PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Btw, I´m missing some skins.
DogTags shows errors as [err]. The distinction was made to help us know which text provider someone is using when they run into a problem.
If so are you certain that you Turned DogTags on and turned Lua Texts Off under Modules?
Did you update your PB4 yesterday or today? There was a bug in the DogTags library that was causing some issues, but was updated in the latest (yesterdays) release.
Also I am not familar with dog tags. I didnt do anything custom with texts that I know of. My PB4 config is pretty out of the box.
be sure to have the UNIT_LEVEL event turned on.
With the "Class: Short level and race" code, it shows level and race, I just want it to show level.
Sorry for pestering
You may get a faster response on the UI and Macros forum, or one of the forums set up for LUA texts (elitest jerks/wowace)
Please oh please can someone tell me how to turn off the various bits of text/numbers that appear on the bars.
Hi all, long time PB3 user here getting up to speed on PB4 (yeah I know, I waited long enough right? lol). So I'm trying to convert to the new luatext and I've mostly got the hang of it, but not sure if I'm either using the wrong code or maybe I have my font too big and it's just hiding. So in PB3 on my Target frame I had the following items attached to the health bar for text
name dogtag:
[Level:DifficultyColor] [Name] [DruidForm:Paren] [(AFK or DND):Angle]
health dogtag:
[HP:VeryShort] | [Status | PercentHP:Percent]
If my target was AFK for example I would get "70 Someplayer AFK 12:03"
Now for Lua:name I have
local r1,g1,b1 = DifficultyColor(unit) return '|cff%02x%02x%02x%s|r %s%s%s',r1,g1,b1,Level(unit),Name(unit),Angle(AFK(unit) or DND(unit))
and for Lua:health I have
local s = Status(unit) if s then return s end local cur, max = HP(unit), MaxHP(unit)
Now I see in my example "70 Someplayer <Away...." as it runs into the HP display. What can I do to get Away to show as AFK and get the time to show?
FS checks come back clean. Offloading entire WoW install to secondary and tertiary drives offer no relief. Bleh. Here we go again.
I have files from three separate dates I'm trying to replace it with. Non work. =/