ScrollingCombatText
Please read and use the main SCT site for news, bugs, and feature requests. I don't read these forums hardly ever.
Be sure to check out SCTD 2.0 if you want SCT to show your damage.
Also check out my simple but enhanced combat log EavesDrop
What is it?
A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to watch (or use) your regular combat chat window and gives it a "Final Fantasy" feel.
Why use 5.0 over WoW's new built in Floating Combat Text ? - SCT 5.0 is a complete rewrite of the mod from the ground up. Its is now based in the Ace2 framework and rewitten with more performance in mind. On top of that, it offers features far above and beyond what WoW's FCT can do. FCT is great if you just need a lightweight SCT with limited options, but using SCT's new Lightmode can get you the same performance with almost all of SCT's normal features.
What can it do?
- Damage messages
- Heals (incoming and outgoing) and Overhealing (with healer ID's), with filtering for small heals.
- Spell Damage/Resists and Damage Type
- All "Miss" events (dodge, block, immune, etc...)
- Custom Colors for all text events
- Config file to setup custom events (self and target), capture data, and display it.
- Debuff/Buff gain and loss Messages
- Low Health and Mana Warnings with values, and optional sounds
- Rage/Mana/Energy Gains
- Enter and Leave Combat Messages
- Rogue Combo Points, 5 CP Alert Message
- Class Skill alerts (Execute, Overpower, CounterAttack, etc...)
- Honor, Reputation, Skill Gain
- Eight Animation Types (Verticle, Rainbow, Horizontal, Angled Down, Angled Up, Sprinkler, Curved HUD, Angled HUD)
- Four Fonts
- Two seperate Animation frames, each with their own settings. Assign any Event to either.
- Ability to flag any event as critical or as a text messages
- Sliders for text size, opacity, animation speed, movement speed, and on screen placement (with custom editbox)
- Lightmode, for when you care most about performance (at the loss of a few features).
- Now Based in Ace2.
- CTMod, MyAddons, Cosmos, Cosmos2 support
- Settings saved per character by default, but supports all Ace2 Profiles
- Load/Delete settings from another character. Load built in Profiles.
- Localized to work in almost all WoW clients.
How do I use it?
First unzip it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctmenu to get the options screen.
SCT_EVENT_CONFIG.LUA is used to setup custom message events. Please open up the file (notepad, etc...) and read the opening section to understand how to use it all. PLEASE NOTE - THIS IS THE MOST IMPORTANT FILE IN SCT. IF YOU DON'T READ IT AND USE IT, THEN YOU ARE MISSING OUT ON A TON OF WHAT SCT HAS TO OFFER IN CUSTOMIZATION
/sctdisplay is used to create your own custom messages. Useage: /sctdisplay 'message' red(0-10) green(0-10) blue(0-10) Example: /sctdisplay 'Heal Me' 10 0 0 - This will display 'Heal Me' in bright red
FAQ
How do I get My Crits or My Hits to show? I would suggest you get SCTD: http://www.wowinterface.com/downloads/fileinfo.php?id=4913
My custom event doesn't work. What's wrong? - Make sure you have the text exactly right, punctuation and capitalization matters. If you need help learning how to capture data, please see the examples or try this site http://lua-users.org/wiki/PatternsTutorial. If its still not working, please read about SCT_Event_Debug and SCT_Event_List in the bottom half of SCT_EVENT_CONFIG.LUA to learn how to add almost any chat event to SCT's search capabilities
How do I change the text for parry, block, etc...? - open up the localiztions.lua file and look for the event you want to change. Then change the text to whatever you like. As of 4.1, you may also now add a custom event for these. As of 5.0 You will get notifications automatically for event specfic skills like Overpower, CounterAttack, etc...
How do I get get text to scroll? I only see numbers! - Make sure the "Show Events as Message" option is unchecked. This is only if you want events to appear as static text (not scrolling/animated)
I don't understand what the 2 frames are for! - Each frame lets you set different features. So you can set frame one using Sprinker animation and Default font, while frame 2 can be using Veritcle animation and Adventure font. You can then assign each event to a specfic frame using the radio buttons next to the events.
There's too many options. Help someone new see how things work! - Try out some of the new built in profiles. While on the options screen, click the "Profiles" button. At the top of the window will be a listing of some default profiles to try out. Maybe you'll fine one you like or it will spark some ideas for you to try.
How do I change the fonts? - You can now select from four fonts on the options page. You can also change the font of message and apply the font to the in game damage font used for your damage (requires relog)
I don't like friendly nameplates on. How do I make my heals appear over who I heal? - Friendly nameplates have to be on in order to show your heals. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).
I don't like the new spell icons, how do I turn them off? - There is an option to turn them off under the animation tab.
Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms. Please post all questions and comments on the offical SCT thread.
Can anyone post me what i need to write in hte .lua file so the dmg done with my shadow bolts and Dot's will pop up over my head? prty pls cuz i just don't know how to doit :// :(
Can anyone post me what i need to write in hte .lua file so the dmg done with my shadow bolts and Dot's will pop up over my head? prty pls cuz i just don't know how to doit :// :(
This mod really is just great and it's customizable in so many ways. The new version for 1.10 was ready ultra quick. That one can see now, where the healing comes from, helps a lot to tweak raid performance/ resources. Keep up the great work, Grayhoof !
You have totally lost me. There is NOTHING you should have to edit or anything of the type to see the damage you take. What I have written for custom events is as basic I can make it, there's nothing more I can do to simply it.
The damage you do to enemies is CONTROLED BY BLIZZARD, not SCT. The ONLY time SCT shows the damage you do is if you enable in the event file, and you should ONLY do that if you are raiding against large mobs like in MC where you can't see the default, Blizzard made damage. And in those situations, I figured people would want to know what they are hitting compared to them being hit. If you don't like it, just don't use it or learn to edit it.
How about you spend over a year working on a mod before you go off on mine, about something you obviosuly don't understand...
Did u noticed taht if u have necrosis and the scrolling text addon....u get error messages from necrosis?..can this be fixed anyhow?
Hello.
I really loved the old SCT that I used before 1.10 patch. Now you have removed some stuff and made it too dificult to change it back in the .lua-files.
Why in the heaven have you, by default, removed the damage TAKEN from enemies? I know which part in the .lua-file to remove to get it working. But I don't know how to modify it, your manual on how to understand the script is too complicated to understand for a none-programmer, so for me, this script isn't that userfriendly as many want it to be.
And WHY is the default text for damage taken from enemies sentences long? I hope you understand what impact this has for mages who AoE.
Can anyone tell me how I can get the damage taken text working as "normal"/or as in previous versions? I want one single yellow text popping up over the enemies head showing me how much damage i did. Not in read text popping out of me, and not 10 words long.
Apart from that I love your addon Hoof! When I get what I asked for to work, it'll be on the best addons I've had.
Hello.
I really loved the old SCT that I used before 1.10 patch. Now you have removed some stuff and made it too dificult to change it back in the .lua-files.
Why in the heaven have you, by default, removed the damage TAKEN from enemies? I know which part in the .lua-file to remove to get it working. But I don't know how to modify it, your manual on how to understand the script is too complicated to understand for a none-programmer, so for me, this script isn't that userfriendly as many want it to be.
And WHY is the default text for damage taken from enemies sentences long? I hope you understand what impact this has for mages who AoE.
Can anyone tell me how I can get the damage taken text working as "normal"/or as in previous versions? I want one single yellow text popping up over the enemies head showing me how much damage i did. Not in read text popping out of me, and not 10 words long.
Apart from that I love your addon Hoof! When I get what I asked for to work, it'll be on the best addons I've had.
SCT 4.1 overrides default font of the damage done (over enemy heads) even if that option is unchecked... Any ways to fix it? Thanks.
[99] = {name="Blackout!", search="(.+) is afflicted by Blackout", r=256/256, g=256/256, b=256/256, class={"Priest"}},
Used to work, but now it doesn't... can anybody give me any tips please?
[99] = {name="Blackout!", search="(.+) is afflicted by Blackout", r=256/256, g=256/256, b=256/256, class={"Priest"}},
Used to work, but now it doesn't... can anybody give me any tips please?
[99] = {name="Blackout!", search="(.+) is afflicted by Blackout", r=256/256, g=256/256, b=256/256, class={"Priest"}},
Used to work, but now it doesn't... can anybody give me any tips please?
As Leeber alreay stated: Is SCT capable of also showing the damage done to mobs as scrolling text in the middle of the screen instead of being shown over the heads of mobs? Because this is extremely annoying when facing huge mobs like Giants.
Don't know if that's right, but I have been told that SCT should be able to also show damage done to mobs as scrolling combat text in the middle... but I just can't find the option to make SCT show it that way. I am very eager to know how to get that - any advise/ info?
@kreig: "I have updated this mod for 1.10. If you would like it, send me a tell in game..."
Why? The original author Greyhoof has updated SCT himself to work with WoW 1.10 in the Curse download link at the top of the page. SCT version 4.1 (03/28/06) *is updated for WoW 1.10*.
Don't know what you are passing out kreig, but there is no need for it.
I have updated this mod for 1.10. If you would like it, send me a tell in game on the Shadow Moon server (Kreig or Doodz).
Have fun!
I would love to alert a message for when I get the killing blow on something. How would I do this?
I have been using 4.1 beta for the last week. (pre-1.10)
My damage done to mobs/enemies still shows up over their heads and not near my character like my damage taken is.
Is there anyway to change this so when i fight a very tall mob i don't have to turn the camera angle almost straight up in the air to see the damage i am doing?
Yeah read that just after i posted and got it sorted, this is the last time i check cursegaming before i completly wake up ;)
Hi,
SCT 4.1 is for the new 1.10 Patch only. As for Europe the patch will go online on 29.3.2006. The new SCT 4.1 uses functions only available in WoW 1.10.
Greets, Tarifa
Idd, 4.1 = errors, after the nil value error u get a new one when u get a buff or something.
"sct.lua:1638: attemt to call method 'Setfont' (a nil value)"
I got the same problem. Also using the new 4.1