WishList

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Add your wishlist ideas here. Be sure to use the following template

Short Description

A longer description would go here. --~~~~

Discussion

I think this would be a useful feature because _____ --~~~~

If anything is ninja-added to another category, it will be removed. If the feature you describe is already listed, it will be removed. Please list only one feature per request, if a request has multiple features, it may be removed. If you do not leave your signature, it will be removed.

Audio Effects

Would like the ability to add audio effects along with the visual effects. Similar to how InstaBolt works. You get a visual effect, and the sound "SHADOWTRANCE!".

Discussion

I think this would just be icing on the cake.--[[User:Lewzephyr|Lewzephyr]] 18:18, 16 July 2007 (EDT)

This will definitly be in --[[User:Sirow|Sirow]] 10:14, 8 September 2007 (EDT)

Buff/Debuff types of effect

If it would be possible to make events on gain of certain buff/debuff types of effect. In particular stun, root, fear, slow and immunity effects. --[[User:rattle|rattle]] 20:42, 22 July 2007 (EDT)

Discussion

Afaik the original PowerAuras addon didnt have this feature. Took ages to find and set up all the buff/debuff names. --[[User:rattle|rattle]] 20:42, 22 July 2007 (EDT)

Buff Textures

Selection of textures from a specified path in game would be useful with the above idea (buff/debuff types of effects).--[[User:Apate|Apate]] 22:06, 11 September 2007 (EDT)

Discussion

I had PowerAuras set to display Battle Shout and Rampage icons next to my character's head when those buffs weren't active. Something like that (maybe with some logic? :D) would be awesome. --[[User:Apate|Apate]] 22:06, 11 September 2007 (EDT)

I'm working on a update that will help adding own texture without the need of SharedMediaLib. ;) --[[User:Sirow|Sirow]] 08:28, 13 March 2008 (EDT)

Level of the Animation

Option to change level and strata of the animation. --[[User:Fasti|Fasti]] 05:26, 6 October 2007 (EDT)

Discussion

For people that use other textures on the screen, it would be very useful to have this option. Example, I can't lift my bottom textures enough for Avion to display animations behind them or they will go in front of the chatwindows and then I can't see chat. --[[User:Fasti|Fasti]] 05:26, 6 October 2007 (EDT)

That kind of wierd because its allready at "BACKGROUND" Strata :-/ --[[User:Sirow|Sirow]] 08:22, 13 March 2008 (EDT)

Enter/Exit Combat Event

--[[User:JCinDE|JCinDE]] 21:30, 15 October 2007 (EDT)

Discussion

Aggro gained/lost is great, but you don't always get that right away if you're resting, harvesting, standing around chatting or otherwise not paying attention to the mobs that spawn and come after you. It does put you in combat right away, but it takes a few moments for an aggro alert to trigger. --[[User:JCinDE|JCinDE]] 21:30, 15 October 2007 (EDT)

Ok, is on the todo list. ;) --[[User:Sirow|Sirow]] 08:24, 13 March 2008 (EDT)

Stacking De/Buffs, charges

Similar to combo point tracking, an event triggered at a certain level of a stacking effect. --[[User:Kirae|Kirae]] 04:18, 18 October 2007 (EDT)

Discussion

For those who use stacking or charge-based effects but tire of squinting at the display. Examples: Deadly poison, sunder armor, lightning shield. - Could provide some interesting overlap with the Bigwigs support: Gruul "grows," Hydross "marks," etc. --[[User:Kirae|Kirae]] 04:18, 18 October 2007 (EDT)

I'll see into it, should be doable (although ppl will kill me for extra complicity ^^) --[[User:Sirow|Sirow]] 08:27, 13 March 2008 (EDT)

Weapon Buffs

A trigger based on the presence, or lack thereof, a weapon buff. --[[User:Kirae|Kirae]] 04:18, 18 October 2007 (EDT)

Discussion

This would be useful to those of us that don't notice when windfury or poisons wear off. --[[User:Kirae|Kirae]] 04:18, 18 October 2007 (EDT)


Remove Effects

Animation can only be started but not be stoped.


Discussion

I would love to use avion to display whenever the improved shadowbolt gives the +20% shadow dmg. However I found no way to tell avion to fade the effect as soon as the debuff of my target is gone.

This MIGHT be added, I'm currently looking into this. --[[User:Sirow|Sirow]] 08:30, 13 March 2008 (EDT)

Range Finder

The ability to automatically adjust the size and scale of the texture based on tilt/rotation/zoom of view-port, and set the texture to a range 5-40 yds. ( perhaps based off a spell?)

Discussion

This would be awesome you can see who is in range of auras/totems. Also good to give you a visual on placement for spells/ranged. Think of Holy shock, Hellfire, Totems, Auras.


Persistant Textures

This will display a texture for as long as a buff/debuff persists.

Discussion

This would be quite handy for those that have long duration buffs that would like to know when they expire (or get used up in the case of Shaman Water Shield). I belive the old PowerAuras did just this and I would love to see its return in this mod. --[[User:Extell|Extell]] 23:37, 12 June 2008 (CDT)


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