PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Hi Shefki, cheers for getting Pitbull4 working on the Cataclysm beta so quickly, I was missing it terribly. I have a (hopefully small) request:
Could you add the ability to filter just your own unit frame out when in groups? I'd like to be able to display parties as 2x2, 10 man raids as 9x9 and 25 man raids as 6x4.
@sh1ko, Without the erorrs I have no idea.
@costomojin, You should report the problem to the Rune-it-all author. Has nothing to do with PitBull4.
What is the issue? I am using a rune addon other then pitbull 4, My issue is everytime I mount in a vehicle my runes move to the player health frame. When I dismount the runes stay there till I re-load the UI. I want to say that I don't have something turned off in pitbull but I cannot say for certain. Any help in this matter would be greatly appreciated. Please provide any additional information below. I am using bartender, Pitbull 4 and Rune-it-all.
Normal layout working perfectly: http://img709.imageshack.us/img709/6783/wowscrnshot091110053849.jpg
Layout while mounted in a vehicle ( not working ) : http://img69.imageshack.us/img69/8751/wowscrnshot091210021751.jpg
Layout after being in a vehicle and b4 I reload my ui : http://img810.imageshack.us/img810/3046/wowscrnshot091110053931.jpg
Date: 2010-09-10 19:10:34 it works with pitbull3 but not 4 , not sure where teh prob is
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\TourGuide\Parser.lua line 84:
attempt to call field '?' (a nil value)
Debug:
TourGuide\Dongle.lua:249:
TourGuide\Dongle.lua:246
TourGuide\Dongle.lua:1175:
TourGuide\Dongle.lua:1167
TourGuide\Dongle.lua:1197:
TourGuide\Dongle.lua:1184
[C]: pcall()
TourGuide\Dongle.lua:247:
TourGuide\Dongle.lua:246
TourGuide\Dongle.lua:337:
TourGuide\Dongle.lua:328
[C]: LoadAddOn()
PitBull4\Main.lua:1126: LoadModules()
PitBull4\Main.lua:1238: OnProfileChanged()
PitBull4\Main.lua:1305:
PitBull4\Main.lua:1275
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:539: EnableAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:629:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:615
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:235: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:258: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:482:
..\FrameXML\UIParent.lua:454
Secondly I was wondering if you could quickly assist me with writing a custom code for name texts, I want NPCs to have hostility colored names, but I want players to have classcolored names. Is this possible to combine?
The majority of NPCs in WoW are flagged for PVP so that they will defend their cities.
If you are wanting just the names in the PVP hostility colors go to Texts
Select LUA:Name
And under Code you would pick Name:Hostility-colored
If you are wanting to create a bar that is colored by hostility then you have the following combinations of options:
Using "Color NPC by hostility" will make most NPCs appear green since they are friendly flagged for PVP. Some NPCs like horde guards will be red.
Using "Color by hostility" will make player bars green if they are same faction and blue if they are opposite faction.
Using "Color by class" will make your factions players change by class, the opposing faction will be ye olde standard green.
So you could use all three which would make NPCs primarily green since they are friendly flagged for PVP, opposite faction blue, and your faction class colored.
I hope that helps. If I'm not understanding, perhaps some pictures? XD
http://elitistjerks.com/f32/t63351-luatexts_new_dogtags/
http://www.wowace.com/addons/pitbull4/pages/lua-texts/
Loom927: Ticket 259
How do I stop OmniCC from displaying cooldown timers on my Auras?
There are a couple of different ways to go about this. You can use configuration options within OmniCC itself to do this, details can be found in OmniCC's FAQ. Alternatively, you can install the OmniCC_DIsable_PitBull4 addon that specifically disables OmniCC for all Aura frames created by PitBull4 and only those frames. If you're using OmniCC 3 then none of the above will work. OmniCC 3 includes its own Blacklist configuration now and you can prevent timers from displaying on PitBull4 cooldown spinners by Blacklisting: PitBull4_Cooldown_
You will see both of your accounts there.
Account 1
Account 2
Now, if you want to copy from account 1, simply delete "Account 2".
Left click once on Account 1, press CTRL + C then CTRL + V, now you'll have a folder named "Account 1 copy" name this to whatever your accounts name is.
Now, go into Account 2 folder, which you just recreated, and rename the server name ( if its not on the same server ). Then, go into the Server folder, and change the names of the characters listed to those who are on account 2.
WTF -> Account -> Delete -> Copy & Paste -> Change server name -> Change characters name.
Then, logg in to world of warcraft, open the addon and find "profiles" import the one from the other account that you made.
This is how ive always done it, probably more methods to do it.
The default model viewer that is used by PB4 doesn't let you swap the facing so that's why you didn't find it. :)