MorgDKP2
MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.
Please help localize here.
LDB shortcuts:
- L-click => MorgBid2 query
- Shift-L-click => Invite list
- Ctrl-L-click => Raidtracker
- R-click => Options
- L-click itemlink => Add manual item for query
- Shift-L-click Itemlink => Insert link into open chatframe message
- Ctrl-L-click Itemlink => Add item to ignore list
- Hover over itemlink => Show item tooltip
- Shift-hover over itemlink => Show bid history for the item
Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)
Video Tutorial
BlueWarlord has created a video tutorial for setting up and using the MorgDKP2 system to run a raid. Find it here.
BlueWarlord created another video tutorial for setting up and using MorgDKP2 with eqdkp/eqdkp+. Find it here.
Thanks BlueWarlord!
phpRaid Integration
If you use eqdkp+ for setting up raids you can export the raid attendees (choose lua format) and save the file to the MorgDKP2 folder. When you open the invite list (shift-click) the day of a scheduled raid the phpRaid data will pop open in its own frame.
ClassLoot Integration
If you have ClassLoot (r98 or higher) running as well as MorgDKP2 when a new item drops the classes/altclasses allowed to bid for the item will automatically be filled in if the item is in ClassLoot's database. Only if the classes are NOT already set. Thanks Pneumatis for allowing me to hook your DB:)
Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.
Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.
Suggested to start:
- Install the webscripts to the plugins folder of your eqdkp install and install it through the admin plugin menu
- Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
- Enter WoW and make sure there are no errors
- Track your raid etc
- Click export raid(s) and copy the string
- Click Import raids on the admin panel of edkp and paste the string into the window
- Win!
Webscript help
Export standings
Used to export member DKP, events, aliases, and database information (needed for proper import) to the in game mod. Access through the eqdkp admin menu (after installing plugin)
- Select your game timezone (may not match your actual timezone)
- Select if you want to export member ranks
- Ignore ranks - do not export ranks and hence do not use rank sorting for item rolls
- Use all ranks - export all ranks for all members and use rank sorting for item rolls (only way to activate rank sorting)
- Only export [rank] - only export the selected rank from the website. Caution will only export members of that rank so any unranked members or members of different rank will not be in the file.
- Enter the directory and in game name for up to 5 eqdkp installs (ie if your website is http://sodalityoftheconstant.com/aqdkp/listmembers.php? then you would enter aqdkp and whatever name you want it called in game.)
- For eqdkp+ multiple pool install only enter the main directory name the pool names will be your actual pool names
- For installs in base directory (ie http://eqdkptest.sodalityoftheconstant.com) enter - for the directory name
- Click export
- Right click the link and choose save as .. save in WOW/Interface/Addons/MorgDKP2 directory.
- Load into WoW or reloadui if already in game.
Import raids
Used to import raids recorded with the MorgDKP2 in game mod. Click export raids in the LDB tooltip or export raid in the raidtracker for a single raid. Copy the DKP string (Ctrl-C) and paste it into the editbox. When editing names or adding people you do not need to capitalize them.
- Click parse DKP string
- Check the data and make sure the import looks correct:
- If you have any aliases to import they will be shown with ADD beside them. To not import the alias simply erase the editbox.
- If you have any DKP changes they will be listed. As above erase the value or the names to not import. Can add/remove names as well.
- For each event the name, note, value, attendees, and any items will be shown. Edit them if necessary. To not import a whole event (including items) erase it's name. Erase and item or item value to not import the item.
- If you are using zerosum or skall with zerosum check the use zerosum checkbox.
- Click enter final data:)
Note: - Ranks will only be used in sorting if you export all ranks and set the weight of each rank in the in game options (database options) Higher values should be higher ranks. Also rank sorting is ONLY used on the lootframe rolling window. It is not used anywhere else such as the MorgBid2 check or raid invite tab. This means that the MorgBid2 results frame may show a different winner.
Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:
- Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
- If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
- If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.
Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.
Whisper commands: - whispered to someone running morgdkp2.
Waitlist
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt
Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar
Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.
Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.
Supported DKP modules:
- Fixed DKP
- Zerosum DKP
- Percent DKP
- Relational DKP
- Random
- SKall
- TakeBid
- BidWar
Syncing:
Options
- Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
- Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
- Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
- Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.
Sync Details
- Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
- When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
- When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.
What is synced?
- item database changes (value/classes)
- raid tracker changes to items (value/winner/event)
- custom events
- event changes (value/name/note/deletion)
- alias additions
- BOE items (ie hand out through your inventory and manually trade)
- DKP change events
- item costs different from actual DB cost (ie TakeBid or offspec auctions)
- items incorrectly assigned to ML/DE in listener client
- full current raid sync
- initial waitlist and waitlist changes
NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)
MorgDKP2 Features:
- Allows ML to query raid for interest in loot.
- Tracks DKP including raid attendees, start bonus, and all drops.
- DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
- Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
- BidWar mode for item auctions.
- Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
- Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
- Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
- Sends query results to MorgBid2 (for players in that auction)
- Displays top 5 DKP members for the moused over item in the tooltip.
- Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
- Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
- Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
- Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
- Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
- multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
- Can change loot threshold on the fly.
- Item history for easy recall of current raid item winners.
- Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
- Lets you know it is working by displaying boss kills, raid changes, and looting events.
- Automatically links items to raid chat.
- Edit item values from item history (Allow you to track DKP without being ML)
- Whisper system for those crazy people who hate mods:P
- Fubar/LDB support
- Main and offspec DKP rolling
- Waitlist including DKP awarding and alt whispering.
- ListDKP - shows guild members online and in/out of group and allows 1 click inviting
- Custom item ignore list
- Automatic loot method switching for certain encounters. (Vashj/MH)
- Boss attempt mode asks if you want to record a boss attempt after dying
- Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
- Importable item database
- Built in xloot like loot frame which can be used with mod on standby
- New itemframe/rollframe built into loot window
- Customisable font/frame options
- Modular so can disable what you don't need
- Web script can handle offbase/eqdkp installs in main directory
- Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
- Fully eqdkp/eqdkp+ compatible
- In game raid browser
Yes this is how we usually do loot on 4 horsemen.
I loot the chest first to get the morgdkp2 window up.
I move away from the chest, and let people get their emblems.
I then reloot the chest, and pass out loot to the winners.
Last week with this same method the loot was classified under the 4 horsemen (which was a pleasant surprise), this week it listed it under "Naxxramas" as if it where trash mobs.
I then clicked on the item, hit the dropdown and changed the event to The 4 Horsemen (25) and hit update (or whatever the button was).
At this point it moved the item from Naxxramas and I scrolled down to 4 horsemen and it was not their. It was totally gone.
As Tirdal stated we did not know how to manually enter an item back into the mod prior to uploading the string. So we just uploaded what we had and thankfully we had logs to manually enter in the items in eqdkp+.
I wasnt expecting this error so the debug section was unchecked.
How did you try move it over? I assume it was listed as looter - trash. So you changed it from trash mob to 4 horsemen using the event choosing menu (not by just typing the text in) and it totally disappeared? Wasn't in DE section?
Four Horsemen loot. Again. :)
Last night the loot from the chest was classified under Trash Mobs, not under Four Horsemen. When trying to move those items over to the four horsemen event, they ended up deleted entirely. Not sure why or how. We couldn't find a way to manually add the items back in from in game, but we were able to over in eqdkp, thankfully.
It was classified as trash for both myself on listener mode, and azphat as the ML.
I wish I could give more info and somehow make it easily reproducible....
As for eqdkp+ and manual adjustments. When you made the adjustments did you assign them to an event? And if so did you add that event to the pool in eqdkp+ that you are exporting? It should work as long as you did those 2 things.
Also please post at http://www.wowace.com/projects/morg-dkp2/ if you want quicker responses. I don't check here all that often.
I suppose what I'm getting at here is, it takes the values for earned and spent from the "should be" values, instead of what the actual set value is. If I look at my listmembers.php page, it shows one member, for example at 174 earned, 49 spent, and 125 current, which is all correct. However, on the export log, it lists the same player as 85 earned, 49 spent, and 36 current.
Any thoughts or plans to adjust the export script to take the DKP amounts from the final adjusted amounts to fix this?
Second thing I noticed: If you change the Need/Want/Pass names, they are NOT changed in the automated raid/tell instructions. A relatively minor issue, but something that could cause confusion. I may end up just doing a quick hack job to change the automated instructions to match our system, depending on how difficult it is to find those bits of code :)
All in all though, this addon seems to me to be the holy grail of DKP tracking that I've been looking for for months, since starting a new guild, and being appointed web/dkp/lootmaster. The fact that it supports percentage AND static bids at the same time is amazing, as no other addon I've found can support anything like that out of the box.
If you want to help with localization glomby I am sure we can get your locale working. It is all about the loot message format.
argh !!! so it's really a localization problem ...
I think Morgalm will work hard to find what's going wrong with localization ;-)
I had the same problems like kromdhar. You have to play WoW with the english client, then it works.
I played with the german client, but the tracker won't track any item with it. The Item DB shows every single item, but nothing got linked to the players.
no, I was the ML and the DE ... :/
Create a ticket and attach the screenshots to it please. Was Taunoramyx the ML or DE by any chance? If so it won't record loot for him if ML/DE mode is on. alt-click the icon to turn it off.
Did you turn on dev mode to get more info about what is happening? Try remove that space from the locale string. Also you know you can easily test it anywhere by being in a raid and changing threshold to poor and killing some mob anywhere and looting it.
it doesn't work :/ - attendees : OK - dropped items in the ItemsDB : OK - but no relation between "player / items looted" it seems the tracker can't tell "who get what" ...
Yeah just added it to morgbid2 as well.
@Morgalm : about the blank, yes i'm sure, i've done a double check on my character. Did you update Morgbid as well ?
testing tonight at 20h30 CET. Comments will be posted asap ;)
EQDkp. And just standared set values for gear and awarded points for kills,time and turn up.
Ok added the french locale so it will load for sure and you can test what is and isn't working. Needs alot of other localization though. Fixed the LDB minimap icon as well.
edit: whats with these ugly new avatars
edit2: are you sure about the space in that localization before :?
ie id expect "([^%s]+) reçoit le butin: (.+)%." not "([^%s]+) reçoit le butin : (.+)%."
French local values :
L["([^%s]+) receives loot: (.+)%."] = "([^%s]+) reçoit le butin : (.+)%."
L["You receive loot: (.+)%."] = "Vous recevez le butin : (.+)%."
Morgalm could you try this for the french wow client. Thx a lot for ur job, awesome by the way.
Kromdhar is a friend of mine, and co-leader of our raids and we want to use MorgDKP & Morgbid for Ulduar. Consider us a your french team
If you need more informations, feel free to tell us and we'll try to help you as best as we can.
Edit: unless you didn't update (or anyone didn't update) morgbid2 the take will be replaced with greed if you tell it to but morgbid HAS to be updated (ie 3.7)