v0.3-nolib

Details

  • Filename
    Round3DPortraits-v0.3-nolib.zip
  • Uploaded by
  • Uploaded
    Oct 3, 2010
  • Size
    210.08 KB
  • Downloads
    38
  • MD5
    e57316aeaa29457dec8cad5c4efbe093

Supported WoW Retail Versions

  • 4.0.1
  • 3.3.5

Changelog

tag v0.3
55f5d18c1d7428b39ca7f1e6c5abbe94da4d8a16
Daedhir <daedhir@gmail.com>
2010-10-03 15:22:43 -0600

Tagging as v0.3

--------------------

Daedhir:
    - Fixed a taint issue
    - Yarr.
    - Added shadows to a texture
    - Bug fixes
    - Dispel testing changes, more
    - Dispel testing changes
    - Table changed for Cataclysm dispel model
    - First commit of changes to allow the same version to run on Live and in Cataclysm
    - More vehicle fixes
    - Moved some attribute changes for secure frames to code that's only executed once, for safety
    - removed some illegal frame attribute changes
    - Toggled off an ugly hack
    - Removed a chat spam
    - Changed some texture anchoring
    - Fixed some taint issues and reorganized the frame creation code, also some other bug fixes
    - Doing a revamp of some functions to compartmentalize frame creation
    - Bug fix for vehicle switching, added some textures to the Textures directory for use with kgpanels and PitBull
    - Changed ToC
    - Added lots of textures to the proper directory, some for use with kgPanels
    Added functionality to change player portrait border when using a vehicle
    
    Player model now changes to the vehicle's model when in a vehicle
    
    Player frame shows an icon when the player has a debuff that the player can dispel
    
    A few bug fixes
    
    This version works with Cataclysm, and has been tested on the beta