MorgDKP2
MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.
Please help localize here.
LDB shortcuts:
- L-click => MorgBid2 query
- Shift-L-click => Invite list
- Ctrl-L-click => Raidtracker
- R-click => Options
- L-click itemlink => Add manual item for query
- Shift-L-click Itemlink => Insert link into open chatframe message
- Ctrl-L-click Itemlink => Add item to ignore list
- Hover over itemlink => Show item tooltip
- Shift-hover over itemlink => Show bid history for the item
Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)
Video Tutorial
BlueWarlord has created a video tutorial for setting up and using the MorgDKP2 system to run a raid. Find it here.
BlueWarlord created another video tutorial for setting up and using MorgDKP2 with eqdkp/eqdkp+. Find it here.
Thanks BlueWarlord!
phpRaid Integration
If you use eqdkp+ for setting up raids you can export the raid attendees (choose lua format) and save the file to the MorgDKP2 folder. When you open the invite list (shift-click) the day of a scheduled raid the phpRaid data will pop open in its own frame.
ClassLoot Integration
If you have ClassLoot (r98 or higher) running as well as MorgDKP2 when a new item drops the classes/altclasses allowed to bid for the item will automatically be filled in if the item is in ClassLoot's database. Only if the classes are NOT already set. Thanks Pneumatis for allowing me to hook your DB:)
Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.
Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.
Suggested to start:
- Install the webscripts to the plugins folder of your eqdkp install and install it through the admin plugin menu
- Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
- Enter WoW and make sure there are no errors
- Track your raid etc
- Click export raid(s) and copy the string
- Click Import raids on the admin panel of edkp and paste the string into the window
- Win!
Webscript help
Export standings
Used to export member DKP, events, aliases, and database information (needed for proper import) to the in game mod. Access through the eqdkp admin menu (after installing plugin)
- Select your game timezone (may not match your actual timezone)
- Select if you want to export member ranks
- Ignore ranks - do not export ranks and hence do not use rank sorting for item rolls
- Use all ranks - export all ranks for all members and use rank sorting for item rolls (only way to activate rank sorting)
- Only export [rank] - only export the selected rank from the website. Caution will only export members of that rank so any unranked members or members of different rank will not be in the file.
- Enter the directory and in game name for up to 5 eqdkp installs (ie if your website is http://sodalityoftheconstant.com/aqdkp/listmembers.php? then you would enter aqdkp and whatever name you want it called in game.)
- For eqdkp+ multiple pool install only enter the main directory name the pool names will be your actual pool names
- For installs in base directory (ie http://eqdkptest.sodalityoftheconstant.com) enter - for the directory name
- Click export
- Right click the link and choose save as .. save in WOW/Interface/Addons/MorgDKP2 directory.
- Load into WoW or reloadui if already in game.
Import raids
Used to import raids recorded with the MorgDKP2 in game mod. Click export raids in the LDB tooltip or export raid in the raidtracker for a single raid. Copy the DKP string (Ctrl-C) and paste it into the editbox. When editing names or adding people you do not need to capitalize them.
- Click parse DKP string
- Check the data and make sure the import looks correct:
- If you have any aliases to import they will be shown with ADD beside them. To not import the alias simply erase the editbox.
- If you have any DKP changes they will be listed. As above erase the value or the names to not import. Can add/remove names as well.
- For each event the name, note, value, attendees, and any items will be shown. Edit them if necessary. To not import a whole event (including items) erase it's name. Erase and item or item value to not import the item.
- If you are using zerosum or skall with zerosum check the use zerosum checkbox.
- Click enter final data:)
Note: - Ranks will only be used in sorting if you export all ranks and set the weight of each rank in the in game options (database options) Higher values should be higher ranks. Also rank sorting is ONLY used on the lootframe rolling window. It is not used anywhere else such as the MorgBid2 check or raid invite tab. This means that the MorgBid2 results frame may show a different winner.
Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:
- Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
- If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
- If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.
Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.
Whisper commands: - whispered to someone running morgdkp2.
Waitlist
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt
Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar
Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.
Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.
Supported DKP modules:
- Fixed DKP
- Zerosum DKP
- Percent DKP
- Relational DKP
- Random
- SKall
- TakeBid
- BidWar
Syncing:
Options
- Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
- Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
- Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
- Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.
Sync Details
- Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
- When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
- When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.
What is synced?
- item database changes (value/classes)
- raid tracker changes to items (value/winner/event)
- custom events
- event changes (value/name/note/deletion)
- alias additions
- BOE items (ie hand out through your inventory and manually trade)
- DKP change events
- item costs different from actual DB cost (ie TakeBid or offspec auctions)
- items incorrectly assigned to ML/DE in listener client
- full current raid sync
- initial waitlist and waitlist changes
NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)
MorgDKP2 Features:
- Allows ML to query raid for interest in loot.
- Tracks DKP including raid attendees, start bonus, and all drops.
- DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
- Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
- BidWar mode for item auctions.
- Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
- Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
- Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
- Sends query results to MorgBid2 (for players in that auction)
- Displays top 5 DKP members for the moused over item in the tooltip.
- Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
- Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
- Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
- Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
- Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
- multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
- Can change loot threshold on the fly.
- Item history for easy recall of current raid item winners.
- Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
- Lets you know it is working by displaying boss kills, raid changes, and looting events.
- Automatically links items to raid chat.
- Edit item values from item history (Allow you to track DKP without being ML)
- Whisper system for those crazy people who hate mods:P
- Fubar/LDB support
- Main and offspec DKP rolling
- Waitlist including DKP awarding and alt whispering.
- ListDKP - shows guild members online and in/out of group and allows 1 click inviting
- Custom item ignore list
- Automatic loot method switching for certain encounters. (Vashj/MH)
- Boss attempt mode asks if you want to record a boss attempt after dying
- Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
- Importable item database
- Built in xloot like loot frame which can be used with mod on standby
- New itemframe/rollframe built into loot window
- Customisable font/frame options
- Modular so can disable what you don't need
- Web script can handle offbase/eqdkp installs in main directory
- Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
- Fully eqdkp/eqdkp+ compatible
- In game raid browser
Hey azphat what have you changed in the mod anyway that you run a modded version?
Appears to be a problem with the result frame not showing up for some people sometimes. Seems to work at first then quit working with Morgbid3.4. Having a tough time nailing it down so if you see it happening and have any thoughts on any commonality let me know. Tried another fix in the alpha version and added more debug info.
That was it morg, thanks
@carilon - what do you have overbid and bidstep set at? ie if overbid is at 20 and the person has 0 DKP and the current bid is 50 the most they can bid is 20.
whisper commands:
Waitlist
mbid wait[+/-] [main] => main only necessary if you are an unknown alt
Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included
dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.
Note all above commands are whispered to someone running morgdkp2.
Is that what you wanted Kalem?
Hey morgalm :)
I've been trying to use morgbid2 and morgdkp2 for our raids but there seems to be a recurring issue. No actual error occurs and developer mode doesn't seem to provide any additional information. So i'm at a loss right now as to how to resolve it.
I have fixed dkp and bidwar active and then I initiate a bid, setting the minimum bid eg at 50dkp).The bid window comes up for all raiders so they can make a an initial bid on items. Then someone else bids so the first persons bid window comes up again. At this point, the highest bid is in the bid window (as it should be) but when the raiders try and scroll their mouse wheel or click the bid in an attempt to put another bid in, the actual bid changes to the minimum bid (originally set by me)for the item (which is 50)and they can no longer change the bid at all. scrolling the mouse wheel or clicking on the bid amount no longer does anything. Did that make sense at all ?
So in essence people can only really bid once for an item
What data would you need to help you track the problem dude ?
@Morgalm - Oh I wasnt talking about adding in the feature to remove it from wowmatrix etc. Just is there a way that I can manually do it for the mods we choose to use.
Basically if I download v3.5dkp and v3.0bid can I put those on my website.....change them manually myself..... so when our members download them from "our" site they get the modified version which no longer looks at wowmatrix or curse anymore.
As bugs/errors are found and it is deemed an update is needed then I can come here, get the new mod, re modify it and post it on our website.
Not sure if I can do this or not, but wasnt looking for it to be an added feature, just a request for my personal version.
I can give you an import file with all the 10/25 man drops if you want, no class assignments other than tokens, but at least it's a start.
I already have them for a different project, wouldnt take much to reformat for your import file.
It is possible but would take quite a bit of work and I need to concentrate on the sync module for now. Also the item DB is only items I have seen with classes set mostly going by classloot so it's far from complete:P
Import you say? Very nice. Loot window issue (coins) seems to be fixed, thanks. Now, where would a list of the / commands be for things like getting your dkp and such.
And, going back a bit, on the multi-cost settings, what I was asking is if there was a way to set costs up on items for take/offspec per item type.. not with the take/offspec option (i know that's there). We use fixed cost, so the cost of armor = 1 and the cost of ring/trinkets = 2 and so on... offspec has a reduced cost value for each type. But I doubt that's an option, so I can just adjust it by hand during the import.
Thanks for all the work
Fixes for zero sum and webscript for bluewarlord. Also added a importable item DB (see above) and maybe fixed the weird wide lootframe problem that occurs sometimes.
@azphat - no there is no way for me to do that but they can simply put morgbid2 on ignore in either of those updaters. And it was a simple typo that was the problem...really helps if you guys can give me the errors:)
@Morgalm - Issue with DKP not updating. I am using v3.5 set on ZeroSum in Naxxramas 25man. As we assign loot it is removed from the person properly. But noone else will get their share at that time. Now granted when we upload the script it does hash out then, but it was live updating before. Is this an error or was this a planned change?
@Morgalm - Is there a way to alter/remove a file in your morgdkp2 and morgbid2 files so that Wowmatrix and Curse do not try to update them?
We have found that putting your mod on our website is working pretty good at keeping everyone at the same compatible versions. I manually update them if there is issues, otherwise we dont update since it isnt broken.
Not looking at a new feature here, just wanted to know if I could manually change the file I upload to our website so that anyone who downloads that version will not get wowmatrix/curse options anymore.
Added a few little things like ilvl to item DB as well as culling. Also items can be linked from RT now. Morgbid2 I removed the Q system for a much more efficient system hopefully it works. If you have anyone who has the result tooltip (morgbid2) not appearing please get them to turn on dev mode and get me some feedback not sure what the issue is.
I can't add those changes glomby or it will break it for everyone else. I would suggest in your case not updating the webscript unless I change something important. Or edit it when you do update.
Ok i've edited the line and the import and export seems to work now.
Do you include theses in the upcoming version now?
There released now:P
Yeah the coins are fixed just not released yet.
I created it, and added in all the alts, exported and it worked fine to list them, so we'll see if it works when I have somebody add an alt for our next raid.
Any luck on the loot/icon thing?
Even just create 1 and that will create the table then the mod should work.