Rarity
NEW: Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
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Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
Too bad, this is one of those items that can be gotten by both methods from the same mobs and it would have been nice to track both on my rogue :) Thanks for the reply!
I have Lich king on farm on 6 chars atm.
When I do the radifinder trick I maybe get credited for 2-3 kill of 6 total kills every week. This doesnt happen in any other raid instance (ulduar, firelands, dragon soul). Is this a common bug?
I don't know what you mean by "raidfinder trick". Rarity uses your Statistics to detect a Lich King kill. If your statistic doesn't go up, it doesn't detect it, and that would be a bug on Blizzard's side.
I have this same problem. The list of mounts, toys and pets in the Interface>Addons>Rarity menu is much, much bigger than the list that appears when you mouseover the minimap button. I don't have any 'hide' options ticked.
It also by default hides items which you've already defeated for that day/week. So in the Bloodlord Mandokir example, Rarity detects you defeated him and hides the item. You can turn this off in Options.
Rarity also hides items you already have, unless that item is BoE. So any mount you already know is hidden, etc.
All of this is working as intended.
All options are selected to display the maximum list in the list appearing when I mouseover the minimap button. However, only a small fraction are displayed when I mouseover. Whether or not I've defeated the relevant boss that day or week makes no difference (except that it displays 'available' or 'defeated' on those listed). A huge proportion are just missing from that list, even though they are included in the list that appears in the main interface > addons interface.
Can you post an example of an item that isn't in the tooltip, but you expect it to be? Check that you haven't already learned the item and that the group it's inside is expanded in the tooltip.
When I kill Bloodlord Mandokir in ZG the Armored Razzashi Raptor shows in my Chocolate Bar, but when I mouseover it and bring up the list of all the mounts it is not on the list. If I click on another mount it shows the info for that one, and I loose the ability to track the Razzashi Raptor until the next time I kill Bloodlord. If I check Show Minimap Icon and look at the list there it has the same issue, so it doesnt seem to be how it is interacting with Chocolate Bar.
You might have Hide High Chance Items turned on in Options. Try turning that off and it should appear.
The "Nightshade Sproutling" (ID 118595) can also be dropped by the Tanaan version of the "Disturbed Podling" (ID 95132), but it's not listed under the IDs in Rarity's option window.
I can't seem to get Rarity to show it's tooltip. I am using Tiptac.
That's your problem. Don't put anything in the Statistics section. It refers to a Statistics ID which most likely doesn't exist for your item. Putting anything in Statistics overrides everything else.
@Allara
My problem was I didn't even have a Custom group, but your reply made me search for an option to hide this group and I found the "hide objects high rates" option and display problem solved.
For the detection I typed the NPC ID in both cases : NPCs and ID stats.
Any chance this could start tracking Servant of Demidos?
http://www.wowhead.com/item=119431/servant-of-demidos
@Khisanth
Custom items actually show up under a Custom group, not in the Toy group. Check if it's there. If it shows up in the NPC tooltip, I would expect Rarity to track it. I need more information about your setup. What detection method did you choose? Maybe screenshot the setup and post it.
Hi, I have trouble tracking an added item.
I added datas for http://www.wowhead.com/item=119178/black-whirlwind and the toy is correctly listed, but it never appears in the broker under the toy section (or a dedicated one), neither it is tracked when I kill the NPC(but it appears inside his tooltip) forcing me to go to the menu and increment the amount of tries manually.
Am I missing something or is it a bug ?
It's not tracking brewfest 2015 kills for me, I need to manually update
Thanks for reporting! This should be fixed in r474.
I mean is there a full database for all the items in wow for rarity, right now its only pets, toys, mounts....
Rarity is primarily intended for pets, toys, and mounts. You are welcome to add any item you wish via the Options user interface.