v0.3
Details
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FilenameRound3DPortraits-v0.3.zip
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Uploaded by
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UploadedOct 3, 2010
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Size319.00 KB
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Downloads427
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MD54cf56571bed477fe0569d613effd17d0
Supported WoW Retail Versions
- 4.0.1
- 3.3.5
Changelog
tag v0.3
55f5d18c1d7428b39ca7f1e6c5abbe94da4d8a16
Daedhir <daedhir@gmail.com>
2010-10-03 15:22:43 -0600
Tagging as v0.3
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Daedhir:
- Fixed a taint issue
- Yarr.
- Added shadows to a texture
- Bug fixes
- Dispel testing changes, more
- Dispel testing changes
- Table changed for Cataclysm dispel model
- First commit of changes to allow the same version to run on Live and in Cataclysm
- More vehicle fixes
- Moved some attribute changes for secure frames to code that's only executed once, for safety
- removed some illegal frame attribute changes
- Toggled off an ugly hack
- Removed a chat spam
- Changed some texture anchoring
- Fixed some taint issues and reorganized the frame creation code, also some other bug fixes
- Doing a revamp of some functions to compartmentalize frame creation
- Bug fix for vehicle switching, added some textures to the Textures directory for use with kgpanels and PitBull
- Changed ToC
- Added lots of textures to the proper directory, some for use with kgPanels
Added functionality to change player portrait border when using a vehicle
Player model now changes to the vehicle's model when in a vehicle
Player frame shows an icon when the player has a debuff that the player can dispel
A few bug fixes
This version works with Cataclysm, and has been tested on the beta