Prat 3.0
In loving memory of Jon Akthar (Sylvanaar)
Hello WoW community, I'm LuciferCatnip, Sylvanaar was my coworker and my mentor. It goes without saying that Jon was an amazingly talented individual. He always seemed to know everything... but he once said to me "It's not about knowing the answers, it's about asking the right questions", he always challenged me to ask me the right questions until I would arrive at the answer on my own terms. Jon was also a champion of the open source movement, and so with special thanks to Gil from Curseforge as well as Sylvanaar's family, there's no better way to honor Sylvanaar's legacy than to keep his project going strong in the community.
If you'd like to help maintain Prat, please reach out to MysticalOS or LuciferCatnip directly. Thank you so much.
About
Prat-3.0 is a chat enhancement addon for World of Warcraft.
It is made up of 30+ smaller "modules" which each provide additional functionality, and can be enabled or disabled individually.
In game, type /prat for a menu. Or use the icon on one of the many data broker hosts.
Prat has just about every feature you can think of, and then some. Really. When I get some more time, I'll try and put together a full list (Even I have lost count)
(Thanks to Dreamsight for this partial list)
- Sync your chat settings across your account (Beta)
- AI powered spam filter (Beta)
- Change arrows, buttons, mouse scroll for chat scroll, scroll speed
- you can add player color per channel, color per level, color per class
- timestamps (styled)
- whether to show timestamp (what format the timestamp should be in)
- whether to show players level
- you can select the option for channel "stickys" (last channel you used you auto use when hitting enter, that sort of thing – or last thing someone said)
- change the looks of the chat's editbox - as well as where it appears (you can even undock it and move it to where you'd like it to be)
- chat fading, fading delay
- You can change the font to a list of fonts, add an outline to it, monochrome it (if you don’t mind messing with files a bit you could probably even add other fonts to that list)
- change the chat frame/chat box appearance
- Keep chat history between game sessions
- Set channel abbreviations
- set brackets and color(or something instead of brackets)round player/lvl
- alt invite option (press keyboard “alt” button and click on the player’s name to auto inv them)
- raid icon
- invite links - click them to invite the person
- URL copying
- Full chat copying + copy button
- Click timestamp to copy line
- Configurable alerts when your name or other word is mentioned
- enables tell target /tt which whispers your target
- Alias options - make macros into short commands
- See names of players Alt characters
- change chat sounds (incoming and outgoing as well as per channel)
- Achievements info and grats
- Full chat search and search box
- Customizable filters for advanced users
- Show item icon next to item links and player class icon next to player names
- Icon-only options for newcomers chat
- Optional flashing or font color change for chat tabs when a new message comes in.
You can enable/disable all Prat modules - don't have to have the ones you don't use running
While trying to reduce resource utilization, it is also important to note that some people prefer the features, and don't care that an addon uses 500k more.
Message: Interface\AddOns\Prat-3.0\addon\locales.lua:70: Locale key module_name is not provided.
Time: 05/06/18 11:56:43
Count: 1
Stack: Interface\AddOns\Prat-3.0\addon\locales.lua:70: Locale key module_name is not provided.
Interface\AddOns\Prat-3.0\addon\modules.lua:336: in function `LoadModules'
Interface\AddOns\Prat-3.0\addon\addon.lua:245: in function <Interface\AddOns\Prat-3.0\addon\addon.lua:199>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:644: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals: <none>
In reply to Forge_User_85837994:
Thank you creating this great addon. Any idea if an update will be coming sometime in the near future?
In reply to Magnustx:
Hey sylvanaar & pompachomp,
Just thought i would throw my two cents in relating to the bubbles module that used to exist. I understand it's been removed in 3.5.5 however i was curious as to if we will see a return to the module. I understand that there were changes to how anchoring works in dungeons and raids. The module is still a nifty feature even if it wont function in those environments. Why not make a check upon entering a dungeon or raid and auto disabling it once in a raid and dungeon, then once out have it re-enable. I would really love to see an official return for the Bubble module. Thanks!
As of late i have downloaded and installed the chat bubbles module from the github version of the addon. And so far so good, i haven't run into any issues while running it. No errors or anything really. Would love to see it officially back on the curse version.
In reply to mycrowave100:
The ability to alt click invite people has stopped working for some reason. Anyone have any ideas what would cause this?
In reply to Wyndoor:
please add 'print chat messages' and loot messages to list of things athat are saved in history
In reply to Nirran00:
Hello. Can you help me with something?
I downloaded this addon for the reason wanting it to color code my name(the class color) whenever it is mentioned in chat by other plays, Example "Hello Bulkbelly(Bulkbelly gets color coded) how are you?". But the problem is it only gets color coded in /general or /trade. I want it to also be color coded in all chat channels but I cant find the option to do it :(
In reply to Bulkbelleh:
Message: ...nterface\AddOns\Prat-3.0\modules\OriginalButtons.lua:816: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Time: 01/31/18 22:25:01
Count: 3
Stack: ...nterface\AddOns\Prat-3.0\modules\OriginalButtons.lua:816: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300>
[C]: ?
[C]: in function `PlaySound'
...nterface\AddOns\Prat-3.0\modules\OriginalButtons.lua:816: in function <...nterface\AddOns\Prat-3.0\modules\OriginalButtons.lua:816>
Locals: errMsg = "...nterface\AddOns\Prat-3.0\modules\OriginalButtons.lua:816: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])"
isTSMError = false
tsmErrMsg = nil
AceGUI = <table> {
objPools = <table> {
}
RegisterAsContainer = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:521
RegisterWidgetType = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:559
WidgetBase = <table> {
}
RegisterAsWidget = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:537
counts = <table> {
}
LayoutRegistry = <table> {
}
GetLayout = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:583
FocusedWidget = <table> {
}
GetWidgetVersion = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:613
Create = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:172
GetWidgetCount = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:607
GetNextWidgetNum = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:596
WidgetRegistry = <table> {
}
WidgetVersions = <table> {
}
RegisterLayout = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:573
Release = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:206
ClearFocus = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:257
WidgetContainerBase = <table> {
}
SetFocus = <function> defined @Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:247
}
TSM = <table> {
Operations = <table> {
}
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
_author = "Sapu94, Bart39"
DeleteCustomPriceSource = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Prices.lua:56
EnableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
baseName = "TradeSkillMaster"
IterateEmbeds = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
CreateGroupTree = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\TSMFrames\GroupTree.lua:291
SecureHookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:410
GetAuctionPlayer = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\AuctionFrame.lua:45
RawHookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:395
_desc = "Core addon for the TradeSkillMaster suite. Does nothing without modules installed."
Printf = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Modules.lua:147
SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
NO_SOUND_KEY = "TSM_NO_SOUND"
LDBIcon = <table> {
}
defaultModuleState = true
IsEnabled = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
LOG_INFO = <function> defined @Interface\AddOns\TradeSkillMaster\Debug\Logging.lua:376
Delay = <table> {
}
OnTSMDBShutdown = <function> defined @Interface\AddOns\TradeSkillMaster\TradeSkillMaster.lua:418
operations = <table> {
}
RegisterModule = <function> defined @Interface\AddOns\TradeSkillMaster\TradeSkillMaster.lua:346
toggleBa
got a bug to report, don't know if this is the right place but here it is
1x [ADDON_ACTION_FORBIDDEN] AddOn 'Prat-3.0-r1082 ' tried to call the protected function 'CastSpellByID()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `CastSpellByID'
FrameXML\UnitPopup.lua:1570: in function `func'
FrameXML\UIDropDownMenu.lua:791: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>
Locals:
nil
I have a problem that when i open the edit box and use arrow up and down to browse the history of typed things, the order has no sense.
I'd like either arrow to display the last thing typed, and then work it's way back.
As it is i rather random have to press both up and down to get the last typed thing!
Hello again !
In addition to the only still broken PlaySound (from patch 7.3) that I've reported below - line 908 of Originalbuttons.lua ; it still throws Lua errors when one uses the scroll to bottom blinking button -, I wanted to ask wether or not this BugSack report was due to Prat itself or to some of Blizzard's default chat limitations. It apparently involves messages too long to be sent... I've (obviously) switched that message and its receiver with XXX marks ^^.
5x SendChatMessage(): Chat message limits exceeded
[C]: ?
[C]: in function `SendChatMessage'
FrameXML\ChatFrame.lua:4190: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4216: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Locals:
(*temporary) = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
(*temporary) = "WHISPER"
(*temporary) = 1
(*temporary) = "XXXXX-XXXXXXXXXXXXXX"
Thank you for your work anyway ! Cheers !
Benjamin
In reply to Forge_User_24386700:
How do I extract saved chat from Prat to like a text file or something? I didn't have chat log enabled but , is it possible to enable it and copy it out? I did have set chat lines to 1500 though.
If I have to enable logging, is there any way to make it log in a loop so it only keeps the past 1500 chat lines?
I'm pretty sure it is this addon that is making the text inside world of warcrafts chat box not look right it is missing letters. I've tried changing fonts but that doesn't work. Please fix.
What happened to some of the sounds? I was using some of them & now they r gone.