trying to find names faster in a large raid:
http://www.wowace.com/addons/master-loot/tickets/1-alphabetizing-plus-trivial-tweaks/