Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:
- Skada Graphs: Adds graph display systems to Skada
- Skada DPSplusHPS: Useful add-on for Disc Priests.
- Skada Chat Frame Integrator: Integrates Skada in any chat frame.
- SkadaScroll: Provides additional options for scrolling the bar displays
- Skada Avoidance and Mitigation: Helps tanks benchmark their damage reduction performance via avoidance and mitigation
- Skada for Tanks: Adds information useful for evaluating a tank's performance
- Guild Skada High Score: Let's you compare a guild's performance.
- Skada_FriendlyFire: Display friendly fire damage done by players
- Skada Player Score: Generate combined performance scores for players.
There is a page with API information here.
Reporting issues
Suggestions and bug reports here. Bug reports in comments will be deleted.
Same for me.
You need to update the LibBossID library and it will start working properly again.
I manually installed the latest version (r74) of http://www.wowace.com/addons/libbossids-1-0/files/ and saving only boss segments works again.
Absorbs don't seem to be working too well currently in 4.3, with Skada 1.3-8. For a disc priest in our raid, Skada was only recording about 1/3 the raw amount of absorbs as compared to a WoL parse, and there was quite obviously a ton of absorbs missing when just looking at the breakdown by spell/player in Skada...as an example, a tank was shielded many times, but Skada recorded no absorbs at all on him for the disc priest. WoL's parse reflected it correctly, though.
2x SkadaDamage-1.0\Damage.lua:316: attempt to index local 'player' (a nil value)
Skada-1.3-8\Skada.lua:1913: in function `AddSubviewToTooltip'
Skada-1.3-8\BarDisplay.lua:145: in function <Skada\BarDisplay.lua:122>
Skada-1.3-8\BarDisplay.lua:251: in function <Skada\BarDisplay.lua:251>
@Zarnivoop
Afaik, it is its own event. Would it be just as simple as adding something like below to the SpellHeal() CL event (can't really say, I'll give it a try and see what happens ;p)
Should be possible to ignore (as in not process), assuming the CL events are distinct, but I have not yet seen the encounter.
When I updated skada for some reason it stopped creating segments. It now only has "Total" and "Current Fight". I have tried checking and unchecking agressive combat, save for bosses only, setting "data segments to keep" anywhere from minimum to maximum, and several other options. I also deleted everything having to do with skada in the WTF folder and did a clean install and still no segments are created at any time, from bosses, training dummy, trash, nothing.
In the extreme I even moved my entire interface and WTF folders out and installed freshly only skada, and it's still not functioning beyond "current fight" and "total".
No error messages pop up.
Update: My skada seems to have fixed itself spontainousally overnight. Started working as suddently as it stopped yesterday, first fight this morning.
If this happens to you I suppose just wait until the next day :P
Is it possible to make skada ignore the "Essence of Dreams" buff on Ultraxion? This would be a nice solution to stopping it lag during the encounter when healers grab that buff.
4.3 errors -
416x SkadaAbsorbs-r362\Absorbs.lua:245: attempt to compare number with nil SkadaAbsorbs-r362\Absorbs.lua:245: in function <SkadaAbsorbs\Absorbs.lua:243> SkadaAbsorbs-r362\Absorbs.lua:252: in function "func" Skada\Skada-r362.lua:1402: in function <Skada\Skada.lua:1302> <string>:"safecall Dispatcher[15]":4: in function <string>:"safecall Dispatcher[15]":4 <in C code> <string>:"safecall Dispatcher[15]":13: in function "?" Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire" Archy-1.8.8\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: nil
mouseover error still there with latest:
Date: 2011-11-23 16:10:50
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\SkadaDamage\Damage.lua line 316:
attempt to index local 'player' (a nil value)
Debug:
[C]: ?
SkadaDamage\Damage.lua:316: Enter()
Skada\Skada.lua:1901: AddSubviewToTooltip()
Skada\BarDisplay.lua:145:
Skada\BarDisplay.lua:122
Skada\BarDisplay.lua:251:
Skada\BarDisplay.lua:251
Has this been updated to work on PTR?
SkadaDamage-1.0\Damage.lua:316: attempt to index local 'player' (a nil value)
Skada-1.3-7\Skada.lua:1901: in function `AddSubviewToTooltip'
Skada-1.3-7\BarDisplay.lua:12:125: in function <Interface\AddOns\Skada\BarDisplay.lua:122>
Skada-1.3-7\BarDisplay.lua:251: in function <Interface\AddOns\Skada\BarDisplay.lua:251>
Is there any way to move the title bar text from the left side of the bar to the right?
Ummm, when the "Hide in PvP" option is enabled, Skada still displays in Battlegrounds/Arena.
Skada Buttons thingie is borked:
Date: 2011-10-31 15:04:52
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Skada\Skada.lua line 270:
bad argument #1 to 'ipairs' (table expected, got nil)
Debug:
(tail call): ?
[C]: ?
[C]: ipairs()
Skada\Skada.lua:270: Reset()
Skada\Skada.lua:277: Wipe()
Skada\Skada.lua:290: DisplayMode()
Skada\Menus.lua:377: func()
..\FrameXML\UIDropDownMenu.lua:700: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
Sure - it is not.
That's a relief! :)
Anything to share on these errors? "in the works"? "blizz's fault"? "when $100,000 are deposited into my account..."?!
Would it be possible to get author confirmation or whether this project is abandoned or not?
I'm getting errors too.