PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
[url]http://img230.imageshack.us/img230/7751/87052958.jpg[/url]
very tanks
hope can help me tx
http://www.wowinterface.com/downloads/info16426-caelUI.html
Here's the left side of the player frame with percent of total and deficit:
local curhp = HP(unit)
local maxhp = MaxHP(unit)
return "%s%% -%s",Percent(curhp,maxhp),maxhp-curhp
Here's the right side of the player frame showing what I assume is just Max HP:
return MaxHP(unit)
For the boss frame I'm guessing that's remaining HP in percent and short format.
local curhp = HP(unit)
local maxhp = MaxHP(unit)
return "%s - %s%%",Short(curhp),Percent(curhp,maxhp)
This page has an excellent introduction to luatexts, and is pretty much the closest thing to a manual on the subject you'll find.
http://www.wowace.com/addons/pitbull4/pages/lua-texts/
http://s.wowinterface.com/preview/pvw25810.jpg this is what my old UI looked like and what im trying to get the unit frames to look like again
To get things to look different, you just need to make a new layout. You can have as many or as few of layouts as you like. The guide linked above can help you with making layouts.
Are you using the latest version of PB4?
Have you tested this with just PB4 loaded in your add ons?
You can still configure a layout on the singleton frames and apply to your raide frames. Or configure live in a group.
Hope this is fixed soon.
So you can customize e.g. width and height.
Would love to could make them look like the Tukui bars.
Which do not take away a percentage of the player frame in height but attach to direct above or below the player frame.
PB4 does allow you to resize the indicators. You can also not use "Position as bar" and have it above or below the player frame. (Or on the left side or right side vertically)
All bars that you position as a bar are sized in relation to each other... so if you want a bar that's 1 high you set it to 1 and if you want a bar that is twice as big you set it to 2, 4 times as big set it to 4. If you want a larger player frame (which would in turn make all the bars themselves larger then resize the whole frame.
So here it is:
http://img401.imageshack.us/img401/1600/wowscrnshot111910150448.jpg
If you position the eclipse bar as a bar and set the size correctly, you get pretty much the same result.
But the problem is if I switch into a state where the eclipse bar is not displayed (cat form, bear form), I have a bigger health and power bar, because they fill the empty place of the ecplise bar.
So it would be better to set the height/width in pixel instead the size to each other.