Omen Threat Meter
Omen
Omen is a threat meter.
Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player situation.
Changes from version v3.1.6 to v3.1.7
- Add option to choose what sound channel to play warnings on, default is SFX (thanks tharai).
- Add fixes for MoP patch 5.0.4 (thanks dridzt).
- Removed compatibility code for older versions of WoW. This version now only runs in MoP.
FAQ
How is Omen3 different from Omen2?
Omen3 relies completely on the Blizzard threat API and threat events. It does not attempt to calculate or extrapolate threat unlike Omen2 except when Tricks, Misdirection, Mirror Image, Fade and glyphed Hand of Salvation are active.
Omen2 used what we called the Threat-2.0 library. This library was responsible for monitoring the combat log, spellcasting, buffs, debuffs, stances, talents and gear modifiers for calculating each individuals threat. Threat was calculated based on what was known or approximated from observed behaviors. Many abilities such as knockbacks were just assumed (to be a 50% threat reduction) as they were mostly impossible to confirm.
The Threat-2.0 library also included addon communication to broadcast your threat to the rest of the raid as long as they were also using Threat-2.0. This data was then used to provide a raid wide display of threat information.
Since patch 3.0.2, Omen no longer does any of these things and the need for a threat library is no longer necessary. Omen3 uses Blizzard's new in-built threat monitor to obtain exact values of every members threat. This means Omen3 has no need for synchronisation of data, combat log parsing or guessing, resulting in a significant increase in performance with regards to network traffic, CPU time and memory used. The implementation of boss modules for specific threat events (such as Nightbane wiping threat on landing) are also no longer necessary.
Further benefits of this new implementation include the addition of NPC threat on a mob (eg, Human Kalecgos). However, there are some drawbacks; frequency of updates are much slower, threat details cannot be obtained unless somebody in your party/raid are targetting the mob and it is also not possible to obtain threat from a mob you are not in direct combat with.
How do I get rid of the 2 vertical gray lines down the middle?
Lock your Omen. Locking Omen will prevent it from being moved or resized, as well as prevent the columns from being resized. If you haven't realized it, the 2 vertical gray lines are column resizing handles.
How do I make Omen3 look like Omen2?
Change both the Background Texture and Border Texture to Blizzard Tooltip, change the Background Color to black (by dragging the luminance bar to the bottom), and the Border Color to blue.
Why does no threat data show on a mob when I target it even though it is in combat?
The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.
Is there ANY way around this Blizzard limitation? Not being able to see my pet's threat before I attack has set me back to guessing.
There is no way around this limitation short of us doing the guessing for you (which is exactly how Omen2 did it).
The goal of Omen3 is to provide accurate threat data, we no longer intend to guess for you and in the process lower your FPS. Have some confidence in your pet/tank, or just wait 2 seconds before attacking and use a low damage spell such as Ice Lance so that you can get initial threat readings.
Can we get AoE mode back?
Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.
This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.
The tooltips on unit mouseover shows a threat % that does not match the threat % reported by Omen3. Why?
Blizzard's threat percentage is scaled to between 0% and 100%, so that you will always pull aggro at 100%. Omen reports the raw unscaled values which has pulling aggro percentages at 110% while in melee range and 130% otherwise.
By universal agreement, the primary target of a mob is called the tank and is defined to be at 100% threat.
The threat updates are slow...
Omen3 updates the threat values you see as often as Blizzard updates the threat values to us.
In fact, Blizzard updates them about once per second, which is much faster than what Omen2 used to sync updates. In Omen2, you only transmitted your threat to the rest of the raid once every 3 seconds (or 1.5s if you were a tank).
Where can I report bugs or give suggestions?
Who wrote Omen3?
Xinhuan (Blackrock/Barthilas US Alliance) did.
Do you accept Paypal donations?
Yes, send to xinhuan AT gmail DOT com.
Older Changes
Changes from version v3.1.5 to v3.1.6
- Multiply the threat values reported by the WoW Servers in Dragon Soul instance by 10 because they are scaled by 10%. This fixes MI/Fade/Tricks oddities and reported TPS values.
Changes from version v3.1.4 to v3.1.5
- Remove code that causes divide by 0 for future WoW updates/PTRs.
- Show the "Hide Minimap Button" option if the button is ever registered with LDBIcon instead of trying to check whether FuBar or FuBar2Broker is loaded.
Changes from version v3.1.3 to v3.1.4
- Omen will no longer create a second unremovable minimap button for the players that have other installed addons providing the LibFuBarPlugin-3.0 library but are not using FuBar.
Changes from version v3.1.2 to v3.1.3
- Optimize CLEU codepath for 4.2 instead of 4.1 now that we are in 4.2. That is, the 4.2 forward compatibility code is now 4.1 backwards compatibility code.
- Rearrange initialization code slightly.
Changes from version v3.1.1 to v3.1.2
- Fixed issue where some players are unable to see any threat text on the bars until the current profile or TPS option is changed. The fix also fixes issues with some bar settings being "reverted to default" on login.
- Fixed potential errors caused from combat log changes introduced in patch 4.2 PTR (untested on PTR servers).
Changes from version v3.1.0 to v3.1.1
- Fixed errors caused from combat log changes introduced in patch 4.1.
Changes from version v3.0.11 to v3.1.0
- Omen3 will now read the combat log and:
- Track and estimate temporary threat created by Tricks and Misdirect
- Track and estimate threat caused by damage while Fade, Mirror Image and glyphed Hand of Salvation are active
- Display these *estimated* threat in a grey (default) color bar, with an expiry countdown (earliest one) next to the name.
- When using class colored bars, the alpha transparency of the bars is now controlled by the "BG Bar Color" setting (which can only be modified if "Use Class Colors" is turned off).
Changes from version v3.0.10 to v3.0.11
- Death Knights will now check for Blood Presence instead of Frost Presence for tanking (the description wasn't updated, please update DISABLE_WHILE_TANKING_DESC at http://www.wowace.com/addons/omen-threat-meter/localization/ for your language).
Changes from version v3.0.9 to v3.0.10
- Updated a few digits in the TOC to make people happy for Cataclysm.
- Removed the outdated Warrior FAQ.
Changes from version v3.0.8 to v3.0.9
- Add option to make Omen click-through (non-interactive).
- Optimized the bar animation code significantly.
- Fix bar backgrounds not being set to the inverted color on login if the "Invert Bar/Text Colors" setting is on. This wasn't noticeable if the bar label color was the default white text with 100% alpha.
Changes from version v3.0.7 to v3.0.8
- Fix GetShapeShiftFormInfo() error that occurs for DKs when they aren't in any presence. This occurs when they respec between their primary/secondary specs and the game drops them out of all presences and subsequently enter combat presence-less.
- Add ConfigMode support (see addon OneButtonConfig).
- Omen will now update its bars immediately on showing from a hidden state instead of updating on the next threat event.
- Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/
Changes from version v3.0.6 to v3.0.7
- Add optional !ClassColors support.
- Add /omen show and /omen hide slash commands.
- Add "Invert Bar/Text Colors" option (default off) which swaps the bar background and text colors.
- Omen now generates the config tables on demand to make it use less memory.
- Omen now provides better error feedback if AceGUI-3.0-SharedMediaWidgets is not found and will continue to function (but without any config).
- Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/
Changes from version v3.0.5 to v3.0.6
- Update zhTW/zhCN/deDE localizations
- Add Fade/MI Color to the options. This color is used on players under the effects of MI/Fade.
- Add 410065408 threat to all players with negative threat for display purposes. English translation: You can now see the "un-Faded/un-MIed threat" of players under the effects of Fade and Mirror Image.
Changes from version v3.0.4 to v3.0.5
- Implement an update event throttle, reducing CPU usage significantly without any loss of updates.
- Clear the guidNameLookup table on zoning to recover some memory.
- Fix Omen getting stuck to the mouse if autocollapse is on and you moved Omen while you are in combat and exited combat during the move.
- Set a player's threat to 0 (for display purposes) if the player's threat is less than 0. This occurs on Fade and Mirror Image, which gives the caster a temporary threat reduction of 410057408 (or 4.1m threat in Omen's terms). Previously Omen ignored players with negative threat.
- Omen will now remember its visible state when you log out (applicable only if auto-show/hide is off).
Changes from version v3.0.3 to v3.0.4
- Update ruRU, koKR and zhTW localizations
- Fix "Passed X% of Y's threat" message where it would report your name instead of the tank's name if you passed your tank's aggro AND pulled aggro at the same time.
Changes from version v3.0.2 to v3.0.3
- Update various localizations. esMX will now see the same translations as esES
- Add LSM callbacks so that the user can use custom media or media registered by other addons correctly
- Allow the user to have different background settings for the Title Bar than from the main Omen window
Changes from version v3.0.1 to v3.0.2
- Update various localizations
- Fix error that occurs on changing Clamp To Screen option
- Add option to change the Pet Color and changed the default Pet Color to violet
- Omen will no longer create its internal minimap button if FuBar or Broker2FuBar are loaded
- Fix bugs with "Hide Omen on 0 bars" option that caused Omen to keep appearing when unwanted
Changes from version v3.0.0 to v3.0.1
- Fix error that occurs on changing profiles: Omen-3.0.0\Omen.lua:592: attempt to index global 'bar' (a nil value)
Changes from version RC3 to v3.0.0
- Updated various localizations
- Add Show threat values and % options
- Add Aoogah! sound from Omen2
- Fix Omen's alpha setting not applying on login
- Add option not to use class colors
- Fix bug which caused ghost bars to show when some classes are not selected to be shown
- Add Tank Bar color option
- Add "Always Show Self" option
- Add Show/Hide Title Bar option
- Add Use Focus Target and Test Mode checkboxes into the configuration panel
- Add Show Aggro Bar option
- Make Test Mode much more useful by showing bars of every possible class and the player
- Fix minor issue where the TPS numbers are 1 pixel higher than the rest of the text on the threat bars
- Hard embed LibDataBroker-1.1 and use it
- Add LibDBIcon-1.0 external
- Add minimap button option, default shown
- Fix Omen's FuBar plugin issue for right clicks to open the configuration panel interfering with library upgrading paths
- Rewrite Auto Show/Hide options to be more intuitive. Add option not to use Auto Show/Hide
- Add an internal flag so that if the user manually toggles Omen's visibility, it stays shown/hidden until he next zones, join/leave a party/raid, or change any Auto Show/Hide settings
- Add option to ignore player pets to display threat info on (Default: On). Yes, player pets have aggro tables too!
- Add Frame Strata and Clamp To Screen options
- Apply a whole list of configuration settings that were forgotten on changing profiles
- Updated the FAQ
Changes from version RC2 to RC3
- Renamed localization\deDE.lua to Localization\deDE.lua so that the auto-generated zip file will contain the folder "Localization" rather than "localization", which means Omen will now work on non-Windows operating systems
Changes from version RC1 to RC2
- Add keybind to toggle using the focus target
- Fix missing localization entry for "Passed %s%% of %s's threat!"
- Add option to color your own threat bar to a color of your choice
- Fix "VGrip1Ratio" error that occurs when completing a drag and Omen incorrectly attempts to hide itself.
Has the latest update taken into account the 30% threat reduction in the Paladin Retribution tree?
Last night i passed the tanks threat several times, and remained above his threat, without actually pulling mob aggro.
Thanks.
It turns out that that I managed to not activate that code in the build posted here. Grab an update from files.wowace.com/Omen, or wait for me to post an update later today. :)
I would recommend this addon over kthm threatmeter any time.Your screen blinks red slightly when you move to top of the list plus you get a 90% warrning in chat that you can only see warning you that your about to take over threat.I absolutly love this threat meter i would suggest switching.
Is there a way to change the font on Omen - <target> ?
my omen stopped working for all my characters about a week ago I get an error when I log on pointing to a nil value I deleted and uninstalled and reinstalled!!! I MISS MY OMEN one of the best mods there is
Can you provide the exact text of the error?
Ok, my problem. Everyone in my raid has Omen, and all the extra files and folders so there should be no reason for it not to work, however, it gives out incorrect threat for me. Eg The last fight I did was VR in TK and I pulled Aggro and ofc died, now according to my Omen i was actually 9th at the very highest. My other half was in the raid too and he said that my threat was way above the tanks but mine said i was nowhere near the top.
This is very annoying esp when in raid for both me and raiders.
Any heads up to what is the prob would be great.
Ps I have tried messing with settings, re installing, absolutly everything that has been suggested before with other probs...
Are others in the raid using KTM? Unless you set a specific handler for Void Reaver, KTM may produce incorrect threat values for the fight.
Everyone has converted to Omen now. I remember when ppl still used KTM that their threat would "bug out" and shoot to the top with one hit... But it seems to be working opposite now oO
Latest version of Omen is here: http://files.wowace.com/sw-o.html
Skins -> Skin Settings -> Bars -> Number of Bars
Is there a way to set the maximum number of bars that Omen will show? I only need to see the top 5, for example.
Here's my problem: it seems that almost every time I try to use OMEN and during the heat of battle, I mistakenly click on the table as I'm moving my character or going to my toolbars, and start to drag an individual comparison bar for a player and me out at my mouse pointer. Seemingly there is no way to anchor it or remove it, and it permanently attaches to the pointer and prevents me from doing anything --- no clicking, moving, not anything! I have to stop and reload my ui to eliminate it and by then the battle is over and my mates are wondering why I haven't helped!
Locking Omen now prevents bars from being dragged out.
I have exactly the same problem as teoteodore - mouse gets stuck to one of the rip-away bars, and I have to resort to arrow keys to move around.
Is it possible to just disable the ability to tear away the bars? That's what I'd like to do.
It doesnt seem like my Pets aggro resets between fights. Actually my pets aggro(on the graphs) is acting weird because of this. It seems like its switching between two aggro tables so sometimes it might have 9k aggro and the secound after it only has 700. The high value seems to be dominant tho. Hope this help you. Besides this everything works flawless.
This bug can be bypassed by resetting the addon before the fight starts and so does only occur after the first battle.
keep it up!:)
edit: added some
Hey Antiarc, thanks for the insanely great threatmeter. There's just one problem I've been having for some time, and it's exactly the same one as Goatblaster posted below:
"Basically, every time I join a raid / party or zone, I HAVE to reload UI for Omen to function properly again. After a while, it locks up to the "global" target again and will NOT allow me to monitor threat. I also generate odd numbers on other peoples threat meters apparently, like 200,000 threat / second with a single frostbolt (I wish that was real...)."
The latter problem seems to be a case of Omen not resetting the threat correctly after each fight ends - so if you've accumulated 200k threat over the last 5 trash pulls, your first attack on the 6th pull will register as generating something like 202k threat. I'm a tank, so this is particularly troublesome; if I forget to manually clear Omen, the raid basically has no idea how much threat I actually have. Aditionally, once Omen locks to GLOBAL (despite the fact that no-one in our raid uses KTM), it reports my threat to others but doesn't show my threat bar on my own screen at all.
Is this a known issue or conflict with another addon? I'd dearly love to fix this, since reloading my UI after every corpse run isn't much fun.
Thanks!
Can you provide a list of the other mods you're using? I've had a few people report this issue, but I'm utterly unable to replicate it. I'm mostly convinced it's a conflict somewhere, but I've yet been unable to confirm it.
Thanks Antiarc. Here's a complete list of the addons I'm using:
ActionButtonColors
ag_UnitFrames [aUF_Banzai, aUF_BarFader, aUF_RangeCheck_M modules]
AlphaMap
ArenaPointer
AtlasLoot Enhanced [all modules]
Auc-Advanced [all modules]
Automaton
Bartender3
BeanCounter
BetterItemCount
BetterKeyBinding
BigWigs [all instance modules and the following]
BigWigs_Extras
BigWigs_HealbotAssist
BigWigs_LoathebTactical
BigWigs_NefCount
BigWigs_RazuviousAssistant
BigWigs_ThaddiusArrows
BlockValueTooltip
Bottom Scanner
CCWatch
Clique
ConsisTint
CooldownTimers2
CT_MailMod
CT_RaidTracker
Detox
Dhask's FlightMap
DHUD [ with DHUD_Options module]
Enchantrix [with Barker module]
EnhTooltip
EQCompare
Errormonster
FluidFrames
FuBar [plus the following modules]
FuBar_ArenaFu
FuBar_ClockFu
FuBar_DurabilityFu
FuBar_FriendsFu
FuBar_GroupFu
FuBar_HonorFu
FuBar_LocationFu
FuBar_MicroMenuFu
FuBar_OutfitterFu
FuBar_PerformanceFu
FuBar_QuestsFu
FuBar_ReagentFu
FuBar_TopScoreFu
FuBar_UIReloadFu
FuBar_VolumeFu
Gatherer [with GathererDB module]
Informant
LittleWigs [all instance modules]
Loggerhead
Morganti's Buffbar
Manufac [with ManufacSnoop module]
MobHealth3
Nature EnemyCastBar [only with modules CECB_Options, CECB_PvPModule]
Omen
OmniCC [with Options module]
oRA2 [with Leader, Optional, Participant modules]
Outfitter
PallyPower
PowerAuras
Proximo
RatingBuster
Recount
ReURL
Scrolling Combat Text [with sct_options, sctd, sctd_options modules]
simpleMinimap
SolarianAlarm
SpamSentry [with Bot, Report and RP modules]
Stubby
SuperInspect [plus SuperInspect_UI]
Swatter
Talented [with Talented_Data]
TankPoints
TellTrack
TinyTip [with TinyTipOptions and TinyTipExtras modules]
XLoot [with Group and Master modules]
Plus, of course, the various libraries that the Ace2 mods above share. All addons are their respective most recent versions.
Something else I've noticed, which might be of assistance in tracking down the problem: after doing a /reloadui, as mentioned elsewhere, Omen shows and transmits threat correctly. It also appears to wipe threat properly after combat ends. However, the timer used to track TPS does NOT reset. On the first trash pull after a /reloadui, for instance, TPS displays correctly - but when combat ends, the timer apparently doesn't stop. So on the second pull, despite the fact that the total threat is displayed accurately, TPS will be shown as something ridiculous like 50tps.