PitBull4_AuraBar
This is a continuation of PitBull_LifebloomBar, but more flexible, to use with ckknight's new PitBull4. Since botch AuraBar and PitBull4 are still beta, do not expect everything to work all the time.
AuraBar allows for additional bars to be displayed, each tracking the duration of your buff on the unit, to allow you to quickly assess the status of your hots/dots.
Features:
-Watching all of your buffs and debuffs on all units PB4 provides
-Limit the timer bars lenght, to have all hots/dots an the same timescale
-Choose a custom bar color, or have it green/yellow/red depending on time remaining!
Feedback of any kind is very welcome!
-Vaeyl of Nozdormu
if HasAura("Lifebloom") then
AuraDuration("Lifebloom"):Round
end
Thanks!
In french client, the buff from the new healing idol has the same name than the spell. Is there a way to differentiate them (i tried with the spell rank [Rejuvenation(Rank 15)], but it didn't work)?
AuraBar always show me the idol proc, so i can't rely on it to know if i can swiftmend or not :/
I tried using the spellID, but there seems to be no way to get this id via the ingame-API. Currently, I do not know how to differentiate between two buffs having the same name....
Any ideas?
http://forums.worldofwarcraft.com/thread.html?topicId=16904201555&sid=1
"Make UnitAura return and accept spellids."
Never saw a blue answer for that
I am having a problem however: the the empty opacity doesn't seem to be working. It's working fine for the other pitbull bars, but not the ones from the AuraBar addon.
Perhaps I am missing something, but I have been unable to get Aurabar to track the Weakened Soul debuff. I assume this is because you only track beneficial auras on friendly players. I would find it very useful to be able to track this debuff, as it is very important for discipline priests. Or I might just be missing something silly.
Thanks for your work, this addon does a great job of providing important information at a glance.
I'll add the possibility to track Debuffs on Friendly targets and Buffs on Enemy ones. Thanks for pointing that out!