PitBull Unit Frames 3.0
Please note that PitBull3 is no longer being actively developed. On top of lack of active development itself, it's based on the Rock framework which itself is no longer maintained either.
I strongly recommend that users migrate to PitBull4. You can not convert your config from PitBull3 and must reconfigure.
PitBull4 itself can be found at:
http://wow.curse.com/downloads/wow-addons/details/pitbull4.aspx
You can find guides for setting it up at:
http://www.wowace.com/addons/pitbull4/pages/guide/
And the FAQ here:
http://www.wowace.com/addons/pitbull4/pages/faq/
While PitBull4 is still in beta it is fully functional and has more features than PitBull3. It is actively developed on and bug fixes made regularly.
I do not plan on making any fixes to PitBull3 once Cataclysm releases. So you have plenty of time to make the migration.
Accepting paypal donations to [email protected]
PitBull is a Unit Frames addon that provides maximal customization and undergoes rigorous efficiency testing. It is created in a modular framework, which allows for mulitple authors to put their skills to work creating this great project.
It has support for many different kinds of units: player, target, pet, pet's target, target of target, target of target of target, focus, focus' target, party, party pets, party targets, party pet targets, raid, raid pets, raid targets, main tanks, main tank targets, main assists, main assist targets, etc.
Note: Almost all texts are configurable using the LibDogTag-3.0 format. See http://old.wowace.com/wiki/LibDogTag-3.0 for details or type '/dog' in-game.
Modules:
- Aura - track any buffs or debuffs on the shown units. Also has the ability to highlight based on a curable debuff.
- Banzai - highlight units that have threat on them.
- BarFader - allow for smooth fading when units gain or lose health/mana.
- CastBar - attach a cast bar to the applicable units: covers player, pet, party, target, focus, etc.
- CombatIcon - show an icon when the unit is in combat.
- CombatFader - fade unit out when out of combat.
- CombatText - show realtime damage/healing text on the unit frame.
- ComboPoints - for Rogues and Druids, show combo points.
- DruidManaBar - for Druids, show a mana bar when in Cat/Bear form.
- ExperienceBar - for the player and hunter pets, show an experience bar.
- HealthBar - show current health.
- HappinessIcon - show an icon on the pet frame to indicate its happiness.
- HideBlizzard - hide unneeded Blizzard frames .
- Highlight - show a highlight when hovering over a frame or targetting said frame.
- LeaderIcon - show the leader of the party.
- MasterLooterIcon - show the master looter of the raid.
- Portrait - show a 3D, 2D, or class portrait.
- PowerBar - show a mana/energy/focus/rage bar.
- PvPIcon - show an icon when the unit is in PvP mode.
- RaidTargetIcon - how the raid target icon (Skull/Triangle/etc.)
- RangeCheck - fade the unit frame slightly when the unit is out of range.
- ReadyCheckIcon - show Ready Check icon based on if the unit is ready or not.
- ReputationBar - for the player, show a reputation bar.
- RestIcon - show an icon if the player is resting.
- Spark - Graceful display of energy ticks and the spellcasting five-second-rule.
- ThreatBar - show a threat bar on the unit frame.
- TotemTimers - shows Totem timers for the PitBull player frame.
- VisualHeal - for healers, shows a bar showing the estimated heal amount while casting.
- VoiceIcon - show an icon based on whether or not the unit is talking.
Note: all modules can be enabled or disabled on-demand. Disabled modules don't take up any extra memory or CPU power.
I have always had two problems that I have never found a solution for....
1) I can never have it show if my target has loot master for raid / party lead. The icons never show up. Not a HUGE deal but is annoying as I assume it should be working fine.
2) It seems that if I am in combat and I mouseover an enemy with debuffs that are not applied by the class I am playing I get tooltip error messages (I will try and post the actual error message the next time it happens)
LF Help.
Everytime when in a chaotic boss battle or something else processor-stressing, i get this error:
Memory Allocation Error: Block Too Big
When this happens I have to reload my UI, otherwise i get a wow error. While bugging out, pitbull doesnt seem to respond anymore. I don't know if this is a pitbull related issue, but i can't figure out what it would be if it isnt pitbull.
Any configuration effort put into the Alpha version may or may not be compatible with the final product.
Just wondering if this project is still going. Not seen any updates or comments. This is actually one of my fav mods.
sxe0viking do you use CowTips, Parrot or Chinchilla?
I use too much click-casting. I know I am. Still... I can't get enough of 'em. Have almost all my healing spells bound to clicks and modifiers. So far I've used:
- SHIFT - Right click (macro, castsequence. Basically a Lifebloom with a twist)
- ALT - Right click (Regrowth)
- CONTROL - Right click (Rejuv.)
- SHIFT - CONTROL - Right click (Healing Touch)
- CONTROL - ALT - Right click (Wild Growth)
as you might see I use RIGHT click for healing (left is for decursing / depoison / targetting). "Vanilla" right-click is for drop-down menus.
Now I need one more... and I can't :/ Wild Growth had to be bound to left clicking. Why ?
Because ALT-SHIFT-Right click pops up the configuration window :S
Now... I'm either blind, dumb or both, because I can't find an option to unbind the configuration window from that combo click. And in a raid it's NOT a good idea to have a huge config window popping up in your screen. It's already annoying in a 5-men group...
Now, is there a way to disable that feature ? The configuration panel can be always found in the appropriate panel, so there's no real need to have a combo click bound to it.
Any suggestion ?
The request is: if there's no way to disable that, add it plz....
Cheers
1/12 02:38:21.687 Execution tainted by PitBull while reading UIDROPDOWNMENU_INIT_MENU - Interface\FrameXML\UnitPopup.lua:997 func()
1/12 02:38:21.687 Interface\FrameXML\UIDropDownMenu.lua:568 UIDropDownMenuButton_OnClick()
1/12 02:38:21.687 DropDownList1Button2:OnClick()
1/12 02:38:21.687 An action was blocked because of taint from PitBull - FocusUnit()
1/12 02:38:21.687 Interface\FrameXML\UnitPopup.lua:1181 func()
1/12 02:38:21.687 Interface\FrameXML\UIDropDownMenu.lua:568 UIDropDownMenuButton_OnClick()
help appreciated
I have disabled the filters of Buff&Debuff of target. I think that I can see all Buffs or Debuffs of target even if the debuff is not put by me.
But when we face to the boss "Hydross the Unstable", I can not see the percent number of the boss buff by himself (the number is between 1 to 500).
How can I do?
THX
First off, I love Pitbull and can't wait till Pitbull4 goes live.
Well the other day I re-installed Pitbull ( My UI went poof and had to do the redo WTF/Interface) Well after re-installing I started getting an error message on all Death Knights, I get the error "only" when clicking/targeting them. It doesn't seem to happen with any other classes, I have done things from Changing DogTag to re-installing Pitbull.
Interface\AddOn\PitBull_PowerBar\PowerBar.lua:344:bad argument #1 to 'unpack' (table expected, got nil)
Well I hope this can help you solve the issue, hope to hear from you soon.
[Edited for further information]
I disabled raid, and I'm not sure how to enable it again, any help would be greatly apreshiated.
can you tell me where i get that frame?