Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
also if its not part of quartz it may have been a different add-on that put the latency at the end so you would know when you could start casting your next spell without getting the "another action is in progress" error. i used to have it but i cant remember if it was part of quartz or another add-on. ether way having it at the end was amazing, i suffered a noticeable drop in my dps when i lost that latency bar. please help.
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I have just updated this and gone through the options 3 times... I'm sure there used to be a setting to change the direction of the latency (or something like that). Atm the latency is still showing at the wrong end of the bar, completely useless to me. Is there a setting I'm missing?
On the plus side the cast bar is finally staying put, right where I left it yay!
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Morsker said
Tuesday, February 22, 2011 6:21:49 PM (3 days ago)
This is the "Embed" option under Latency.
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Breeztra said
Tuesday, February 22, 2011 10:59:24 PM (3 days ago)
I'm logged out so can't check... but I believe the 'embed' option is what puts the red latency bit on the bar, it's still at the wrong end of the bar
I am not sure if this is wanted (for me the tooltip sounds as if it isn't) but you should have the red bar on the right side again if you uncheck "embed"
I normally (rightly or wrongly), have the Tank targeted. I then have macros setup to target my targets target. Unfortunately, when i cast Moonfire/Sunfire and Insect Swarm, I do not get the cooldowns come up on my screen at all (i can only see them as very small icons against my targets target at the top of the screen next to the character windows). Is it possible to see these cooldowns for my targets target?
I only can see the cooldowns when i have the target focused.
Thanks for reading
On the plus side the cast bar is finally staying put, right where I left it yay!
Is there any possibility of getting a simple blacklist for the buffs/debuffs on targets?
Quartz: Procs does an excellent job of handling procs and cooldowns, but there's nothing out there to keep the list of visible buffs/debuffs on the target manageable.
Could it be integrated into the addon, or added as a separate/optional module?
Date: 2011-02-11 17:25:21
ID: 1
Error occured in: Global
Count: 4
Message: ..\AddOns\Quartz\CastBarTemplate.lua line 1018:
attempt to call method 'CreateStatusBar' (a nil value)
Debug:
(tail call): ?
Quartz\CastBarTemplate.lua:1018: new()
Quartz\modules\Player.lua:88:
Quartz\modules\Player.lua:81
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:514: InitializeAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:628:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:621
AddOns:
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AtlasLootCrafting, vv6.01.02
AtlasLootWorldEvents, vv6.01.02
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Atramedes, v1
AucAdvanced, v5.9.4960 (WhackyWallaby)
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AucUtilEasyBuyout, v5.9.4960.3583
AucUtilFixAH, v5.9.4960 (WhackyWallaby)
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AucUtilItemSuggest, v5.9.4960.3108
AucUtilPriceLevel, v5.9.4960.2545
AucUtilScanButton, v5.9.4960.2530
AucUtilScanFinish, v5.9.4960.2530
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Enchantrix, v5.9.4960 (WhackyWallaby)
EnchantrixBarker, v5.9.4960 (WhackyWallaby)
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LUI, v3.0
Mapster, v1.4.0
MikScrollingBattleText, v5.5.91
MoveAnything, v11.4.5
NugComboBar, v
Omen, v3.1.0
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Postal, v3.4.4
PowerAuras, v4.9
Quartz, v3.0.1-beta
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Stubby, v5.9.4960 (WhackyWallaby)
BlizRuntimeLib_enUS v4.0.6.40000 <us>
(ck=86d)
And to previous post about the latency, I'm not seeing any latency in my cast bar at all and I know that's messed up because there was almost always SOME, even if only a tiny bit. Now there is nothing.
::sighs:: I really liked this addon, but it's getting annoying to redo my bars every log in.