Rarity
NEW: Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
Date: 2014-11-10 18:00:57
ID: 7
Error occured in: Global
Count: 1
Message: ..\AddOns\Rarity\Core.lua line 1918:
attempt to index field 'db' (a nil value)
Debug:
[C]: ?
Rarity\Core.lua:1918:
Rarity\Core.lua:1885
[C]: SetBagItem()
..\FrameXML\ContainerFrame.lua:1059: ContainerFrameItemButton_OnEnter()
Bagnon\components\item.lua:440: ShowTooltip()
Bagnon\components\item.lua:238:
Bagnon\components\item.lua:228
Date: 2014-11-10 19:32:37
ID: 6
Error occured in: Global
Count: 1
Message: ..\AddOns\Rarity\Core.lua line 1721:
attempt to index field 'db' (a nil value)
Debug:
[C]: ?
Rarity\Core.lua:1721:
Rarity\Core.lua:1720
[C]: ?
Unable to reproduce. Try exiting the client and coming back in. Please let me know how to reproduce if that doesn't help.
How the heck did I not see that. Will commit a fix shortly.
Version r368 has a missing }, around line 689.
Hi, i really enjoy your addon, but i have lil problem with it. After few tries my screen started to freeze at the moment when im looting corpse and when messages about number of tries are poping up, I haven't found way to fix it, Can you advice please how can i fix it?
I'm still working on fixing this. Stay tuned.
Edit: Should be fixed now.
My Rarity is unable to track the progress of Disgusting Oozeling, standard settings, version r357-release, I am a Tauren Shaman if that is relevant.
It tracks the ooze bags when you loot them. Is that not working?
Not at this time.
Hello,
I love this mod its fantastic for someone like me who likes keeping note of things.
However i was wondering if there is a way to get the minimap menu part to only show a few items such as the ones within the zone i am in etc.
Hope that makes sense :D
I've been trying to add a custom command to track pickpocketing for the new dice toys on my rogue. A little stuck, though maybe I'm thinking about it the wrong way. Any suggestions?
I can enter the items, just not the means of obtaining them.
Edit: typo
Pickpocketing isn't supported yet, but it's next up on my planned list of features!
r354 contains support for pickpocketing! Just check "Requires Pickpocketing" when you create the item.
Just updated to r354 but the option "requires pickpocketing" isn't showing up in the method of obtaining field. Not sure if something else is interfering or if the syntax is slightly wrong - I'm no programmer so I have no idea about the second possibility.
Thanks for your prompt reply & excellent work with the addon to date.
"Method of obtaining" must be "Drops from NPC(s)". "Requires Pickpocketing" is a checkbox in the toggles section.
What chat /command opens the rarity window? I ask because both /rare and /rarity only open the interface menu and the minimap button is in a bad spot for me so I'd rather not use it.
Thanks!
That's not how Rarity works. It's an LDB feed, so you should get an LDB display if you don't like using the minimap. Check out the description above, it gives you four examples.
Dear Sir, I know you're real busy updating, and the most recent update occured real quickly, thank you. Yet..can I please have my tracking of kill attempts back?? It stopped at 83 Time Locked Box attempts, and upon relogging and updating the addon, it has stopped. I am running Nethergarde Mines, and it won't even acknowledge me looting away.
Ty! It's working now! I also am interested in a pickpocketing option. I use Lucky Charm to make certain recipes, and these troll dice seem to be a very nice Toy. Not sure if they are resellable. I need to do my homework.
Hey Frosty, Time-Locked Box is working perfectly, I just farmed it on several toons. You might have turned the item off inadvertently. Check Options. Make sure Repeatable on that item is set to ON if you already have the box. I'll actually change the default to on so it matches the other whelps.
Thank you for your quick reply, Allara. I actually have never looted it as of yet. I did run into a toon that had the whelpling out. Perhaps it caught that one?
Options? Ohh, I will try to figure that one out, it sounds promising. I know i have it checked. And, I also have a small progress bar on my screen that I can move around. It also is stuck at 83 attempts. I am useing Bartender, and Zygor guides.