PassLoot_ItemScales
What this addon does
This is a plugin for PassLoot that adds filters for weighted scale comparison provided by another addon.
Addons currently supported
- Pawn
Module usage
Pawn
This will match items based on Pawn values. You must have Pawn Installed for the pawn scale to function. You may use the word "current" to match your currently equipped item scale.
Example: Match only if the item being rolled on matches the currently equipped item's pawn scale + 10.
- Pawn Scale -> Dps Scale1 - Greater than current + 10.
Other scale addons
If anyone wants other addons supported, let me know which ones.
Hi there, I'm trying to sort out how to use this, new to me so pardon the noobishness. What I'm trying to accomplish is having this roll need on anything that's an upgrade according to Pawn, and DE/Greed on everything else.
During my setup, I have 2 rules, set as a Default profile so I can do this for all characters.
1) Need - Pawn Greater than current (Read this in the other comments, great idea!)
2) DE, Greed - Pawn Less than current
This makes sense when looking at it, but it only lets me choose "MrRobot":CLASS#ofSpec. This doesn't automatically adjust to a new spec if I swap specs, and doesn't adjust out when swapping to another character/class.
Do I have to create a profile for every single class/spec combo with the above 2 rules?
I don't really want my Shaman for example rolling Need on something meant for a Druid, or rolling Need on offSpec items upsetting folks in the raid or group.
I'm really gratefull for this addon. If you plan on expanding it - being able to include compares against items in inventory would be very helpfull for gathering items for off-specs.
"Need -> Pawn scale -> Wowhead, paladinretribution greater than 0"
Shouldn't this trigger the rule on items that have a similar or larger scale than the one i have currently equipped in a slot?
I ended up with multiple items not better than the one equipped eg: Bracers of valor (1.0) but i have Thorium bracers (1.3) equipped. Am i missing something? :-)
Regards
You are asking it to check if the item is > 0, to which any item that pawn can assign a value to, it will roll on it.
You probably want to do something like:
> current (literally type the word 'current' in there)
Thanks for that, solved my problem :-)