SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
maybe I missed it but does this alert for chests as well? If not, can that be added?
It doesn't. In the past, the answer was no because there was no way to look for them. These days, the vignettes could do it. I'll consider it.
Hi, thanks for the update. I saw you added the right click to dismiss, which is great. But I'm also seeing more rares showing now and I was confused. It seems the addon is not dismissing rares I already have killed. For instance, I killed Alash'anir and Hydrath, which only can wield loot once per cycle of warfront. The addon still shows it as incomplete and doesn't dismiss it's skulls. It worked before the update. https://imgur.com/a/VkQiNRz
EDIT: It is also showing rares that, say, drops a toy that I already have, with a blue skull. I think the skull should change it's color when I already know the toy or mount, or even have the pet. I'm not sure if that's your intention
Hmm. I'll check to see if I made a logic error somewhere.
That said, for e.g. Hydrath, does the "quests" line in the tooltip say "incomplete"?
Actually, point, is that screenshot showing another addon that's saying Hydrath is still available as well? (Since there's two types of skull in about the right spot...)
Actually-actually...horde or alliance?
In reply to Kemayo:
I'm Horde. That second skull is Handy Notes Warfronts. I disabled it to make you a new screenshot, using only Silver Dragon skulls: https://imgur.com/a/9n9InHZ
EDIT 1: I am positive this is new with the update, as I am farming Alash'anir in several toons and I keep tabs outside wow on which alt killed it. I even tried killing it again to see if the addon would "learn" I killed it,
EDIT 2: I just updated again via curse client. Alash'anir is not showing anymore, since the addon seems to have learned I killed the rare. Thanks. However, I don't understand totally the colors for rares with known mounts or toys: Do you put anything different on them? I see blue skulls for rares with toy drops that I already know. For example, Handy Notes Warfront shows me a blue skull for unlearned rare pets/toys/mounts. SilverDragon colors are showing me lots of colors. See the screenshot, both Hydrath and Grimhorn drop pets. I know both pets. Hydrath is green, Gromhorn is dark purple.
So, I'm pretty sure the issue was just that I had the Alliance questids in there, and I've added in something where it knows to swap in the horde ones based on the player's faction. I checked and I hadn't touched the questid for Hydrath (in particular as the one I was checking) since I first got the questids in back in mid-2019, so I'm not sure why it'd have been working for you before.
As for colors... v80300.3 added a new "give each mob a unique color" option which I turned on by default. It makes it much easier to sort out any mobs which patrol an area, in particular. If you have that enabled, colors don't mean anything. If you prefer the old behavior, you can get it in the options in the "handynotes" section -- just look for "How to color the icons".
I'll think on making completion-status more obvious in this mode. It's probably a matter of working out specific icons for each state.
In reply to Kemayo:
I read your comment on "colors don't mean anything" and I was like "what the..?" but then I learned what you meant. A good example would be to look at Deepholm, since there are lots of rares patrolling. It's really easier to use.
However, I think since WoD, Blizzard has added tons of rares to the maps and many have specific rewards tied to them. If you go to WoD, Legion or BfA on a "fresh" alt, the map just looks like a fruit salad. I mean, you can keep that mode, looks nice for old maps, but for newer maps it's just very confusing. if I may suggest, what lots of Handy Notes plugins do nowadays:
White Skulls: "Worthless" rares - has no toy/pet/mount BUT can have gear or even achievements tied to it - usually "kill all the rares". White skull rares can be hidden if you killed it already. Can be permanently hidden even if you can loot it again (a reset) but worthless loot anyway, or has a rare loot you already own.
Blue Skulls: Has toy/pet/rare. Stays hidden forever after you loot it. Warfront pluggin shows the rares again after a reset due to quests tied to rares, but they turn to white skulls if you have the loot
Now what I suggest that I see no other addons doing:
Green Skulls: Mobs that can drop learnable mogs or mobs that have pets that you have but you don't have 3/3. Can be toggleable off for people that don't care about those. Could also separate into another color, maybe yellow.
Purple Skull: Actual rare mobs, such as Timelost Protodrake, Voidtalon, etc.. I don't know if you can automate this, probably not and might not be worth doing it manually, but it's an idea anyway.
Maybe other rares can have shades of white/gray, blue, etc to show different rares the way you want. Or maybe this is just another "color mode". I hope you like the ideas and implement it somehow. Also another idea, since I'm throwing it at you (lol) is to make color scheme per expansion or even per some maps, such as warfronts.
Thanks so much for adding the unique colour per rare, I commented about it a couple weeks ago!
I updated my addon today and noticed the changed.
Hi,
probably a stupid question, but I couldn't find any option for it: How do I disable rare icons on the map? They interfere with another map icon addon.
It can be disabled through HandyNotes' settings. Open those, click into the "plugins" section, and you can turn off SilverDragon there.
In reply to Kemayo:
Thank you!
I love this addon so much.
Rare hunting would be a nightmare without it.
I do have a QOL request.
Under Outputs/Flash.
Would it be possible to add an option to change the edge flash color?
Red is the color used for low health.
I use short, quiet alert sounds.
Sometimes battle sounds, being more important than a rare alert, drown out the alert sound.
Suddenly I see the red border flash and think I am about to get owned only to discover its just a rare spawn.
That's an adrenaline rush I would like to eliminate as much as possible.
It would be even more awesome if the different categories of alert could have their own edge flash color.
Ie, the Normal, Boss, and Mount alerts could have different flash colors.
Okay, that's in the current alpha now.
In reply to Kemayo:
Yeee haaaaw!
Thanks so much.
Is there a chat command that can be used to quickly ignore a mob in SilverDragon? I tried /silverdragon ignore id, but that didn't seem to do anything.
That'll work on the alpha.
In reply to Kemayo:
Amazing! I'll get the alpha update. Thanks for the quick response.
It would be really nice if a sound volume control for alerts were implemented! Other than that great addon!!