PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Displaying the Class Icons crashes Pitbull, when viewing a Monk
The class icons are not part of PitBull4. They are part of the PitBull4_Extras addon which I don't maintain. You should report the problems on that addon.
add this code
Portrait.lua in PitBull4_Portrait, line 14
Ahh thanks, being clear when reporting bugs helps me a lot guys. Didn't realize he was talking about the Portrait module.
Guess I missed that. I never did try to make a level 1 Pandaran on beta. I'll get it fixed later today. Note if disabling the PvPIcon module doesn't help you then you're likely using some of the modules in the PitBull4_Extras addon (which I don't maintain) and has not been updated for MoP.
Issue with Pandaren's is fixed in beta 39.
Great job man!
Yes disable PvP Indicator fixed my monk, gj!
: )
It seems the problem is related to the PvP icon. Since fresh pandas aren't Horde or Alliance, it bugs out. As a workaround you can just disable the PvP icon indicator and it seems to work fine from there.
Seems Pitbull doesn't work on Pandaran.
On my Pandaran Shamy i'm getting this:
Well there is defenitely something wrong with Pitbull regarding monks, the rest is great like before. Can somebody pls take a look at it and try to fix it? Love this addon!
This is how my UI normaly looks:
http://i1070.photobucket.com/albums/u485/Detonite/Wow/WoWScrnShot_092512_184618_zps42319544.jpg
This is how my monk looks:
http://i1070.photobucket.com/albums/u485/Detonite/Wow/WoWScrnShot_092512_185524_zps38cf1219.jpg
: )
It's hard to explain in words but for Finding your Center(http://www.wowhead.com/quest=29890) (so far only one i've found with the issue) the interactive bar is not showing unless i disable the addon. Is there an option to show and move this bar?
I specifically tested this quest on beta. It works just fine. Note that the bar shows on the bar for your player, unless you've disabled the AltPowerBar module. If you want you can enable the Blizzard version of the bar by doing /pb, Modules, Hide Blizzard and unchecking Alternate power
Confirmed to be working on Live.
Hello...It's just me or Pitbull doesn't work with Panda Monk??
Am I the noob??
ty
Date: 2012-09-23 22:11:50
ID: -11
Error occured in: AddOn: PitBull4
Count: 3
Message: Note: AddOn PitBull4 attempted to call a protected function (WorldMapBlobFrame:Hide()) during combat lockdown.
Debug:
[C]: Hide()
..\FrameXML\WorldMapFrame.lua:1871: WorldMapFrame_DisplayQuests()
..\FrameXML\WorldMapFrame.lua:1933: WorldMapFrame_UpdateMap()
..\FrameXML\WorldMapFrame.lua:245:
..\FrameXML\WorldMapFrame.lua:231
[C]: SetMapToCurrentZone()
..\FrameXML\WorldMapFrame.lua:201:
..\FrameXML\WorldMapFrame.lua:191
[C]: Show()
..\FrameXML\UIParent.lua:1691: SetUIPanel()
..\FrameXML\UIParent.lua:1533: ShowUIPanel()
..\FrameXML\UIParent.lua:1469:
..\FrameXML\UIParent.lua:1465
[C]: SetAttribute()
..\FrameXML\UIParent.lua:2179: ShowUIPanel()
..\FrameXML\UIParent.lua:2163: ToggleFrame()
[string "TOGGLEWORLDMAP"]:1:
[string "TOGGLEWORLDMAP"]:1
Locals:
None
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
AucAdvanced, v5.14.5335 (KowariOnCrutches)
AucFilterBasic, v5.14.5335 (KowariOnCrutches)
AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
AucScanData, v5.14.5335 (KowariOnCrutches)
AucStatHistogram, v5.14.5335 (KowariOnCrutches)
AucStatiLevel, v5.14.5335 (KowariOnCrutches)
AucStatPurchased, v5.14.5335 (KowariOnCrutches)
AucStatSales, v5.14.5335.5335(5.14/embedded)
AucStatSimple, v5.14.5335 (KowariOnCrutches)
AucStatStdDev, v5.14.5335 (KowariOnCrutches)
AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
Babylonian, v5.1.DEV.312(/embedded)
BagBrother, v
Bagnon, v5.0.4
BagnonConfig, v
BagnonGuildBank, v
Bartender4, v4.5.4
BattlegroundTargets, v50001-1
BeanCounter, v5.14.5335 (KowariOnCrutches)
CauterizeCooldown, v1.4
Chatter, v1.0
CombustionHelper, v3.3
Configator, v5.1.DEV.330(/embedded)
DBMCore, v
DBMLDB, v
DBMPartyCataclysm, v
DBMPvP, v
DebugLib, v5.1.DEV.312(/embedded)
Decursive, v2.7.1.1
Enchantrix, v5.14.5335 (KowariOnCrutches)
EnchantrixBarker, v5.14.5335 (KowariOnCrutches)
GatherMate2, v1.20
Grid, v5.0.4.1520
GridAutoFrameSize, v2.4.5
GridIndicatorCornerIcons, v50001-3
GridIndicatorSideIcons, v50001-2
GridManaBars, v1.04
GridStatusDungeonRole, v1.2.2
GridStatusHostileUnit, v0.91
GridStatusParty, v5.0.5.53
GridStatusRaidDebuff, vv5.00
GridStatusRDCata, v1.4
HealersHaveToDie, v2.0.1
Informant, v5.14.5335 (KowariOnCrutches)
LibExtraTip, v5.12.DEV.324(/embedded)
LoseControl, v5.0
MageBombTracker, v1.0.7
MageNuggets, v3.04
MogIt, v3.0.5
PitBull4, vv4.0.0-beta37
PitBull4Aggro, vv4.0.0-beta37
PitBull4AltPowerBar, vv4.0.0-beta37
PitBull4Aura, vv4.0.0-beta37
PitBull4Background, vv4.0.0-beta37
PitBull4BattlePet, vv4.0.0-beta37
PitBull4BlankSpace, vv4.0.0-beta37
PitBull4Border, vv4.0.0-beta37
PitBull4CastBar, vv4.0.0-beta37
PitBull4CastBarLatency, vv4.0.0-beta37
PitBull4CombatFader, vv4.0.0-beta37
PitBull4CombatIcon, vv4.0.0-beta37
PitBull4CombatText, vv4.0.0-beta37
PitBull4ComboPoints, vv4.0.0-beta37
PitBull4ExperienceBar, vv4.0.0-beta37
PitBull4HealthBar, vv4.0.0-beta37
PitBull4HideBlizzard, vv4.0.0-beta37
PitBull4Highlight, vv4.0.0-beta37
PitBull4HostilityFader, vv4.0.0-beta37
PitBull4LeaderIcon, vv4.0.0-beta37
PitBull4LuaTexts, vv4.0.0-beta37
PitBull4MasterLooterIcon, vv4.0.0-beta37
PitBull4PhaseIcon, vv4.0.0-beta37
PitBull4Portrait, vv4.0.0-beta37
PitBull4PowerBar, vv4.0.0-beta37
PitBull4PvPIcon, vv4.0.0-beta37
PitBull4QuestIcon, vv4.0.0-beta37
PitBull4RaidTargetIcon, vv4.0.0-beta37
PitBull4RangeFader, vv4.0.0-beta37
PitBull4ReadyCheckIcon, vv4.0.0-beta37
PitBull4ReputationBar, vv4.0.0-beta37
PitBull4RestIcon, vv4.0.0-beta37
PitBull4RoleIcon, vv4.0.0-beta37
PitBull4Sounds, vv4.0.0-beta37
PitBull4ThreatBar, vv4.0.0-beta37
PitBull4VisualHeal, vv4.0.0-beta37
PitBull4VoiceIcon, vv4.0.0-beta37
Recount, v
SlideBar, v5.14.5335 (KowariOnCrutches)
Stubby, v5.14.5335 (KowariOnCrutches)
TidyPlates, v6.7.5 (R539)
TidyPlatesGraphite, v
TidyPlatesGrey, v
TidyPlatesNeon, v
TidyPlatesQuatre, v
TidyPlatesHub, v
TidyPlatesWidgets, v
TipHelper, v5.12.DEV.315(/embedded)
BlizRuntimeLib_enUS v5.0.5.50001 <us>
(ck=103b)
We're not calling that function. So more than likely some other addon is taining the UIDropDownMenu. Unfortunately, there's a bug in the game right now that's making it ridiculously easy to taint this and break all sorts of things. I've looked at it already for other issues and have been unable to see anyway of working around the problem. So nothing I can do about this, Sorry.
Not sure if it's even possible, but any way I can set it up in my frames so that if someone is dead, it's much more obvious than the word "Dead" in normal font? Would like some red, maybe? On maybe all text in the frame?
You can change the background color on the health bar via Colors, Health Bar, and changing the Dead.
If you want to change the text you can modify the LuaText(s). See the documentation or the threads I linked to below. This is probably a more advanced change but is entirely possible.
Yeah, I just found the health bar thing right after I posted. I'll try to take a look at the luatexts, but not sure how successful I'll find that. We'll see how it works out :) Thank you!!