Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:
- Skada Graphs: Adds graph display systems to Skada
- Skada DPSplusHPS: Useful add-on for Disc Priests.
- Skada Chat Frame Integrator: Integrates Skada in any chat frame.
- SkadaScroll: Provides additional options for scrolling the bar displays
- Skada Avoidance and Mitigation: Helps tanks benchmark their damage reduction performance via avoidance and mitigation
- Skada for Tanks: Adds information useful for evaluating a tank's performance
- Guild Skada High Score: Let's you compare a guild's performance.
- Skada_FriendlyFire: Display friendly fire damage done by players
- Skada Player Score: Generate combined performance scores for players.
There is a page with API information here.
Reporting issues
Suggestions and bug reports here. Bug reports in comments will be deleted.
r330:
Resizing works perfectly, except one thing (not critical, but...) - when do resizng title of window changed from current mode to just "Skada".
Window button "Reset" still not working.
And also not critical, just in case - menu item "Rreport" is displayed as an selectable option, width rounded square to the left of him.
Trying to report with no combat data - Message: Interface\AddOns\Skada\Skada.lua:565: attempt to index local 'report_set' (a nil value)
r329 build issues:
1. Same problem with window resizing - width of bars does not changing. Moreover - when i change some options (like font ot texture of bar's, etc) window width changed back - to previous value, but there is now no option to change it.
2. Reporting is ok now, but only by pressing new "Report" mini-button. When i select Report in menu - appears Report window with no buttons or texts and raises this error: "Message: Interface\AddOns\Skada\Menus.lua:394: attempt to index local 'window' (a nil value)"
3. Window button "Reset" does not work - even no highlighting when mouse ower. From menu it works as usually.
also, the buttons don't hide with "hide when solo"
r328 build issues:
1. New icons (report, mode, segment etc) are a little pale and aligned to bootom of header, not center (http://savepic.ru/2922224.jpg).
2. New window size grip - changes width of window itself, but width of bars stays unchanged.
3. Pressing buttins in report window ("Report" or close window) raises this error - Message: Interface\AddOns\Skada\Menus.lua:377: attempt to index global 'mod' (a function value)
1x Skada-r328\Menus.lua:377: attempt to index global "mod" (a function value)
Skada-r328\Menus.lua:377: in function <Skada\Menus.lua:376>
Skada-r328\Menus.lua:396: in function <Skada\Menus.lua:395>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Masque-r357\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
Libs\6AceGUI-3.0-33\widgets\AceGUIContainer-Window.lua:27: in function <Libs\AceGUI-3.0\widgets\AceGUIContainer-Window.lua:26>
<in C code>
Libs\6AceGUI-3.0-33\widgets\AceGUIContainer-Window.lua:83: in function "Hide"
Libs\6AceGUI-3.0-33\widgets\AceGUIContainer-Window.lua:32: in function <Libs\AceGUI-3.0\widgets\AceGUIContainer-Window.lua:30>
Locals:
nil
I have it set to not show up in battlegrounds. But it still does. If I click the button to show/hide during battlegrounds, it then disappears like it should. But I have to do this everytime I enter a battleground.
It doesn't stick to show last fight damage. Whenever I log out and back in, it defaults back to show all damage. I then have to change it to show last fight only.
I have Skada Window Buttons installed as well to make it look more like recount. Any chance this mod will be updated as it's over a year old now.
On abilities that deal an initial hit followed by a DoT or Hot (Immolate, Holy Fire, Regrowth, etc.), Skada tracks the crit ticks and ALL initial hits as crits, and the non-crit ticks as hits.
Furthermore, <3 Skada =D
It's a bug with Blizzard's Dialog window, nothing to do with the addons.
I mean, that our fire elemental (guard) counts in shaman's damage done only in shaman's skada, on other raid\group members fire elemental counts separately. Can you change the addon to count fire elemental in shaman's damage everywhere?
Sorry for repost, but REALLY need it, because of our super 2T11 set.