Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
This from the latest PTR notes:
•Casting bars under the target frame, focus frame, and nameplates will now display as shielded if the cast cannot be interrupted.
If this is achievable with non-Blizzard frames that would be great.
Is there anyone else having the problem that setting the width of castbars is limited to 5 pixels at a time? It's highly annoying, as I've now ended up with my castbars either 2 pixels too short or 3 pixels too long in relation to my kgpanels actionbar and and player + target frames.. Yes, I'm slightly a perfectionist :P
Would be great to have the config integrated into the "Interface" options instead of the old "rock" type config. When I go to choose a bar tex for example, it goes off the screen and I can't get to the rest of them in the list - doesn't scroll.
Is there a manual command line to use a specific font?