Rune-It-All
Description
Rune-It-All adds more features and functionality to Blizzard's rune frame, including size, movement, transparency, cooldown text, various art styles, and more.
Rune-It-All does the following:
- Allows you to scale the size of the runes
- Allows you to change the transparency in and out of combat
- Allows you to unlock and lock the runes so that you can move them around
- Has 5 unique layouts including: Vertical, Curved Up, Curved Down, Vertical Block, and Horizontal Block
- Has 7 unique art choices including: Beta Runes, DKI Runes, and Letter Runes, Japanese Runes, Orb Runes, Runica Runes, Beta-Enhanced Runes
- Allows you to move the runes individually
- Has custom cooldown text (includes several options along with it)
- Has option to show runes (when OOC - and useful when OOC alpha is less than 1) when you use a rune (e.g. Death and Decay OOC)
- Allows you to increase or decrease the spacing between runes ("padding") Note: only works for Vertical and Horizontal layouts
- Allows you to configure how the rune bar acts when you enter a Vehicle
- And more...
Notes
- Options can be accessed by typing /ria, /runeitall or /rune-it-all (or accessing the Interface Options)
Credits
Thank you to these people who gave the knowledge and insight to keep me on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry
a short suggestion: would be nice to modify the alpha for runes active and runes on cd separately, so that u can see better if the rune is active or on cd. atm the difference is a bit weak...
greets
Thanks for the report. There are several things I'd like to update/release before I work on the PTR/Beta update, so I have not yet correctly updated it for that :P
Message: Interface\FrameXML\RuneFrame.lua:73: attempt to index local 'self' (a nil value)
Time: Sun Sep 12 18:49:30 2010
Count: 12
Stack: Interface\FrameXML\RuneFrame.lua:73: in function `RuneButton_Update'
Interface\FrameXML\RuneFrame.lua:142: in function <Interface\FrameXML\RuneFrame.lua:122>
Locals: self = nil
rune = 6
dontFlash = nil
runeType = 3
(*temporary) = 6
(*temporary) = 3
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'self' (a nil value)"
runeColors =
2 =
}
1 =
}
3 =
}
4 =
}
}
iconTextures =
1 = "Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Blood"
2 = "Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Unholy"
3 = "Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Frost"
4 = "Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Death"
}
I really like this mod and I don't want to have to get rid of it because of this.
When do you experience this?
The error is coming from Blizzard files, so I'll need some more information :)
Thanks!!
Sorry for the inconvenience!!
I thought this update was large enough, and a great milestone at that, to re-name that AddOn. RuneMover, although a basin name I enjoyed, no longer fit with all of the features and options it had. I hope this new name is a much better fit
To summarize, this version has included:
* Padding
* "Rune Sensing" (see description)
* Individual rune moving
* Custom cooldown text (with plenty of customization options!)
I have also made sure there were NO bugs, so you can finally use Rune-It-All without a hassle!
Please note the new slash commands:
/ria
/runeitall
/rune-it-all
I feel that the pictures and listing of features no longer displays the capabilities of Rune-It-All, so I will be creating a nice "trailer/tutorial" in the near future.
On another note, if you haven't noticed already, I need help with localizations. Planned for the 3.1 release will be a fully localized options so that other language speakers can use Rune-It-All with ease. You can help me with this easy-to-use tool, here: http://www.wowace.com/addons/runemover/localization/ Thanks!!
Well, I hope you enjoy it!!
I think it is useful showing the lasting cool down time of runes as a rotating shadow over the runes. Would it possible to be back?
What you did is the correct way to fix the issue. I will update the description once I next update the AddOn.
- Custom cooldown timers (with options available)
- Padding feature (spread the runes out)
- Individual rune mover (for when you want a really custom rune setup)
Sorry for the inconvenience!
-Portfolio is now embedded
-Unregistered Blizz events in hopes of fixing this darn issue :)
I'm having some troubles with WoWAce's SVN system and I am currently in contact with the Admins in hopes of fixing the issue. For now, you can get the latest version on the WoWInterface website.
I can confirm that it's runemover causing it, as disabling it fixes the missing tooltip issue.
please take a look if you can :)