Rarity
NEW:
- Support for Cataclysm Classic (experimental)
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
The main UI is described right there above on this page: it's an LDB feed with a large tooltip. The scale of that tooltip can be configured, and the sub-tooltip can be turned off. Only advanced users should ever need to dip into the deeper options, and only then to add custom items to Rarity. As I'm sure you can appreciate, allowing users to FULLY customize their items like Rarity does results in a pretty complex set of options.
Rarity has been around for 5 years and downloaded 4 million times, and significant UI changes would require a rewrite, which is not going to happen. I do this work for free, and Rarity functions the way I want it to. If others find it useful (hint: they do) then the more the merrier. If not, there are thousands of add-ons out there.
Hopefully you find another add-on that does what you need! If not, it sounds like you'd be very comfortable writing one yourself. Sounds like a good project for you!
Thanks for trying Rarity!
I was googling around to figure out why my Archaeology UI was flipping pages after a solve. I found this thread on the WoW forums from last November. So, I disabled Rarity and it stopped. I was wondering if maybe this bug was forgotten or if there was there no way to fix it or ?
I've tested this two times with Rarity as my only active addon and I couldn't see this effect.
It was fixed a long time ago. Update Rarity.
My addons are up-to-date.
Looking into it more though.
Any chance of getting this addon to track rogue pick pocketing for dice?
Thanks for asking. I just added this to the list of known issues:
Rogue dice are not supported
The pickpocketed rogue dice can technically be supported, but the list of NPC IDs that it drops from is insanely huge. If some user wants to compile this complete list (it will be hundreds and hundreds of mobs), I can add support. WoW does not support rules like "all humanoids in this zone". We need a list of NPC IDs. Until we have one, these items are not supported.
Hey, not sure if i'm being stupid - the addon isn't adding attempts of bosses from different characters, it's just showing the count for the current character. Is this a bug, feature or a user error?
http://www.wowace.com/addons/rarity/forum/40930-frequently-asked-questions/
Can Rarity track cross-account attempts if I farm on multiple characters?
Yes. Rarity can track attempts across all characters on a single World of Warcraft license. It cannot track attempts across multiple licenses within a single Battle.net account, because World of Warcraft does not permit this.
If you just installed Rarity for the first time, it should automatically track attempts across a single license. You don't need to do anything. (Note: some players find that this is not the case.)
If you find that this is not true, follow these directions:
Open your Interface Options and find Rarity in the list. Click on Rarity, then click the + sign that appears. This reveals a new entry called Profile. Click it. Finally, in the Existing Profiles drop-down, select "Default". Warning: This will reset your options and you will lose all existing attempt counts. Some attempts may be repopulated based on the current character's Statistics, but most things will be reset to 0.
Alternatively, you can just pick one character to be the "master". Set all the other characters to use that character's profile. Note that when you do this, every other character's attempts will be reset to that of the "master".
Can Rarity track attempts across multiple licenses on the same Battle.net account?
No. Blizzard does not allow add-ons to share data between separate licenses. Your mounts, pets, and toys will work across these licenses, but Rarity is not allowed to track the attempts together.
Why doesn't Rarity automatically add up all the Statistics across all my characters to arrive at a total attempt count?
Unfortunately, Rarity was designed before cross-account mounts, pets and toys were implemented by Blizzard. As a result, it is not possible for Rarity to automatically total up your Statistics across more than one character. You need to do this yourself one time. From then on, as long as Rarity is running on every character, and every character is assigned to the same Profile, each attempt count will be added up to the total.
Perfect, gotcha. I did read the FAQ, but didn't find that last one. Thanks!
Hello, I am having problems with this add. It is not recording or telling me how many times I have attempted to find a pet or mount off of a mob. Example? The disgusting oozeling says 0/85 attempts. And after I've killed about a dozen or so. It still says zero. Why? How do I fix it so it tells me how many attempts I've made?
Rarity counts how often do you opened the Oozing Bag and not how often do you kill the guys who drops the bag.
You could add a custom item.
Hey! Great AddOn, been using it for a while now. Noticed, however, that Yor (Mana Tombs Timewalking) is not in the list for Infinite Timereaver drop. I tried to add him manually (NPC ID 22930), but it wouldn't let me.
Every time I kill him, I have to add a kill to the Infinite Timereaver counter manually, which is getting quite annoying. xD
Any chance this Boss will be added to the AddOn?
I'd love it if you could make a ticket for this: http://www.wowace.com/addons/rarity/tickets/
I hope everything is in order. :)
Hi, love this add-on! Been rounding out my toy collection and discovered some of them that don't seem to be in rarity... well, when I mouseover the mobs that drop them in game I see rarity info in the mouseover, but I can't find them listed in the rarity preferences/menu. Not sure what I'm missing. Thanks!
Soul Inhaler from Tor'goroth in Frostfire
Black Whirlwind from Soul-Twister Torek in Spires of Arak
Botany Camouflage from Basten in Gorgrond
Eye of Observation (pet) from Orumo the Observer in Talador
Goren "Log" Roller from Gibblette the Cowardly in Frostfire
These are all "daily Draenor rares" that only drop loot once a day. Interestingly, another in this class—Servant of Demidos—I do see listed in rarity.
Hey burgundy! Rarity includes tooltips for most/all of the rare spawns in Draenor. Most of these aren't implemented as actual items because the drop rate is 100% or very high.
If you have suggestions for specific item(s) to add to Rarity with proper tracking, feel free to make a ticket here: http://www.wowace.com/addons/rarity/tickets/
Note that Rarity only tracks pets, mounts, and toys out of the box. I usually shy away from adding items that have a 1 in 5 drop rate or better, because it clutters up the tooltip too much. I'll apply that logic here.
Thanks for the quick response!
Maybe I will suggest them via a ticket as wowhead lists their drop rate as 14-16%. I have already spent several days and not gotten a drop, so their "once a day" status also helps make them something I'd want to track.
I can see not wanting to clutter up the lists, but it's also nice to have a list of *everything* available even if it's easy to get. I guess 100% drop items clearly fall out of the purpose of your add-on though, so perhaps I just need to look at other resources. A counter-argument would be that items easy to get are quickly removed from the lists and aren't seen anyway. And I notice there is a "hide high chance items" option already. :)
When in Wetlands and killing ooze it keeps showing 0/85 attempts but keeps adding attempts to the Tiny Crimson Whelping...? Just thought I would let you know if no one has - nice addon :)
Rarity counts how often do you opened the Oozing Bag and not how often do you kill the guys who drops the bag.
Every mob in the wetlands can drop Tiny Crimson Whelpling.