Rune-It-All
Description
Rune-It-All adds more features and functionality to Blizzard's rune frame, including size, movement, transparency, cooldown text, various art styles, and more.
Rune-It-All does the following:
- Allows you to scale the size of the runes
- Allows you to change the transparency in and out of combat
- Allows you to unlock and lock the runes so that you can move them around
- Has 5 unique layouts including: Vertical, Curved Up, Curved Down, Vertical Block, and Horizontal Block
- Has 7 unique art choices including: Beta Runes, DKI Runes, and Letter Runes, Japanese Runes, Orb Runes, Runica Runes, Beta-Enhanced Runes
- Allows you to move the runes individually
- Has custom cooldown text (includes several options along with it)
- Has option to show runes (when OOC - and useful when OOC alpha is less than 1) when you use a rune (e.g. Death and Decay OOC)
- Allows you to increase or decrease the spacing between runes ("padding") Note: only works for Vertical and Horizontal layouts
- Allows you to configure how the rune bar acts when you enter a Vehicle
- And more...
Notes
- Options can be accessed by typing /ria, /runeitall or /rune-it-all (or accessing the Interface Options)
Credits
Thank you to these people who gave the knowledge and insight to keep me on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry
Thanks for the report!
Unfortunately, still swamped with other responsibilities. If you guys can wait it our a month, I will have something for you. I sincerely apologize!
I've got more free-time now. I'll take a look at it wihin the next week (just need to find a trial or Scroll to get myself access).
Please update this, because i can't do the new pet battle with this mod on and its kinda pain to have to turn it off everytime i decide to fight a pet battle.
I've got the same problem. Please update when you get a chance.
I still have the same problem here. I have to close out World of Warcraft if I enter a pet battle. No buttons show up and it stops taking input so I can't forfeit the battle either.
Any update coming down the line for 5.0.4?
Yeah I'm going to do my best. Right now though I am quite busy with other real life responsibilities. Stay tuned.
Awesome. Wasnt sure if you were working on it or not. Youre last post was some time ago so I wasn't sure. Looking forward to it. Keep up the good work.
Any bugs or suggestions/feedback?
its showing death runes as blood runes for frost spec
I just updated the ToC. Forgot you guys had reported some issues. Taking a look when I get the chance.
print("#: "..rune.." type: "..runeType)
After some testing it seems that the mod makes the unholy runes refresh as death instead of frost. must be a graphical bug (I am unholy)
Thanks for the report!
I have added a new feature: Change the alpha of the runes when they are on CD (they currently dim down - this is now adjustable).
Please also test out the vehicle entering/exiting.
Lastly, let me know any other bugs you find.
Thanks!!
I've noticed a bug when practicing on target dummies in Unholy.
Sometimes no Unholy Runes and no Death Runes are available and, yet, I manage to hit with a Sourge Strike and instead of consuming an Unholy Rune it burns a Frost Rune.
The problem seems to be in the rune display and what appears to be a Frost Rune is actually U or D
Removing Rune it All makes the problem disappear which confirms it's not a scourge strike bug but indeed a rune display issue
Aside from this I have a (probably more complex) suggestion.
The new rune system has one big difference with the old one in the sense that instead of rushing to consume all the runes all the time we now have 2 level of priorities :
If both runes of a given pair are up : top priority is to burn one
If only one rune of a given pair is up : top priority is to burn Runic Power because the rune won't start refreshing immediatly anyway.
I use the horizontal block display because I was kinda hoping that it would help support this new "pair" approach and it would indeed if the top rune of any given pair was always the available one or the one that will become available first.
Thanks for your addon
Cheers
Please let me know (on your first issue) if the problem persists with 3.2 BETA. Thanks.