SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
glad to see some updates on this, though for some reason at niennasill mentioned is that there is no menu features for config and that all my previously noted rares are no longer available. Nor does it show any rares on the map when the Data part is loaded. I use Cartographer.
is there any config menu or am i blind ? on fubar ( with B2F )only icon 'n there is a no any config things also no map marks on local maps
To get this addon working would require a total rewrite using tootip scanning. It would have to scan every tooltip in the game every time it shows, which would be incredibly cpu intensive. While I loved this addon, unfortunately, it is now dead. GG Blizz.
Unfortunately, this is not possible with the current code, as Blizzard removed 2 very VERY important functions that this addon relies on, ShowNameplates() and HideNameplates()
To get this addon working would require a total rewrite using tootip scanning. It would have to scan every tooltip in the game every time it shows, which would be incredibly cpu intensive. While I loved this addon, unfortunately, it is now dead. GG Blizz.
That said, any word on possible fan updates?
That said, any word on possible fan updates?
But now I keep getting an error about the SilverDragon core when I load up, and thats been since that one patch. I'll send the error on a ticket, just hope someone is still on the other end working on it. =)
Date: 2009-05-17 14:05:16
ID: 1
Error occured in: Global
Count: 8
Message: ...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua line 371:
attempt to index field 'scrollChild' (a nil value)
Debug:
(tail call): ?
[C]: ?
...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua:371: SetTipSize()
...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua:509:
...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua:507
...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua:645:
...\AddOns\SilverDragon\lib\LibQTip-1.0\LibQTip-1.0.lua:546
(tail call): ?
RepairBroker\RepairBroker.lua:217: RenderEquippedDurability()
RepairBroker\RepairBroker.lua:198:
RepairBroker\RepairBroker.lua:165
AddOns:
Swatter, v3.1.13 (<%codename%>)
Atlas, v1.14.1
AtlasBattlegrounds, v1.14.1
AtlasDungeonLocs, v1.14.1
AtlasOutdoorRaids, v1.14.1
AtlasTransportation, v1.14.1
AtlasLoot, vv5.05.00
AtlasLootFu, vv5.05.00
AucAdvanced, v5.3.4105 (DingoIII)
AucFilterBasic, v5.3.4105 (DingoIII)
AucFilterOutlier, v5.3.4105.2531
AucMatchUndercut, v5.3.4105.2531
AucScanData, v5.3.4105 (DingoIII)
AucStatClassic, v5.3.4105 (DingoIII)
AucStatHistogram, v5.3.4105 (DingoIII)
AucStatiLevel, v5.3.4105 (DingoIII)
AucStatPurchased, v5.3.4105 (DingoIII)
AucStatSales, v5.3.4105.2842
AucStatSimple, v5.3.4105 (DingoIII)
AucStatStdDev, v5.3.4105 (DingoIII)
AucStatWOWEcon, v5.3.4105.2530
AucUtilAHWindowControl, v5.3.4105.3311
AucUtilAppraiser, v5.3.4105.2530
AucUtilAskPrice, v5.3.4105.3175
AucUtilAutoMagic, v5.3.4105.3142
AucUtilCompactUI, v5.3.4105.2530
AucUtilEasyBuyout, v5.3.4105.3583
AucUtilItemSuggest, v5.3.4105.3108
AucUtilPriceLevel, v5.3.4105.2545
AucUtilScanButton, v5.3.4105.2530
AucUtilScanFinish, v5.3.4105.2530
AucUtilScanProgress, v5.3.4105.2530
AucUtilSearchUI, v5.3.4105.3655
AucUtilSimpleAuction, v5.3.4105.0
AucUtilVendMarkup, v5.3.4105.2530
Auctionator, v2.3.5
AutoEmote, v
Babylonian, v5.1.DEV.130
BigWigs, v2.0
BonusScanner, v4.4
BossTactics, v2.7
BuffBuddyBC, v3.0.1
ChatBar, v2.6
ClassTimer, v2.1
Configator, v5.1.DEV.205
DBMCore, v
DBMSpellTimers, v
DBMVictorySound, v
DebugLib, v5.1.DEV.130
EnhTooltip, v5.1.3715 (SnaggleTooth)
Gatherer, v3.1.13
GathererDBWowhead, v1.0.2009-02-18
GearScore, v0.8.03 BETA
LittleWigs, v3.0.0
MapNotes, v5.16.30100
MapNotesBrowser, vv1.00.30100
MapNotesForAtlas, v1.00.30100
MapNotesIconLib, v1.04.30100
MapNotesIconLibFancy, v
MapNotesIconLibLegacy, v
MapNotesIconLibNeptunia, v
MapNotesIconLibNumbers, v
MobInfo2, v3.71
MoveAnything, v3.0.2-7
NECB, v20118
Omen, v3.0.7
oRA2, v2.0.$Revision: 657 $
Outfitter, v4.6
QuestHelper, v1.0.15
RaidBuffStatus, v3.98
RatingBuster, v
Recount, v
RepairBroker, v3.1.0 Beta2
Reslack, v2.00.0
SilverDragon, vv2.3.1
slicer, v3.0.3
SlideBar, v3.1.13 (<%codename%>)
Stubby, v5.3.4105 (DingoIII)
XPerl, v3.0.3b
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
(ck=9b6)
Would it be possible to update the mod for wotlk?
And if you need some translation, i would help you with the german one. ^^
Now it just tells me when I mouse over one, nothing else.
People on our team use a few different ones, for the full list and some quick reviews, see http://wiki.norganna.org/Development/PopularTools .
Best of luck,
Nikk
Also please updat,this mod as it has become handy in the achievements now.
I guess my question should be, how do I edit these correctly. Currently I just use notepad which is fairly ok but I like some editor that is out of game and nicely formatted. There are a few I have seen by doing a search for one, but what is the most popular out of game editor for LUA's?
Thanks.
[2008/10/28 13:19:50-570-x1]: SilverDragon-2.0.65654\Core.lua:133: AceEvent-2.0: Bad argument #3 to `ScheduleRepeatingEvent' (string, function, or number expected, got nil)
AceAddon-2.0-91091 (AtlasLootFu):983: in function <...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:976>
<in C code>: ?
AceEvent-2.0-91091 (Cartographer):260: in function `TriggerEvent'
AceEvent-2.0-91091 (Cartographer):910: in function <...dOns\Cartographer\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
[2008/10/28 13:19:50-570-x1]: SilverDragon: AceConsole: args.scan: "CheckNearby" is not a proper function:
<in C code>: ?
AceEvent-2.0-91091 (Cartographer):260: in function `TriggerEvent'
AceEvent-2.0-91091 (Cartographer):910: in function <...dOns\Cartographer\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Otherwise, it seems to be working without externals.