PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
As Astug has asked. Can the option to change size/font of the time remaining for auras be added soon.
Thanks <3
Does pitbull 4 have support for hunters feigning death as a target? Also on a screensize of 1024/768 the code entry shows empty until u resize the config for pitbull 4 for the texts.
I've had this error in pitbull 4.0 when trying to set a focus frame. This error has persisted for me since I had pitbull 3.0, was hoping 4.0 would solve this problem.
Date: 2009-04-19 14:10:06 ID: 4 Error occured in: AddOn: PitBull4 Count: 1 Message: Error: AddOn PitBull4 attempted to call a forbidden function (FocusUnit()) from a tainted execution path. Debug: [C]: FocusUnit() ..\FrameXML\UnitPopup.lua:1184: func() ..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick() [string "*:OnClick"]:1: [string "*:OnClick"]:1 AddOns: Swatter, v3.1.13 (<%codename%>) Atlas, v1.13.0 AtlasBattlegrounds, v1.13.0 AtlasDungeonLocs, v1.13.0 AtlasOutdoorRaids, v1.13.0 AtlasTransportation, v1.13.0 AtlasLoot, vv5.04.02 AtlasLootFu, vv5.04.02 Bejeweled, v1.03 BonusScanner, v4.4 ButtonBin, v1.0.66 ComboPointsRedux, v1.0.8 DBMCore, v Dominos, v1.9.3 DominosBuff, v DominosCast, v DominosRoll, v DominosXP, v ElkBuffBars, v2.2.2-135 Gladius, vr23 MikScrollingBattleText, v5.4.42 MouseoverRaidIcons, v1.0 Omen, v3.0.7 Outfitter, v4.4b3 PitBull4, vr20090419031616 PoMTracker, v2.6 Quartz, v1.0 QuartzBuff, v1.0 QuartzFlight, v1.0 QuartzFocus, v1.0 QuartzGCD, v1.0 QuartzInterrupt, v1.0 QuartzLatency, v1.0 QuartzMirror, v1.0 QuartzPet, v1.0 QuartzPlayer, v1.0 QuartzRange, v1.0 QuartzSwing, v1.0 QuartzTarget, v1.0 QuartzTimer, v1.0 QuartzTradeskill, v1.0 QuestHelper, v0.70 Recount, v SlideBar, v3.1.13 (<%codename%>) SunnArt, v2.25 SunnArtPack1, v1.1 SunnArtPack2, v1.1 SunnArtPack3, v1.1 SunnArtPack4, v1.1 SunnArtPack5, v1.1 SunnArtPack6, v1.1 SunnArtPack9, v1.1 SunnViewportKoldstudioPack, v1.0 VisualHeal, v (ck=499)
This is a great UI, however, when I am in a raid and the target/target of target/target of target's target frame constantly changes, the unit frame name and related health status are not updated as soon as I or the boss switch targets. Sometimes, it even shows the wrong information or player name. Is there any wat to fix this? or is there setting on my side that can help fix this? Thanks again for a great UI.
OMG thks a lot =D i feel like a tard now xD
beldl - Create groups with your "Raid" settings. Worked for me. You drag groups around like you would do with Pb3. Use the addon Align to make sure everything looks good.
Is there a way to change the size (and maybe even font) of the text in the buffs/debuffs on the unit frames? Because when my or my target's buff f.ex. is f.ex. 78m long, than the text doesn't stay in that tiny little box.
Thanks in advance.
Great addon btw, thank you!
I have just changed to 4.0 from 3.0 and i have enabled my portait in the modules section but i cannot see a portrait on me or my party. Was wondering if anyone could help
My wife noticed that her Pitbull4 playerframe had vanished last night so I deleted her savedvariables file and replaced it with mine (that works with everything showing as it should).
The weird thing is that I still can't see her playerframe. :\
Everything else shows as expected, but nothing I do will get her playerframe to show, including disabling the PB4 frame fader.
It must be something outside of Pitbull4 that's causing the problem because I've completely deleted her PB4 savedvariables and replaced it with mine three times, but I don't have a clue what it could be.
Anyone have any ideas??
How do i filter groups on raids? it is just by Renaming it or is ther an option to do it? Is there any way to make raid group customizable like on PB3? A way to make group by rather than a whole block? I being reading previous comment and ur answere but i really cant see a way to do = \.
I might have found the solution for the selecting a target in mid-cast problem (no cast bar if its selected during a cast), use the fix at your own risk though.
In the CastBar.lua, line 93 change
to
at least that seems to work for me, but I am happy for any comments as to why this change could be bad / wrong, I'm not very versed with lua...
Shefki: I'm using class color for the health bar, but the aggro still doesn't show :-/
I tried setting all the health bar options to the same as they are in the Default profile, but it doesn't fix it. I might have to just modify the options in Default profile 1 by 1 until I see what disables it.
Ideally, I would like the background/border of the frame to turn red upon aggro (instead of the health bar itself). Is this possible?
jwwpua, Using a custom health bar color... That's a known issue.
I have the Aggro module enabled, but when I or my party members get attacked, the health doesn't turn red or anything to indicate they are getting attacked.
When I use the default profile, this feature works, but I've tried to compare every option to my customized profile, I just don't see anything that would prevent Aggro color from working.
Any ideas?
Lottelientje,
Groups, make a raid group, filter by MainTanks.
You should just be getting spell name on the cast bar by default.
I wanted to thank you for this lovely addon! Just got 2 questions.. - I can't seem to figure out how to add MainTainFrames (they are allready added, are they?) - Is there a way to add the spellname to the castbar?
Would be nice to see some more customizability for the portrait, but so far so good. I just love PB4, keep it up! :)
Just a quick post to say *thank you* for this excellent addon. I've been using 3.0 for a long time and thought it was in place for some positive feedback from a satified user. Keep up the good work!
Haha I should have known. Again I want to say thank you. Pitbull is one of my FAVORITE mods of all time. Thank you all so much for your work! Shefki and a special thanks for the extra help!
blue_sphere, set the Click-through option in Units for the player frame.