ScrollingCombatText
Please read and use the main SCT site for news, bugs, and feature requests. I don't read these forums hardly ever.
Be sure to check out SCTD 2.0 if you want SCT to show your damage.
Also check out my simple but enhanced combat log EavesDrop
What is it?
A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to watch (or use) your regular combat chat window and gives it a "Final Fantasy" feel.
Why use 5.0 over WoW's new built in Floating Combat Text ? - SCT 5.0 is a complete rewrite of the mod from the ground up. Its is now based in the Ace2 framework and rewitten with more performance in mind. On top of that, it offers features far above and beyond what WoW's FCT can do. FCT is great if you just need a lightweight SCT with limited options, but using SCT's new Lightmode can get you the same performance with almost all of SCT's normal features.
What can it do?
- Damage messages
- Heals (incoming and outgoing) and Overhealing (with healer ID's), with filtering for small heals.
- Spell Damage/Resists and Damage Type
- All "Miss" events (dodge, block, immune, etc...)
- Custom Colors for all text events
- Config file to setup custom events (self and target), capture data, and display it.
- Debuff/Buff gain and loss Messages
- Low Health and Mana Warnings with values, and optional sounds
- Rage/Mana/Energy Gains
- Enter and Leave Combat Messages
- Rogue Combo Points, 5 CP Alert Message
- Class Skill alerts (Execute, Overpower, CounterAttack, etc...)
- Honor, Reputation, Skill Gain
- Eight Animation Types (Verticle, Rainbow, Horizontal, Angled Down, Angled Up, Sprinkler, Curved HUD, Angled HUD)
- Four Fonts
- Two seperate Animation frames, each with their own settings. Assign any Event to either.
- Ability to flag any event as critical or as a text messages
- Sliders for text size, opacity, animation speed, movement speed, and on screen placement (with custom editbox)
- Lightmode, for when you care most about performance (at the loss of a few features).
- Now Based in Ace2.
- CTMod, MyAddons, Cosmos, Cosmos2 support
- Settings saved per character by default, but supports all Ace2 Profiles
- Load/Delete settings from another character. Load built in Profiles.
- Localized to work in almost all WoW clients.
How do I use it?
First unzip it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctmenu to get the options screen.
SCT_EVENT_CONFIG.LUA is used to setup custom message events. Please open up the file (notepad, etc...) and read the opening section to understand how to use it all. PLEASE NOTE - THIS IS THE MOST IMPORTANT FILE IN SCT. IF YOU DON'T READ IT AND USE IT, THEN YOU ARE MISSING OUT ON A TON OF WHAT SCT HAS TO OFFER IN CUSTOMIZATION
/sctdisplay is used to create your own custom messages. Useage: /sctdisplay 'message' red(0-10) green(0-10) blue(0-10) Example: /sctdisplay 'Heal Me' 10 0 0 - This will display 'Heal Me' in bright red
FAQ
How do I get My Crits or My Hits to show? I would suggest you get SCTD: http://www.wowinterface.com/downloads/fileinfo.php?id=4913
My custom event doesn't work. What's wrong? - Make sure you have the text exactly right, punctuation and capitalization matters. If you need help learning how to capture data, please see the examples or try this site http://lua-users.org/wiki/PatternsTutorial. If its still not working, please read about SCT_Event_Debug and SCT_Event_List in the bottom half of SCT_EVENT_CONFIG.LUA to learn how to add almost any chat event to SCT's search capabilities
How do I change the text for parry, block, etc...? - open up the localiztions.lua file and look for the event you want to change. Then change the text to whatever you like. As of 4.1, you may also now add a custom event for these. As of 5.0 You will get notifications automatically for event specfic skills like Overpower, CounterAttack, etc...
How do I get get text to scroll? I only see numbers! - Make sure the "Show Events as Message" option is unchecked. This is only if you want events to appear as static text (not scrolling/animated)
I don't understand what the 2 frames are for! - Each frame lets you set different features. So you can set frame one using Sprinker animation and Default font, while frame 2 can be using Veritcle animation and Adventure font. You can then assign each event to a specfic frame using the radio buttons next to the events.
There's too many options. Help someone new see how things work! - Try out some of the new built in profiles. While on the options screen, click the "Profiles" button. At the top of the window will be a listing of some default profiles to try out. Maybe you'll fine one you like or it will spark some ideas for you to try.
How do I change the fonts? - You can now select from four fonts on the options page. You can also change the font of message and apply the font to the in game damage font used for your damage (requires relog)
I don't like friendly nameplates on. How do I make my heals appear over who I heal? - Friendly nameplates have to be on in order to show your heals. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).
I don't like the new spell icons, how do I turn them off? - There is an option to turn them off under the animation tab.
Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms. Please post all questions and comments on the offical SCT thread.
As others have posted, the addon basically freezes/crashes the game now. I've used this for god knows how many years and am lost without it. Please fix when ya can. Much appreciative ,
crashes game 7.1 please fix
I too have narrowed down a severe FPS stutter and lockup to this addon since patch :(
I can't even get SCT to work in 7.1 - LUA errors as posted below - so you will need to disable it and hope the author updates this great addon.....
Several errors on login:
Message: Interface\AddOns\sct\sct.lua:834: attempt to call method 'CreateTitleRegion' (a nil value)
Time: 10/25/16 11:47:53
Count: 1
Stack: Interface\AddOns\sct\sct.lua:834: in function `RegisterOtherMods'
Interface\AddOns\sct\sct.lua:275: in function <Interface\AddOns\sct\sct.lua:247>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:644: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:54:21
Count: 716
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:54:35
Count: 35
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[17]"]:4: in function <[string "safecall Dispatcher[17]"]:4>
[C]: ?
[string "safecall Dispatcher[17]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:55:02
Count: 100
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[15]"]:4: in function <[string "safecall Dispatcher[15]"]:4>
[C]: ?
[string "safecall Dispatcher[15]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:53:42
Count: 18
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[19]"]:4: in function <[string "safecall Dispatcher[19]"]:4>
[C]: ?
[string "safecall Dispatcher[19]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:54:51
Count: 4
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[18]"]:4: in function <[string "safecall Dispatcher[18]"]:4>
[C]: ?
[string "safecall Dispatcher[18]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:52:32
Count: 2
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[14]"]:4: in function <[string "safecall Dispatcher[14]"]:4>
[C]: ?
[string "safecall Dispatcher[14]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\sct\sct_events.lua:128: attempt to index field 'CustomCombatEvents' (a nil value)
Time: 10/25/16 11:53:31
Count: 1
Stack: Interface\AddOns\sct\sct_events.lua:128: in function `CustomCombatEventSearch'
Interface\AddOns\sct\sct.lua:458: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[23]"]:4: in function <[string "safecall Dispatcher[23]"]:4>
[C]: ?
[string "safecall Dispatcher[23]"]:13: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Ditto. I had to disable this addon to get my game to work. It was only this addon giving issues with frame drop.
Yes.
As a demonology lock, when I use Implosion (Talent, boom all my wild imps) the sct event "killing blow" pops out... I like that event, it's very useful but it's so annoying see N killing blows on my screen, where N is the number of imps that are booming.
Hope you can fix that :d
(sry for bad english)
I wish there would be a way to search for events by spellid or match exact, since atm it treats words as partials so adding "Enrage" will mean this event will display even on "Enraged Regeneration" and so on.
Hello. i got a problem.
as a healer i see the names of the people i heal, and if they are from other servers the addon also write there name and the server, its a very long spammy line.
how do i disable names ? i don't wanna see either names or server names.
thanks.
overhealing on other players (works for self) is showing as 0 [0] as shown here: https://i.imgur.com/Ryznun3.jpg .
Any idea how to fix or in case this is being worked on I'll wait for a fix :)
Since I selected the talent FelBlade on my DH everytime I use Fel Rush it shows "FelBlade!".
I go to custom events and it's not in the list so how do I remove this?
Also can't find it in sct_events.lua or sct_event_config.lua
This needs to be fixed. It's horrible and so spammy.
Can't change the spell color of shadow, the change color button for shadow spell is blocked by the text field of "Shorten Spell Size".
hello. i like this addon but i want return back my numbers/noticifactions etc. but i cant because obviously that addon turned em off. which consol command can do it? i restored healing and damage but what about target cc notifications ?
Is there a way to disable the stagger spam for monks?
Okay this addon is bonkers. I want to use it to only display Combat notifications (+Combat -Combat). However, on my fury warrior, it keeps popping "Enraged!" for me.
I tried everything.
- I obviously checked off the active skills in the menu.
- I checked off "always critical" in the menu
- I checked off "Warrior" in the custom events entry for the "Enrage".
- I did reloadui
It still shows! IT STILL SHOWS! WTF!?
Been using SCT for years; I love it - it is one of my necessary addons. Much love for keeping it alive and updated! That being said, I am having some degree of difficulty getting it to override the default settings... Mostly in regards to spell alerts. (It doesn't help that Blizz hid so many components from the interface.)
If I enable "Scrolling Combat Text for Self" under the Interface>Game>Combat menu, I will get spell alerts from both the default UI and SCT for things such as random Runes of Power or Wild Call procs. However, if I disable it and only keep SCT active, it stops showing me such events despite having Active Skills checked under SCT (which is what I think it counts as?).
I can create custom events for each individual aura gain and get it working fine but... I feel like this is not a worthwhile solution to do for every single character/spec/proc I use. Just kind of curious if there is something I am doing incorrectly, or perhaps something in-game is preventing SCT from functioning as it previously did?
SCT doesn't seem to be registering combos points for my character as "combo points". Instead they appear as "power gains" which makes it much more difficult to track combo points without other UI features. Not sure if this is an issue on my end or if it is an issue with the addon itself.
SCT seems to have permanently disabled my healing and damage numbers over targets in the world. Now that Blizzard has helpfully removed the floating combat text options from the options menus I have no way to turn them back on. I'm sure there must be some console command to re-enable them but I can't find it.
Edit: I found out how to reenable them. It took using another addon, but I got them back. AdvancedInterfaceOptions is a godsend.