Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Pls, need update.. thx
Don't cry for an update.. just use it, it's not broken in 5.1....
Need update for 5.1 please =)
please update to 5.1, thanks a lot!
really need this UI
Please update! Really wouldn't know what to do without it anymore! Thank you in advance
!!please update this addon is one of my favorits addons in the wolrd!!!!
For the love of god freaking update this damn addon already... It should not be that hard.
My cast bar sometimes disappears (as if the spell was canceled) while casting/channeling in movement using the Kil'Jaeden's Cunning Warlock talent.
PLEASE UPDATE, I can't play with out this goodness
UPDATE DUDE!!! killing me
Update please
5.1 update?
Even though I have mirror cast bar off it's still showing. Any ideas how I can make that ugly bar go away? Thx!
So I'm finding myself switching specs a lot and have macros to make it faster/switch my gear specs @ the same time.
Anyway to make a macro that switches to a certain Quartz profile on command? Because there are certain functions I like having on and off depending on my spec.
I've looked this idea up but the only code/macos I've found do not work.
Thanks!
Any way to make spinning crane kick show up (since it is channeled)? All my other spells on all my toons appear just fine with the noticeable exception of this one.
11x Quartz-3.1.1\modules\Tradeskill.lua:163: attempt to index field "Bar" (a nil value)
Quartz-3.1.1\modules\Tradeskill.lua:163: in function "ApplySettings"
Quartz\Quartz-3.1.1.lua:103: in function "ApplySettings"
Quartz\Quartz-3.1.1.lua:90: in function <Quartz\Quartz.lua:65>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
AckisRecipeList-2.4.2\libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
AckisRecipeList-2.4.2\libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:322: in function "CombatLog_LoadUI"
FrameXML\UIParent.lua:692: in function <FrameXML\UIParent.lua:657>
Locals:
nil
The sole reason I'm going with a competing castbar addon is for Quartz' lack of an option to flip the castbar animation. Big annoyance for players who enjoy a clean and pretty UI. Otherwise a great addon though.
Hi,
Would it be possible to give the mirror bars an independant scale value? Right now they inherit the Player bar scale. I have mine set very low (0.6) for border reasons, but it means the mirror bars are way too small, even with the values maxed. I've hardcoded mine temporarily to 0.9 for the mirror bars and it works fine, but it would be useful to have a slider. :)
There's no option under Interface -> Quartz -> Target to disable the default Blizzard cast bar for my target frame. Any way to take care of this problem?