MorgDKP2
MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.
Please help localize here.
LDB shortcuts:
- L-click => MorgBid2 query
- Shift-L-click => Invite list
- Ctrl-L-click => Raidtracker
- R-click => Options
- L-click itemlink => Add manual item for query
- Shift-L-click Itemlink => Insert link into open chatframe message
- Ctrl-L-click Itemlink => Add item to ignore list
- Hover over itemlink => Show item tooltip
- Shift-hover over itemlink => Show bid history for the item
Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)
Video Tutorial
BlueWarlord has created a video tutorial for setting up and using the MorgDKP2 system to run a raid. Find it here.
BlueWarlord created another video tutorial for setting up and using MorgDKP2 with eqdkp/eqdkp+. Find it here.
Thanks BlueWarlord!
phpRaid Integration
If you use eqdkp+ for setting up raids you can export the raid attendees (choose lua format) and save the file to the MorgDKP2 folder. When you open the invite list (shift-click) the day of a scheduled raid the phpRaid data will pop open in its own frame.
ClassLoot Integration
If you have ClassLoot (r98 or higher) running as well as MorgDKP2 when a new item drops the classes/altclasses allowed to bid for the item will automatically be filled in if the item is in ClassLoot's database. Only if the classes are NOT already set. Thanks Pneumatis for allowing me to hook your DB:)
Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.
Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.
Suggested to start:
- Install the webscripts to the plugins folder of your eqdkp install and install it through the admin plugin menu
- Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
- Enter WoW and make sure there are no errors
- Track your raid etc
- Click export raid(s) and copy the string
- Click Import raids on the admin panel of edkp and paste the string into the window
- Win!
Webscript help
Export standings
Used to export member DKP, events, aliases, and database information (needed for proper import) to the in game mod. Access through the eqdkp admin menu (after installing plugin)
- Select your game timezone (may not match your actual timezone)
- Select if you want to export member ranks
- Ignore ranks - do not export ranks and hence do not use rank sorting for item rolls
- Use all ranks - export all ranks for all members and use rank sorting for item rolls (only way to activate rank sorting)
- Only export [rank] - only export the selected rank from the website. Caution will only export members of that rank so any unranked members or members of different rank will not be in the file.
- Enter the directory and in game name for up to 5 eqdkp installs (ie if your website is http://sodalityoftheconstant.com/aqdkp/listmembers.php? then you would enter aqdkp and whatever name you want it called in game.)
- For eqdkp+ multiple pool install only enter the main directory name the pool names will be your actual pool names
- For installs in base directory (ie http://eqdkptest.sodalityoftheconstant.com) enter - for the directory name
- Click export
- Right click the link and choose save as .. save in WOW/Interface/Addons/MorgDKP2 directory.
- Load into WoW or reloadui if already in game.
Import raids
Used to import raids recorded with the MorgDKP2 in game mod. Click export raids in the LDB tooltip or export raid in the raidtracker for a single raid. Copy the DKP string (Ctrl-C) and paste it into the editbox. When editing names or adding people you do not need to capitalize them.
- Click parse DKP string
- Check the data and make sure the import looks correct:
- If you have any aliases to import they will be shown with ADD beside them. To not import the alias simply erase the editbox.
- If you have any DKP changes they will be listed. As above erase the value or the names to not import. Can add/remove names as well.
- For each event the name, note, value, attendees, and any items will be shown. Edit them if necessary. To not import a whole event (including items) erase it's name. Erase and item or item value to not import the item.
- If you are using zerosum or skall with zerosum check the use zerosum checkbox.
- Click enter final data:)
Note: - Ranks will only be used in sorting if you export all ranks and set the weight of each rank in the in game options (database options) Higher values should be higher ranks. Also rank sorting is ONLY used on the lootframe rolling window. It is not used anywhere else such as the MorgBid2 check or raid invite tab. This means that the MorgBid2 results frame may show a different winner.
Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:
- Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
- If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
- If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.
Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.
Whisper commands: - whispered to someone running morgdkp2.
Waitlist
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt
Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar
Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.
Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.
Supported DKP modules:
- Fixed DKP
- Zerosum DKP
- Percent DKP
- Relational DKP
- Random
- SKall
- TakeBid
- BidWar
Syncing:
Options
- Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
- Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
- Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
- Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.
Sync Details
- Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
- When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
- When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.
What is synced?
- item database changes (value/classes)
- raid tracker changes to items (value/winner/event)
- custom events
- event changes (value/name/note/deletion)
- alias additions
- BOE items (ie hand out through your inventory and manually trade)
- DKP change events
- item costs different from actual DB cost (ie TakeBid or offspec auctions)
- items incorrectly assigned to ML/DE in listener client
- full current raid sync
- initial waitlist and waitlist changes
NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)
MorgDKP2 Features:
- Allows ML to query raid for interest in loot.
- Tracks DKP including raid attendees, start bonus, and all drops.
- DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
- Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
- BidWar mode for item auctions.
- Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
- Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
- Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
- Sends query results to MorgBid2 (for players in that auction)
- Displays top 5 DKP members for the moused over item in the tooltip.
- Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
- Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
- Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
- Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
- Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
- multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
- Can change loot threshold on the fly.
- Item history for easy recall of current raid item winners.
- Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
- Lets you know it is working by displaying boss kills, raid changes, and looting events.
- Automatically links items to raid chat.
- Edit item values from item history (Allow you to track DKP without being ML)
- Whisper system for those crazy people who hate mods:P
- Fubar/LDB support
- Main and offspec DKP rolling
- Waitlist including DKP awarding and alt whispering.
- ListDKP - shows guild members online and in/out of group and allows 1 click inviting
- Custom item ignore list
- Automatic loot method switching for certain encounters. (Vashj/MH)
- Boss attempt mode asks if you want to record a boss attempt after dying
- Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
- Importable item database
- Built in xloot like loot frame which can be used with mod on standby
- New itemframe/rollframe built into loot window
- Customisable font/frame options
- Modular so can disable what you don't need
- Web script can handle offbase/eqdkp installs in main directory
- Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
- Fully eqdkp/eqdkp+ compatible
- In game raid browser
I see your point their. Well if you need any help with it just let Tirdal or myself know and we can see what we can do. If you choose to do it that is, lol.
Problem with changeing the tooltips is it would have to be done in Morgbid so it would mean sharing you SV files after you change it which isn't very user friendly. Not going to send that in a comm message. I am thinking about changing need etc in morgdkp and sending it over the comm channel as it is short. Still pondering it...
@Morgalm - Thanks, not sure I am going to change all that. I might just keep it and see if it can be added down the road as it isnt causing a major disturbance right now.
However, I had another idea along the same lines. Can the tooltips be changed? I know the button names themselves have to be referenced into the dkp mod to work, but does the description of the buttons have too? Is it possible to just add a feature to change the description of the button, but not the name of it? The reason I ask this is Need, Take, Offspec can be totally different guild to guild, and just having 1 description might not cover it. If we could change just the description to suit our needs that might be easier then redoing the mods button name....?
Just an idea.
Yeah it is pretty complicated cause many places in the mod have L["NEED"] etc hardcoded. So if you want to change need to gimme you would have to search for every instance of L["NEED"] and replace with L["GIMME"] in both morgdkp and morgbid. And etc for each other term.
@Morgalm - Nope nothing was wrong. That used to happen to me so just sharing what I did to resolve it until a fix was in.
And yes, changing the terms would be fantastic. I think many people would like that since your mod can be used in so many different situations. Is their a way to manually change them for now until something perhaps gets added? I remember you posted how to do it before, but I didnt get it to work properly.
Are you finding it faster? Awesome:) I did make some optomizations in the last couple revisions. I think I got the results not appearing problem fixed as well.
I may think about making it totally customizable what you use for terms in the future but that is a massive change so won't be soon.
Morgalm, just wanted to say that I'm very happy with the new speedy morgbid2 v3.6 :-)
Yeah the boss not matching the loot with eqdkp+ turned on should be fixed now. I will try turn it on next time I run something to verify it. You are using the latest versions of morg and webscript right?
@azphat - are you saying something doesn't work?
@Kelem - I had something very similar happening before (although it seems to work now). Basically all the items off of Anub'Rekhan showed up in the import similar to how trash drops do.
What I had to do was paste my string in the import window, then ctrl-f and find all the Anubrekhan names. Add a ' to each one (there where like 5), then I would hit import. This seemed to fix it before.
Also not sure what database your using but MorgDKP2 does have the eqdkp+ setting for ' in the options. That helped, but I also thing Morg did some adjustements somewhere because even though it worked every now and then it didnt.
But that is the manual fix if you need it. Hope it helps for now atleast...
I just have one request here. Could you alter the text to read "Greed" instead of "Take" as "Take" is causing some confusion in our guild.
Everyone is familiar with Need/Greed/Pass. Pretty please :)
In addition, when "Relational DKP" is the selected method, could you replace "DKP" with EP or GP in the whisper text and UI, again to be less confusing to people who don't understand loot systems too well?
Finally, when BidWar is not selected could you remove the bid references from the instructional whispers? Again, this just avoids confusion.
These three things would make my life soooo much easier as I'm currently having to make these text alterations manually every time you release a new version. I'm obviously not putting in selection statements etc, just editing the raw text since we use particular settings, but I feel this small cosmetic change would improve the addon tremendously. Thanks
I just have one request here. Could you alter the text to read "Greed" instead of "Take" as "Take" is causing some confusion in our guild.
Everyone is familiar with Need/Greed/Pass. Pretty please :)
In addition, when "Relational DKP" is the selected method, could you replace "DKP" with EP or GP in the whisper text and UI, again to be less confusing to people who don't understand loot systems too well?
Finally, when BidWar is not selected could you remove the bid references from the instructional whispers? Again, this just avoids confusion.
These three things would make my life soooo much easier as I'm currently having to make these text alterations manually every time you release a new version. I'm obviously not putting in selection statements etc, just editing the raw text since we use particular settings, but I feel this small cosmetic change would improve the addon tremendously. Thanks
I just tried importing my naxx run from last night with anub and all imported fine. You running in eqdkp+ mode?
I bet that if you looked at the raid export string you will see anub in their without the '. Once before I had to manually go in and add the ' to all the anub instances in the string and eqdkp+ picked it up.
Have you tried adding an alias using the raidtracker interface? If so did it get added to your web database? I will look into it though.
So Anub looks normal in the raidtracker though? But is not exporting at all?
Strange thing morg.. actually 2.
Alias list is being exported, and works fine in game, but when I have a new person msg me and get added as an alt, it still does not create the entry in the DB.
Second, Anub'Rhekan isn't being listed in the dkp string, it's just showing up as Nax run and all items from him are stuck there.
Nope no idea how to do that besides the user "ignoring" the mod sorry azphat. Hey Tirdal are you seeing all results frames properly with 3.4? I introduced some bug and I can't figure it out. One of the worst type where it works perfect for some people and doesn't for other people lol.
Yea I know they can "ignore" it, and most of them do. I just thought if there was some line of code I could delete or comment out so when wowmatrix/curse loaded it wouldnt even see morgdkp or morgbid even in the list anymore.
Not a huge deal, just a personal idea I was going to try.
The only modifications I've made were things that you've since fixed, Morg. I'm currently at DKP 3.53 and bid 3.4, while the rest of our guild is at bid 3.0.
I don't think there is any way to set the mod to tell wowmatrix and curse to not check and announce updates. The individual users have to set 'ignore' in whatever they're using to update addons.
@Morgalm - As far as I know it is not modified at all right now. I just took a copy from here and uploaded it to our site, and just tell everyone to download it there. So as new versions are released here, we dont update if it isnt needed.
What I was asking was "how" I could modify the copy we use to not use wowmatrix or curse anymore. Was there a file I could comment out or delete or something. I havnt changed anything since I do not know what to change. Tirdal may have changed something, but I dont think so.
@Morgalm. Some additional info. i've been using the most up to date versions of morgdkp2 and morgbid2 here and updating as soon as i find a new version or revision of either, then go on test runs. Every so often on an update, I delete the WTF configuration data for both the addons as well as all previous folders for the addon to do clean installs. But I can't help feeling that I am missing something simple here and am going to look like a fool, lol.
Anyway, This problem had replaced the zero dkp being reported in the bid window (left hand side of bid window) problem that someone reported on the morgbid2 comments earlier in feb.
Bidstep is set to 50 and overbid is zero. As it was my thinking that people should bid in 50 dkp increments but should only be able to bid dkp that they actually have and not allowed to go into minus.
The bidders involved all have dkp that is at least over 1000. I always set the minimum bid to 50dkp. So initial bid is set by me at 50. Then the first person hits their dice button to enter that bid. The second person then sees that bid and enters a bit at 100. At this stage both have made bids once. Then when first raiders box comes up again, and he/she/gnome tries to scroll their bid amount to 150, the problem comes in. As soon as they try to change the bid amount, it goes directly to 50 and stays there.
As some more additional information I have noticed that during the bidding on my morgdkp2 bidding results frame. If someone has not entered a bid or passed then it stated that they were pending, which as it should be, but the raiders total dkp amount is listed in there as well. Shouldn't that part be zero ?