PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
in beta keep having alot of error popping caused by 'GetNumPartyMembers' (a nil value) ;) just log in beta and u get stormed by it XD
@Shefki
Shefki, I would... but of course I completed the quest by simply disabling the mod. Its probably about an hour or so into the jade Forest. If I have time to retest later I will.
@derevka
Can you try with the latest alpha and see if it works correctly now. I just fixed a long standing bug with it that should help but I may need to do more to deal with the vehicle situation (I doubt it from looking at our code, but I could be wrong).
Alternate power does not seem to be working correctly. For example the meditation quest in Jade Forest you have to keep your Alt Power Bar centered by using the vehicle commands.
however with PitBull enabled, the bar does not show regardless of configuration (ie. I have it turned on for my character frame, to appear below my mana/energy bar). Disabling pitbull the alt bar shows.
@nickstaroba
It was an optimization decision to remove the container frame around the Auras. I may add it back in at some point but at this time I don't have definitive plans to change this.
@JCinDE
Haven't added that yet. Want to do it securely. I should get to it this weekend.
It seems my unit frames aren't hiding when a pet battle starts. Is there some known easy fix for this?
Great add-on! I don't know if I even need to do this but I'd like to make a request if I'm not wrong in my assumption.
I use KGPanels and Pitbull. I use KGPanel to adjust its panels and the relative positions of Pitbull's frames through various snippets of Setpoint code. This works great for all the unit frames; when I change resolutions, they go right to where I need them in relation to my screen.
The problem I've run into is that the Auras have no anchoring frame (if that's the correct way to put it). I'd like to position the Auras independently of the Unit frame itself rather than set it to 200px away for example. I want to set it to 10px above one of my KGPanels so that when I change resolutions, it goes back to the same place. Hopefully that description is clear enough.
Now, when I hit /framestack, I do not see any frames other than each individual Aura's frame, which makes it rather difficult to position the whole set. I know I could do this with some more intricate code, but I'm not much of a Lua coder just yet.
Would it be possible in the next version of Pitbull (for MoP) to have a named frame that I could then work with? Or maybe some other solution comes to mind? (I'd rather not get yet another add-on to handle auras, Pitbull does just fine and I like to keep things minimal.
Thanks for your time.
@rob_321
I don't maintain the DogTags project. So if there are any issues with it someone else is going to have to fix it.
Hey, my dog tags arent working properly. Will there any fix in the near future?
Screenshot:
http://imageshack.us/photo/my-images/651/wowscrnshot080912162445.jpg/
Alright, this option was too obvious :X Thanks alot! Everything's working fine now.
@Hamb
Get the alpha. It has a lot more changes than what daf2's quick and dirty update had.
Good day!
First of all I'd like to thank the authors for all the hard work they put into this addon and also for planning to update it for MoP! Thank you! I really appreciate your and every other authors work on improving and updating your addons, regardless of whether you still play WoW or not. Sadly most people seem to take that as a given.
I've been playing the MoP-Beta with the "quick and dirty update" of Pitbull by daf2, which worked fine for me so far. However, it's not working with the current version of MoP anymore, so I was wondering if you guys have a more or less working version lying around, which you would share with us. Personally, I just can't play WoW without some key-addons, Pitbull being one of these.
Thanks again and keep it up! =)
Can somebody help me? I dont got any party frames :o
@coreanism
Doubt I'll do it. That's the type of thing I'd rather be an external module. But I wouldn't rule it out.
any plan to add pvp trinket module? it would really great for pvpers.
@Shefki
Okay. I apologize for not looking at those first. Thanks for replying.
@Yimmeryams
There are several tickets open on this. I'll get to it eventually.
@Yimmeryams
Has anyone looked or thought about this?
I've accidently deleted the health text, how do I get it back in the addon?